tag:blogger.com,1999:blog-67239509105402368792024-03-17T02:03:39.417-04:00Living 4 CritsLiving 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.comBlogger472125tag:blogger.com,1999:blog-6723950910540236879.post-67067191715506638982019-01-12T22:56:00.003-05:002019-01-12T22:56:58.501-05:00Banished to the Purple Planet - Part Thirteen<h3 style="text-align: justify;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOLVaITtkzsEamf6fDi-38AJtFCf4f7rCnBpIh34k5pjcbw8ho5PzrXGlb_dENgU45cyaxdwdArw-Sd73n294UQe71BwvPlunS4swXTokvO0Ei2oP9hrw-J_v0PnQYhJsyPVjaupWcAR7r/s1600/IMG_4143.JPG" imageanchor="1"><img border="0" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOLVaITtkzsEamf6fDi-38AJtFCf4f7rCnBpIh34k5pjcbw8ho5PzrXGlb_dENgU45cyaxdwdArw-Sd73n294UQe71BwvPlunS4swXTokvO0Ei2oP9hrw-J_v0PnQYhJsyPVjaupWcAR7r/s400/IMG_4143.JPG" width="400" /></a></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Under a Weirdling Sun</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><a href="http://goodman-games.com/store/product/dungeon-crawl-classics-84-peril-on-the-purple-planet-box-set/">Peril on the Purple Planet</a></i> is an epic DCCRPG box set devised by <a class="g-profile" href="https://plus.google.com/105673193450594395171" target="_blank">+Harley Stroh</a>. The adventure is a hex crawl, so player characters get to explore a completely open and lush world. Characters must discover artifacts, make alliances, battle terrifying worms, and sustain the deadly sun's rays if they are to ever make their way back home.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Care to hear about this week's banishment? Read on!</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Previous Tales of the Banished</span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/09/banished-to-purple-planet-part-one.html">Banished to the Purple Planet - Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/10/banished-to-purple-planet-part-two.html">Banished to the Purple Planet - Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/12/banished-to-purple-planet-part-three.html">Banished to the Purple Planet - Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/01/banished-to-purple-planet-part-four.html">Banished to the Purple Planet - Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/03/banished-to-purple-planet-part-five.html">Banished to the Purple Planet - Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/05/banished-to-purple-planet-part-six.html">Banished to the Purple Planet - Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/07/banished-to-purple-planet-part-seven.html">Banished to the Purple Planet - Part Seven</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/08/banished-to-purple-planet-part-eight.html">Banished to the Purple Planet - Part Eight</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/09/banished-to-purple-planet-part-nine.html">Banished to the Purple Planet - Part Nine</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/10/banished-to-purple-planet-part-ten.html">Banished to the Purple Planet - Part Ten</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/11/banished-to-purple-planet-part-eleven.html">Banished to the Purple Planet - Part Eleven</a></span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/12/banished-to-purple-planet-part-eleven.html">Banished to the Purple Planet - Part Twelve</a></span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The Banished</span></h3>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Marc</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Floyd Pink, Warrior</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Andy</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Ssof Rehtaf, Cleric</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Craig</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Watson, Wizard</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Jonata</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Screaming Otto, Warrior</span></li>
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<li><span style="font-family: arial, helvetica, sans-serif;">Alex</span></li>
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<li><span style="font-family: arial, helvetica, sans-serif;">Nicodemus, Thief </span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Banished to the Purple Planet - Thirteen</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Day 45 </b></span></div>
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<li><span style="font-family: arial, helvetica, sans-serif;">Battle with the Great Worm Mother!</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Nicodemus and Otto go into melee while Floyd Pink fires off his silver ray rifle, causing some serious initial damage. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Watson spends a greenstone and spellburns for an epic casting of Magic Missile, summoning all the eagles. 10 bursts of eagles go on the attack, pulling apart segments of the Great Worm Mother. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Ssof Rehtaf goes into melee as well with a greenstone shard imbued magic skull mace. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Screaming Otto and 26 Kith caught in a roll. Dead...</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The Kith horde continues to attack, even against impossible odds.c</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Watson calls upon more eagles appear, turning themselves into more lawn darts, striking the Great Mother with great pain. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Ssof attempts to paralyze the Great Orm Mother... and succeeds! An amazing prayer to Aristemis summons all the deities might, causing the Orm to fall into slumber. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The party beats against the side of the creature causing little damage, while investigating the greenstone attached to the beast's head. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Watson levitates up to the stone and attempts to cut it away. He removes it partly, but also takes magic damage from the stone. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">After Watson hacks the stone away, Ssof takes it upon himself to pound the gem hole with his skull hammer. He pounds so hard, that he kills the Great Orm Mother. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Proud of their achievements, the party starts carving into the Great Orm Mother, unleashing 11 Death Orms on the party. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Nicodemus runs as fast as he can, screaming like a little girl. The rest of the party follows as Floyd sounds the retreat. 74 more Kith die. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Floyd's Lieutenant Bakkrrang is told to take the remaining Kith back to the Castellum </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The party takes the Skiff back to the Ziggurat to return home. </span></li>
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<span style="font-family: arial, helvetica, sans-serif;"><b>Day 46</b></span></div>
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<li><span style="font-family: arial, helvetica, sans-serif;">The party returns to the Ziggurat to return home. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Floyd flips off the Purple Planet while Nicodemus moons the wastes. With that, the party returns to the Great City. </span></li>
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<span style="font-family: arial, helvetica, sans-serif;"><b>Conclusion</b></span></div>
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<span style="font-family: arial, helvetica, sans-serif;"><b><br /></b></span></div>
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<li><span style="font-family: arial, helvetica, sans-serif;">While Nicodemus makes up crap, the rest of the party tells their tale of the Purple Planet. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Offer of letting the PC's travel off on their own, or possibly go into the heavens with the power of his Greenstone shards. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Pods are brought out for the PC's so that they can travel into the heavens. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Party is loaded into the pods and prepared to travel into the stars</span></li>
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<span style="font-family: arial, helvetica, sans-serif;"><b>Party Updates</b></span></div>
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<li><span style="font-family: arial, helvetica, sans-serif;">A Kith is added as Jonata's next character</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Cedric added to the party as a Sentinel </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Next adventure: "Finding the Pods" on the GSS Razoul</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Quotes</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"Pardon me while I whip this out!" - Nicodemus pulls out the Rod of Chains.</i></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><br /></i></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"Love you!" - Nicodemus to Screaming Otto, as the Warrior dies. </i></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><br /></i></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"It's OUR warband, jackasses!" - Floyd Pink to the retreating party members. </i></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><br /></i></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"We're just that good!" - Watson shows the Greenstone to the God Emperor Razoul. </i></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><br /></i></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"Pretty much all of that was made up." - Floyd Pink comments on Nicodemus' tale. </i></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">In Memoriam </span></h3>
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<ul>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Screaming Otto, crushed by the Great Orm Mother</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Legends of the Great SCOT </span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">The Free Company successfully completed the Great <a href="http://purplesorcerer.com/omnibus.php">Sunken City Omnibus</a> Tour. Care to find out about their previous quests? Follow the links below to greatness...</span></span></div>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/02/dccrpg-perils-of-sunken-city-part-one.html">Perils of the Sunken City, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/03/dccrpg-perils-of-sunken-city-part-two.html">Perils of the Sunken City, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/05/dccrpg-ooze-pits-of-jonas-gralk-part-one.html">The Ooze Pits of Jonas Gralk, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/06/dccrpg-ooze-pits-of-jonas-gralk-part-two.html">The Ooze Pits of Jonas Gralk, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/07/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/08/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/09/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/10/dccrpg-ooze-pits-of-jonas-gralk-part-six.html">The Ooze Pits of Jonas Gralk, Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/11/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Seven</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/01/dccrpg-gathering-of-marked-part-one.html">A Gathering of the Marked, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/02/dccrpg-gathering-of-marked-part-two.html">A Gathering of the Marked, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/03/dccrpg-gathering-of-marked-part-three.html">A Gathering of the Marked, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/04/dccrpg-return-to-slithers-end.html">Return to Slither's End</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/06/dccrpg-lair-of-mist-men-part-one.html">Lair of the Mist Men, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/07/dccrpg-lair-of-mist-men-part-two.html">Lair of the Mist Men, Part Two</a></span></li>
</ul>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">As always, <i><b>Die Rodney</b></i>!</span></div>
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com5tag:blogger.com,1999:blog-6723950910540236879.post-16711384211617867202018-12-29T16:07:00.002-05:002018-12-29T16:07:52.788-05:00Lazy Bones - Deadlands Bedtime Stories - Session 3<div style="text-align: justify;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX2MG7zBCUAf9COF0M51aKdSsq28PwWqO5XR_8QBD20F4PyIu1TCAPnlujzp_EcvEWsU-q25w_bSuHGaqysmKLQd0SmjM6PdsRz_N9U47_XIDSLNgo3drEt9Eu2eAmGcsdo7Rx4pBv5R4G/s1600/ptu2ITvfR4ul9mTItvE%2525kA.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX2MG7zBCUAf9COF0M51aKdSsq28PwWqO5XR_8QBD20F4PyIu1TCAPnlujzp_EcvEWsU-q25w_bSuHGaqysmKLQd0SmjM6PdsRz_N9U47_XIDSLNgo3drEt9Eu2eAmGcsdo7Rx4pBv5R4G/s400/ptu2ITvfR4ul9mTItvE%2525kA.jpg" width="400" /></a></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Taking our Deadlands Game into #SWADE</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">It's been a while since Cooper and I played our <a href="http://ilive4crits.blogspot.com/2018/10/lazy-bones-deadlands-bedtime-story.html"><i>Deadlands Reloaded </i>bedtime story</a>. We've been really busy though! Between the holidays, <a href="http://ilive4crits.blogspot.com/2018/12/living-4-crits-pax-unplugged.html">PAX Unplugged</a>, a lot of work travel, a big Christmas Eve extravaganza with the family, and getting side tracked by <i>Super Smash Bros Ultimate</i>, we've been lax on our family gaming. Here's hoping to turning the corner in 2019!</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">I think our excitement over the new </span><i style="font-family: arial, helvetica, sans-serif;"><a href="https://www.peginc.com/store/savage-worlds-adventure-edition-core-rules-pdf-swade/">Savage Worlds Adventure Edition</a> </i><span style="font-family: arial, helvetica, sans-serif;">will definitely help. We are head-over-heels geeking out about the new game, as well as the new Savages we've found here in the Philly area who share our fervor for all things <i>Savage Worlds</i>. For those folks who wonder about how hard it is to convert existing, <i>Savage Worlds Deluxe</i> campaigns and settings to the new #SWADE rules, let me just say this: it's not. </span><br />
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<span style="font-family: arial, helvetica, sans-serif;">Seriously, just a few adjustments here and there, and we were off to the races. As I stated in a previous post, we're using Bennies instead of Fate Chips, mostly because I wanted to make the game more friendly for a younger player. I also ditched the Guts skill setting rule, and went just for straight Spirit rolls for Fear tests. After tweaking Cooper's character skills, we were good to go! </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Cooper and I wrangled my wife Jennifer into the game. She'd be playing Cooper's sidekick spellcaster, Mr. Zink. No luck this time in getting the other two kiddos to the table, but maybe in a future session. At some point I think we'll have a friend or two of Cooper's join in as well. So far it sounds like he's the only kid in his class that even knows about tabletop roleplaying games.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">For our third session of this kiddo campaign, I thought we'd playtest some mapping rules that I'm working on for an upcoming <i><a href="https://www.peginc.com/announcing-the-savage-worlds-adventurers-guild/">Savage Worlds Adventurer's Guild</a></i> adventure. Still no title, and barely any plot, but for this adventure to work I need tinker with the mapping mechanic. If successful, I'll be able to use the same system to add flavor to just about any ship map. So this week it was an old brig with Deadlands, and next weekend I'll be playtesting again with Space 1889. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The playtest also gave us the opportunity to try out a pair of super-awesome gaming products that we recently picked up: the <a href="https://maps-of-mastery-store.myshopify.com/collections/frontpage/products/dangerous-seas-fighting-brig-and-ocean-waves"><i>Dangerous Seas: Fighting Brig</i> map by Chris West</a>, and our new custom <a href="http://heroforge.com/">Hero Forge</a> miniatures. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Those of you who read our first post in this series may remember that the character of Sebastian Squelette started out as a Hero Forge creation. So cool to see this guy come to unlife! I promise to paint all these figures soon, but most of them are relatively new, and I just haven't had time. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Updated Characters</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I should note that since the last session, I updated Cooper's character, Sebastian Squelette, for the new <i><a href="https://www.peginc.com/store/savage-worlds-adventure-edition-core-rules-pdf-swade/">Savage Worlds Adventure Edition</a>. </i>I also built Sebastian's zombie-themed, equally harrowed sidekick, Mr. Zink (to be played by my wife Jennifer). </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Sebastian Squelette - Skeletal Harrowed Outlaw</b></span></div>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Attributes: Agility d12, Smarts d6, Spirit d6, Strength d6, Vigor d6</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Edges: Veteran of the Weird West (Harrowed), Supernatural Agility, Ghost</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Hindrances: Wanted (Major, Texas Rangers), Phobia (Minor, Tigers), Enemy (Minor, Tracker Tim)</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Skills: Athletics d6, Common Knowledge d4, Notice d6, Persuasion d4, Stealth d6, Fighting d8, Riding d6, Shooting d10, Survival d6</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">1 Advance as of session 3, (Skill Points)</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Mr. Zink - Harrowed Huckster</b></span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Attributes: Agility d6, Smarts d8 Spirit d8, Strength d4, Vigor d6</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Edges: Veteran of the Weird West (Harrowed), Arcane Background (Magic), Power Points</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Hindrances: Ugly (Major), Poverty, Loyal</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Skills: Athletics d4, Common Knowledge d8, Notice d6, Persuasion d4, Stealth d6, Fighting d6, Spellcasting d8, Research d8</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Spells: Bolt, Burrow, Fear</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">1 Advance as of session 3, (Power Points)</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Adventure Summary</span></h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Upon freeing Mr. Zink from Ringmaster Philippe in Dodge City, Sebastian headed southwest into New Mexico, on his way to his hometown of Tombstone. Along the way, Sebastian got word that the Dynamically Dashing Darren, the flashy masked occultist from Pittsburgh, had created an arcane research station on the San Juan River in New Mexico using the remains of an old Brig inexplicably hauled all the way from Lake Erie by dark magic. Figuring that cool magic equipment could be located on board DDD's boat, Sebastian chose to go for a secret raid. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The adventure started with both Sebastian and Mr. Zink on a nearby small island. After swimming to DDD's Brig turned Arcane Lab, the two climbed up onto one of the dinghies and made their way to the deck. A brief gust of wind almost knocked them both off the side of the ship, but Sebastian and Mr. Zink kept their balance. They found all of the doors to the lower deck closed, and decided to stealthily climb down one of the center stairwells.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">When the two made their way down the port side staircase, they saw a big, metal suit of armor walk by, clutching an enormous crossbow in its hands. It must have heard one of the two outlaws (most likely Mr. Zink, who wasn't being very sneaky), and stopped to investigate. Sebastian decided to climb back up the stairwell, and back down the adjacent one that led to the starboard side of the boat. Again, they saw another armored suit, also pursuing the sounds of intruders. But this metal construct was quite clumsy, and it knocked over a lantern setting part of the ship on fire. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Mr. Zink decided it was time to thin out the armored figures. The Harrowed Huckster snuck around behind one of the metal suits and used a lingering lightning bolt to knock out the construct. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>[GM's Note: I really, REALLY like the new magic rules for #SWADE, especially Power Modifiers. When I explained to Jennifer that she could make her augment her lightning bolt so that it could keep causing damage, she quickly spent the extra Power Points. This new magic system is slick, and turns a player character's handful of spells into a plethora of arcane options!]</i></span><br />
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<span style="font-family: arial, helvetica, sans-serif;">As soon as Mr. Zink dispatched the armored figure, though, a sinister laugh came from behind. It was the Dynamically Dashing Darren!</span><br />
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<span style="font-family: arial, helvetica, sans-serif;">DDD used his pummeling Havoc fists to occupy Mr. Zink, nearly striking the Harrowed several times. Seeing that his friend was in trouble, Sebastian charged over with his trusty shotgun and started blasting away. Despite DDD's exceptional dodging skills, he was no match for the super fast, skeletal outlaw! </span><br />
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<span style="font-family: arial, helvetica, sans-serif;">Sebastian and Darren traded blows while Mr. Zink burrowed into the ship and got the drop on the second suit of enchanted armor. Even after taking a direct hit from DDD's magic, Sebastian felled his foe. Mr. Zink was not far behind. </span><br />
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<span style="font-family: arial, helvetica, sans-serif;">With combat over, the two outlaws worked to put out the flames. Sebastian raided a nearby storeroom, where he had to brave a small swarm of tiny evil monkeys guarding the barrels of water. Fortunately, Mr. Zink's Fear spell scared off the little demons. With the flames finally out, the outlaws grabbed some of the Dynamically Dashing Darren's magical creations and fled the damaged brig for shore. </span><br />
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-66003748641780736742018-12-23T01:06:00.002-05:002018-12-23T11:14:38.197-05:00Banished to the Purple Planet - Part Twelve<h3 style="text-align: justify;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Under a Weirdling Sun</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><a href="http://goodman-games.com/store/product/dungeon-crawl-classics-84-peril-on-the-purple-planet-box-set/">Peril on the Purple Planet</a></i> is an epic DCCRPG box set devised by <a class="g-profile" href="https://plus.google.com/105673193450594395171" target="_blank">+Harley Stroh</a>. The adventure is a hex crawl, so player characters get to explore a completely open and lush world. Characters must discover artifacts, make alliances, battle terrifying worms, and sustain the deadly sun's rays if they are to ever make their way back home.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Care to hear about this week's banishment? Read on!</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Previous Tales of the Banished</span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/09/banished-to-purple-planet-part-one.html">Banished to the Purple Planet - Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/10/banished-to-purple-planet-part-two.html">Banished to the Purple Planet - Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/12/banished-to-purple-planet-part-three.html">Banished to the Purple Planet - Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/01/banished-to-purple-planet-part-four.html">Banished to the Purple Planet - Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/03/banished-to-purple-planet-part-five.html">Banished to the Purple Planet - Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/05/banished-to-purple-planet-part-six.html">Banished to the Purple Planet - Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/07/banished-to-purple-planet-part-seven.html">Banished to the Purple Planet - Part Seven</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/08/banished-to-purple-planet-part-eight.html">Banished to the Purple Planet - Part Eight</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/09/banished-to-purple-planet-part-nine.html">Banished to the Purple Planet - Part Nine</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/10/banished-to-purple-planet-part-ten.html">Banished to the Purple Planet - Part Ten</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/11/banished-to-purple-planet-part-eleven.html">Banished to the Purple Planet - Part Eleven</a></span></li>
</ul>
<br /></div>
<div style="text-align: justify;">
<div>
<h3 style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">The Banished</span></h3>
</div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<div style="text-align: justify;">
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Marc</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Floyd Pink, Warrior</span></li>
</ul>
<ul></ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Andy</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Ssof Rehtaf, Cleric</span></li>
</ul>
<ul></ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Craig</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Watson, Wizard</span></li>
</ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Frank</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Walter, Elf</span></li>
</ul>
</ul>
</div>
</div>
</div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<h3 style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">Banished to the Purple Planet - Twelve</span></h3>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span>
<br />
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Day 12</b></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span></div>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The adventuring party spends the day exploring Castellum Cotcyst.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">So that they can rest later, Walter the Elf calls dibs on an extra tent.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Floyd Pink finally figures out how to speak Kith. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Floyd Pink takes an interest in the big, stone building to the south. He makes friends with the guard outside and learns the following:</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The building is called "The Strong House," a cache of special weapons and gear for outgoing Warbands.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The local Kith refer to the PC's as "Oofler," which essentially means "Non-Kith Members of a Kith community."</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Without belonging to a sanctioned warband, the PC's can't access the Strong House.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">There are no whole Greenstones in the Strong House, but there is one located in the Castellum's Tower. </span></li>
</ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The party goes to the Tower and tries to speak with one of the Masters. They are turned away, and told that they can't gain an audience without having something to trade. Something of worth or value. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Floyd brought the party back to the Wingleader's tent. The Wingleader reveals a bit more information about the Kith, the Purple Planet, and the Greenstones:</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">There are 3 known intact Greenstones on the Purple Planet. The one located in Castellum Cotcyst, one located within the Ziggurat of House Reagan'tor, and one held by the Great Worth Mother Vatya-Ibdid. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The Wingleader tells the party that they can't gain access to the Masters unless they gain more glory. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The idea pops up about running their own Warband. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The Wingleader agrees to give the PC's one hundred Kith to form their own Warband. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Queue the Rocky training montage.</span></li>
</ul>
</ul>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Days 12-26</b></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span></div>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The PC's train their warband, under Warlord Floyd Pink. Ssof, Watson, and Walter act as Champions. </span></li>
</ul>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Days 27-46</b></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span></div>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">I broke out the <i>Warlords of the Purple Planet</i> playtest rules and ran the PC's through a single-player version for the remainder of the session.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">In the first few days raiding the western edges of the Purple Planet's plateau, Floyd's Warband successfully doubled their size. They raided several exile forts and unaligned Kith camps. After defeating each in combat, the warband added to their number. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Along the way the warband also picked up more greenstone shards, discovered some fun beast-mounts to make themselves faster, and even pressed more exiles into service.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Eventually, after 19 days exploring the wastes, the Great Orm Mother Vatya-Ibdid attacked! It must've sensed all the greenstone shards on the party. But after three days of battle, the party's warband started winning!</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Vatya-Ibdid started to turn and flee her attackers, when the individual PC's decided to make a play for the greenstone within the creature's brow. </span></li>
</ul>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
</div>
<h3 style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">Quotes</span></h3>
<div style="text-align: justify;">
<br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>Didn't capture any this session! Sorry!</i></span></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<br />
<h3 style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">In Memoriam </span></h3>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
</div>
<div>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">None this session</span></li>
</ul>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
</div>
<div style="text-align: justify;">
<h3 style="text-align: start;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">Legends of the Great SCOT </span></h3>
<div style="text-align: start;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">The Free Company successfully completed the Great <a href="http://purplesorcerer.com/omnibus.php">Sunken City Omnibus</a> Tour. Care to find out about their previous quests? Follow the links below to greatness...</span></span></div>
<div style="text-align: justify;">
<div>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/02/dccrpg-perils-of-sunken-city-part-one.html">Perils of the Sunken City, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/03/dccrpg-perils-of-sunken-city-part-two.html">Perils of the Sunken City, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/05/dccrpg-ooze-pits-of-jonas-gralk-part-one.html">The Ooze Pits of Jonas Gralk, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/06/dccrpg-ooze-pits-of-jonas-gralk-part-two.html">The Ooze Pits of Jonas Gralk, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/07/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/08/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/09/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/10/dccrpg-ooze-pits-of-jonas-gralk-part-six.html">The Ooze Pits of Jonas Gralk, Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/11/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Seven</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/01/dccrpg-gathering-of-marked-part-one.html">A Gathering of the Marked, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/02/dccrpg-gathering-of-marked-part-two.html">A Gathering of the Marked, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/03/dccrpg-gathering-of-marked-part-three.html">A Gathering of the Marked, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/04/dccrpg-return-to-slithers-end.html">Return to Slither's End</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/06/dccrpg-lair-of-mist-men-part-one.html">Lair of the Mist Men, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/07/dccrpg-lair-of-mist-men-part-two.html">Lair of the Mist Men, Part Two</a></span></li>
</ul>
</div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">As always, <i><b>Die Rodney</b></i>!</span></div>
</div>
</div>
Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-68778929482628683092018-12-16T20:15:00.000-05:002018-12-16T20:15:11.312-05:00Road Crew Event - Blood for the Serpent King - Part 1<div style="text-align: justify;">
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYTixLCXYO3FIr1GB_cvWZJwNZzp3LmMvD4jY_9bkgTTCSTxgg4T3w3NAgDnWVu0ucKPdgeS_qHvdbNvtAPMUR8IzHT6dz3ZJtoT48k9lw7SNHDlQmBOZfDWk64ME1hufBREyJWZtrakBY/s1600/IMG_1538.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYTixLCXYO3FIr1GB_cvWZJwNZzp3LmMvD4jY_9bkgTTCSTxgg4T3w3NAgDnWVu0ucKPdgeS_qHvdbNvtAPMUR8IzHT6dz3ZJtoT48k9lw7SNHDlQmBOZfDWk64ME1hufBREyJWZtrakBY/s400/IMG_1538.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i><span style="font-family: Arial, Helvetica, sans-serif;">Lars the Dwarf, drawn by his player Rob</span></i></td></tr>
</tbody></table>
<br />
<span style="font-family: "arial" , "helvetica" , sans-serif;">I made two deals with myself prior to this event:</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<br />
<ol>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Finally start <i>Moon-Slaves of the Cannibal Kingdom</i><b style="font-style: italic;"> </b>after months of attempts.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">No more blogging of post game recaps because they take too long.</span></li>
</ol>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Okay, I broke both of these deals. Instead of visiting the Cannibal Kingdom, I thought we'd give <i>Blood for the Serpent King</i> a go first. I'm working hard on finishing all the modules I've purchased, and I thought we could knock out the <i>Serpent King </i>in one session. I was wrong, although we should wrap it with the next session.</span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;">As to the post game recaps, this is the best way I have of keeping the game details organized. </span></div>
<br />
<br /></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Prior Sessions</b></span><br />
<br />
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/06/free-rpg-day-2018-silver-screaming-with.html">Session 1: Beyond the Silver Scream</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/07/eastern-forest-campaign-sky-ov-crimson.html">Session 2: Sky ov Crimson Flame, Part 1</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/08/eastern-forest-campaign-sky-ov-crimson.html">Session 3: Sky ov Crimson Flame, Part 2</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/09/road-crew-event-shadow-under-devils.html">Session 4: Shadow Under Devil's Reef, Part 1</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/10/road-crew-event-shadow-under-devils.html">Session 5: Shadow Under Devil's Reef, Part 2</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/11/road-crew-event-redacted-at-redacted.html">Session 6: The [Redacted] at the [Redacted]</a></span></li>
</ul>
</div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Adventure Overview</b></span></div>
<div style="text-align: justify;">
<br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>(Judge's Note: Only the most basic of details this time)</i></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><br /></i></span>
<br />
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The PC's follow the treasure map they discovered at the Inn of Five Points to the swamps south of Five Points. They find a submerged temple within the mire.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Marco the Thief investigates the door to the ruin, aided by allowing Door (the spirit of doors living within his mind) and learns that a sacrifice is necessary to open the portal.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">A flock of flying serpents is disturbed, and starts attacking Marco. Not long after, eight serpentfolk hunters appear and attack. The party dispatches the flying lizards, kills half the serpentfolk hunters, and scares off the other half. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">After using one of the serpentfolk corpses for a blood offering, the party opens the doorway into the ruins. Descending down a staircase Marco discovers a trap door. The party quickly gets to work barring the door to the outside, planting marbles all about, and setting an alarm rune just in case someone followed behind them. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The next chamber has an altar with a case on top. Tonya pushes off the lid to the case, and is immediately stabbed by two guard statues (nearly dying). Inside the case are a trio of orbs: white, black, and green, each with a chip removed.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">All about the chamber are murals and pictures. Behind the altar, serpentfolk writing adorns the walls. The party finds secret passages to the north and south. The one to the north holds all kinds of treasure. The one to the south reveals five skeletal serpentfolk on raised platforms, in addition to a dead dwarven explorer on the floor. The dead explorer is holding a case full of lenses that allow for different languages to be deciphered.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The party finds a secret door behind the altar, following it to a room largely occupied by a great chasm. The gap to the other side of the room is over thirty feet wide. When the party steps towards the edge, they are carried to the other side. But they can't be carried back, so they fashion a rope bridge so that they can return when they want. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Moving into the next chamber, the party finds a white platform watched by a great serpent statue. The party discusses fleeing the dungeon with the treasure they've already found, when the alarm rune goes off.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">A team of serpentfolk led by a cobra headed shaman make their way into the temple. The party lays a trap, with two members (Tonya and Marco) waiting to ambush the serpentfolk. They are able to kill off the cobra shaman quickly, but the remaining serpent folk are more than a match, considering their healthy usage of fatal poison.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">After Larkin and Steve James find themselves poisoned by serpentfolk arrows, Marco locks out the asp headed humanoids while the party cooks up a plan. They resist the oncoming serpentfolk by barring the door just long enough to put marbles all over the floor by the ledge. When the serpentfolk are finally allowed to push through, they all slip on the marbles and fall down the well. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Turd heals his poisoned teammates. </span></li>
</ul>
</div>
<div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>What's Next?</b></span></div>
</div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">Gotta finish the Serpent King!</span><br />
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-37073064656294516222018-12-03T20:34:00.001-05:002018-12-03T20:34:17.681-05:00Living 4 Crits @ PAX Unplugged<div class="separator" style="clear: both; text-align: center;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Wow, what a weekend!</span><br />
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<span style="font-family: arial, helvetica, sans-serif;">It's been 24 hours since leaving PAX Unplugged and my brain is only now beginning to process everything that happened over the past four days. I have a lot of great pictures to share, and so many great memories from our first trip to this very new convention scene. I'll get to all of those in a few moments, but before I do, I want to share my impressions of PAX Unplugged 2018:</span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><b>1) This is a convention that is still discovering itself.</b> There was so much to do, and yet, nowhere near enough. I loved the roominess of the expo hall for those brief periods when could shop. But it was so sad to hear from people who didn't get into a single scheduled role-playing game, even after waiting in a terribly long line. I know that I'm mostly on the role-playing game scene, so I wonder if this was similar for the board gamers. I know that we can do better next year, and I plan on being a part of the change. </span><span style="font-family: arial, helvetica, sans-serif;"> </span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><b>2) I love Jennifer Walls and Marc Plourde.</b> Seriously, I don't know how I'd ever enjoy a convention without my wife and someone who I consider to be one of my best friends. I still adore my wife of 16+ years, and the fact that we can share these experiences together makes me the luckiest person on the planet. If I could have my way, I'd have Marc in every game that I run, both online and in person. I think the three of us make a super-team, and when we can pull in more friends, it's even better. Thank you both for being at PAX Unplugged this year! </span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><b>3) Jodi Black saved my con experience.</b> Hands down, Jodi (<a href="http://peginc.com/">Pinnacle Entertainment Group</a>/<a href="http://carolinagametables.com/">Carolina Game Tables</a>) totally bailed me out when, just a week prior to PAX Unplugged, she shared a link on Facebook to event registration. This form was buried somewhere, and when I told my friends at other game companies, they had no idea that it existed. I was able to get a pair of games scheduled, one of which is now tied for "James' Best RPG Event at a Convention". Thank you Jodi!</span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><b>4) Charles Ryan has absolutely incredible stories about the gaming industry, and I could listen to him talk all evening over drinks, and I wish I had just another hour to hear more about the Dune RPG that I so, so, so wanted but didn't get.</b> Wow, that was a run on sentence, but I think it most correctly conveys my message. Somehow, someway, someday we're going to hang out more, Charles. Even if it means that I need to drive to Kansas. </span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><b>5) Other Philadelphian gamers exist.</b> Maybe I'm just used to the Pittsburgh scene, and running the Norwin Game Knights. I pretty much knew all the big-league gamers out on that side of the state, especially those that enjoyed the same games as me. But with the exception of my absolutely awesome DCC Road Crew group at The Games Keep in West Chester, I haven't found many other gamers here on the eastern side of the state. Turns out that they are out there, and they are awesome, and I want to hang out with all of them much, much more. </span><br />
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<span style="font-family: arial, helvetica, sans-serif;">On to the pictures!</span><br />
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<span style="font-family: arial, helvetica, sans-serif;">This was it: game time. The night before PAX Unplugged I felt like Rocky after running up the steps at the Philadelphia Museum of Art. I know, stereotypical Philadelphian reaction to any great endeavor. </span><br />
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<span style="font-family: arial, helvetica, sans-serif;">There is no better way to start off a convention than hanging out with incredible friends. Charles Ryan, Darcy Ross, Jennifer, and I all got to enjoy a great dinner at LaScala's on Chestnut on Thursday evening. Totally relaxing, but also the calm before the storm. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">My Timbuk2 bag was pretty jammed with everything I'd need for three days. Not knowing what to expect, I had my planned games tucked away, along with enough swag for three additional games. I'd shed my Mutant Crawl Classics and Numenera stuff Saturday. I wasn't running the former, and Monte Cook Games provided the latter at the booth. By Sunday I went crazy and ditched the bag entirely! </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Marc, Jennifer, and me all ready to rock and roll! </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">We were a little nervous about the first day's entrance queue system. Unlike other cons, you can't just get right into PAX Unplugged. First, there were metal detectors. Then they herded everyone into this stupid-long line, so that we could all move, practically single file, into the expo hall.</span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Fortunately the next day I would have an exhibitor's badge as I was partnered up with Monte Cook Games. Easy access for me!</span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Day 1 of running demos! I started things off running Numenera and No Thank You Evil. Would end up running the demo booth all three mornings. For Friday and Saturday I used <a href="http://ilive4crits.blogspot.com/2016/07/a-festival-of-iron-numenera-adventure.html">A Festival of Iron</a> from right here on my blog for the demo scenes. Switched things up a bit on Sunday with an adventure based all around a living whale-boat. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Jennifer spent a lot of time helping out at the Monte Cook Games booth. Here she is, helping Cypher Luminary Darcy Ross with some of the wonderful attendees at the con. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">For lunch on both Friday and Saturday we went with Molly Malloy's at the Reading Terminal Market. The parsnip fries were a bit pricey but really good. The avocado toast was absolutely incredible!</span></div>
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<span style="font-family: arial, helvetica, sans-serif;">My first scheduled event was on Friday afternoon: Stephen Newton's <a href="http://www.thickskulladventures.com/products/children-of-the-fallen-sun/">Children of the Fallen Sun</a> for Mutant Crawl Classics. Such a great adventure, with a ton of meat on its bones! I was a proud backer during the Kickstarter, and definitely not disappointed. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Our MCC crew. Three familiar faces on the right: Will, Robert, and Rob from my monthly DCC Road Crew game at The Games Keep. On the left we have Lucian giving bunny ears to a very stern looking Mike!</span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Fun fact: I originally had way too many players for this event. I didn't realize that people could sign up for the events you submitted. I thought GM's had to get their own players. So I rustled up a bunch of players, but then four more showed up. I was looking at twelve people! Fortunately Glowburn host and MCC Judge Marc Plourde was there and ready to rock and roll. He grabbed four of my players, gave 'em 0-level characters, and sent them to Sky High Tower. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">For dinner Friday me, Jennifer, and Marc went over to the Hard Rock Cafe. Beer and kale salad? YES PLEASE!</span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Saturday morning at PAX Unplugged. For much of the con, this was the scene in the expo hall. Completely open and comfortable, with lots of room to walk around and enjoy the vendor spaces. Such a relief compared to Gen Con. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Evie, Ella, and Carrie, ready for Saturday's gaming. Ella, Carrie's friend from back home in Pittsburgh, was a veteran of our Shudder Mountains campaign and a Numenera playtester, but this was her very first gaming convention. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Let's talk about best gaming sessions at a convention EVER. Here I pose with Sam, Dennis, Jim, Kim, Mike, and Kelly, six of my new friends in the Philly area. I've been cooking up a little setting-neutral, wedding-themed Savage Worlds adventure that I hope to have released as part of the SWAG program. I've run the adventure using Deadlands twice, but though it would be a fun twist to run it with The Last Parsec: Irongate. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Who knew that a prison planet would be the perfect place for a charming little colonial outpost wedding?</span></div>
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<span style="font-family: arial, helvetica, sans-serif;">We had so much fun, and there was so much raucous laughter that the table next to us (also Savages, playing Seven Worlds) came over during one of our breaks to politely investigate. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Since this was a wedding-themed adventure, one of the players (Sam, selected to be the party caterer) made a very detailed menu for the event. So much creativity in that group! </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">I think it's safe to say that there is now a three-way tie for first place for most fun RPG event I've ever run at a convention. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Hey look! It's Judge Brendan LaSalle in the wild, running Dungeon Crawl Classics! Jennifer was able to get Carrie, Evie, and Ella into a really, really fun game. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Great selfie with Judge Brett Brooks, who spent most of his time running the Goodman Games booth. By the end of the con we would get him a little help. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">I think it's safe to say that the only Monte Cook Games product that goes completely over my head is Invisible Sun. I watched the Kickstarter video, listened to a few podcasts, watched a few videos, and even took part in an interview with Monte. Still don't think I get it. But at PAX Unplugged I was super, duper close to asking Charles or Darcy the most pressing question I have about this gorgeous but mysterious product:</span></div>
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<span style="font-family: arial, helvetica, sans-serif;">What's up with the hand?</span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Little known untrue fact: Visible Moon, the unannounced and completely unreal (as opposed to surreal) sequel to Invisible Sun will feature a white sphere containing triangle cards and a statue of a foot. </span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Look, it's Jennifer working the Monte Cook Games booth scene again! Maybe she can explain the hand to me? Or better yet, maybe she should GM Invisible Sun next year?</span></div>
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<span style="font-family: arial, helvetica, sans-serif;">Another night, another dinner at the Hard Rock Philly. Charles and Judge Evie joined me and Marc after regaling me with some absolutely incredible gaming industry stories. I had no idea that Charles was involved with the Last Unicorn Games Dune RPG. To this day, one of my great gaming regrets was not getting my hands on that book. Had a couple of chances on Ebay, but didn't have the money at the time. I really wish they had finished the product. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">After dinner, me, Jennifer, and Evie went over to the open play room to check out all of the board gaming. Wow, there were a ton of games being played!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">We opted for something simple: Giant Jenga. I was able to pull off my patented, ultimate Jenga move: the one block rip out. That's when you just yank out the single block and let the other's drop down like Tetris. It's only worked one other time, and only with giant Jenga. But it's a killer move!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Saturday night was also the only chance I had to play in an RPG at PAX Unplugged. When one of the players in Charles Ryan's Cypher System game had to step out, I stepped in. Played for about 45 minutes before having to go get the car. But it was late, and we were exhausted. Charles is an phenomenal GM, so I need to get to his table again some time in the future. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">My Sunday morning Numenera demo had a full table and was a blast. It was great to show off the Cypher System rules to those players unfamiliar with the game, and reveal the secrets of Numenera: Destiny to fans of the original edition. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I also had the chance Sunday to introduce a new player named Micah to the world of role-playing games. I would bet that Micah was either six or seven years old, but when his dad (Scott) sat down, he told me that this would be his son's first RPG session. No pressure! Micah was quiet at first, but quickly got into the story. I love GM'ing for kids, and love that Monte Cook Games has given us a product that let's us bring families together. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Mandatory Judge Evie selfie.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Mandatory Cooper with Potato Cat (Exploding Kittens) picture. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">During my demos at the MCG table, Jennifer took Carrie and Cooper over for the Connect 4 tournament. I heard that Carrie did very well... </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">... as did Cooper!</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjIsBpabTP3RGW557V-PlI76nfTcD1RVeKCV429aWUQP33DcJdDs7fUZ8lqP6xOVhUgtekjcW6nxiAhtzFLezpMlrtJC5LZlvtQnrbqLhPbOQQLU12v6ueCvMlnnmKK8xg01brtSPuLSIE/s1600/IMG_1502.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjIsBpabTP3RGW557V-PlI76nfTcD1RVeKCV429aWUQP33DcJdDs7fUZ8lqP6xOVhUgtekjcW6nxiAhtzFLezpMlrtJC5LZlvtQnrbqLhPbOQQLU12v6ueCvMlnnmKK8xg01brtSPuLSIE/s400/IMG_1502.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Obviously, you can't have DCC or MCC at a convention without Judge Evie showing up. What made Sunday super special for our resident DCC-Fanatic-Child is that she was able to help Brett out in the booth. She organized product in front, and helped chase down sales behind the counter. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Look out, Goodman Games, I think Evie wants to do this at every con now!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Some interesting exhibitors in the expo hall. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">As well as some interesting players. We see you Marc! I think he was ignoring us. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">James and Jennifer selfie while running the Monte Cook Games booth! Charles had to step away for a few, so the two of us had absolutely full control of all things MCG for about five minutes until Darcy realized what was going on and took over. Dangit! </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I think our favorite booth at PAX Unplugged was the <a href="http://carolinagametables.com/">Carolina Game Tables</a>. As soon as we land a house we will be on the hunt for our forever gaming table. We picked out the type (banquet sized), our colors (elm with black felt), and totally talked the ears off of Jodi and Clint Black. Kinda wish we got a selfie, but maybe next time... or when we drive down to get a table in person! </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">What helped to make this the perfect booth was the Federal Donuts that Clint shared with us. So good!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I guess it's finally time to say goodbye to PAX Unplugged 2018. Here was a great farewell picture from Evie and Brett at the Goodman Games booth. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">PAX Unplugged was nothing like the other cons we've visited in the past. Gen Con is far more organized, and Gary Con is much more relaxing. But PAX Unplugged still seems like a blank canvas. We know what worked, what didn't, and how best to plan for next year's experience.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">We're Philadelphians now, and PAX Unplugged is our con. </span><span style="font-family: Arial, Helvetica, sans-serif;">We get to make a mark, help our friends run events, introduce them to our city, and meet fellow local gamers. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">See you all in 2019!</span></div>
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-36368995701691798152018-11-24T22:52:00.002-05:002018-11-24T22:52:37.056-05:00Banished to the Purple Planet - Part Eleven<h3 style="text-align: justify;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Under a Weirdling Sun</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><a href="http://goodman-games.com/store/product/dungeon-crawl-classics-84-peril-on-the-purple-planet-box-set/">Peril on the Purple Planet</a></i> is an epic DCCRPG box set devised by <a class="g-profile" href="https://plus.google.com/105673193450594395171" target="_blank">+Harley Stroh</a>. The adventure is a hex crawl, so player characters get to explore a completely open and lush world. Characters must discover artifacts, make alliances, battle terrifying worms, and sustain the deadly sun's rays if they are to ever make their way back home.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Care to hear about this week's banishment? Read on!</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Previous Tales of the Banished</span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/09/banished-to-purple-planet-part-one.html">Banished to the Purple Planet - Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/10/banished-to-purple-planet-part-two.html">Banished to the Purple Planet - Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/12/banished-to-purple-planet-part-three.html">Banished to the Purple Planet - Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/01/banished-to-purple-planet-part-four.html">Banished to the Purple Planet - Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/03/banished-to-purple-planet-part-five.html">Banished to the Purple Planet - Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/05/banished-to-purple-planet-part-six.html">Banished to the Purple Planet - Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/07/banished-to-purple-planet-part-seven.html">Banished to the Purple Planet - Part Seven</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/08/banished-to-purple-planet-part-eight.html">Banished to the Purple Planet - Part Eight</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/09/banished-to-purple-planet-part-nine.html">Banished to the Purple Planet - Part Nine</a></span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/10/banished-to-purple-planet-part-ten.html">Banished to the Purple Planet - Part Ten</a></span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Marc</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Floyd Pink, Warrior</span></li>
</ul>
<ul></ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Andy</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Ssof Rehtaf, Cleric</span></li>
</ul>
<ul></ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Jonata</span></li>
<ul>
<li><span style="font-family: arial, helvetica, sans-serif;">Screaming Otto, Jonata</span></li>
</ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Frank</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Walter, Elf</span></li>
</ul>
</ul>
</div>
</div>
</div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<h3 style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">Banished to the Purple Planet - Eleven</span></h3>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Day 10</b></span></div>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The party begins the evening at 10:30pm, with 3 1/2 hours of power left on the skiff. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">10:45pm, the party discovers Walter the elf, trying to hitch a ride.</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Walter the Elf, spent several days in the Mushroom forests after being cast out by the King of Elfland from his home world. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The party also met Walter's sexy cricket familiar. </span></li>
</ul>
<li><span style="font-family: arial, helvetica, sans-serif;">11pm, the party spots 13 Kith refugees slowly making their way across the desert.</span></li>
<ul>
<li><span style="font-family: arial, helvetica, sans-serif;">Party approaches, but communication is challenging.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Ssof offers healing magic, imbued with Aristemis' glory. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The wounded Kith are healed! </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Ssof is offered the opportunity to make a banner for the refugees, which he does with the symbol of Aristemis. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The 13 Kith of Aristemis point to the jungles to the East. </span></li>
</ul>
<li><span style="font-family: arial, helvetica, sans-serif;">11:15pm, the party continues south along the edge of the mushroom forest. They come to the scene of a great battle!</span></li>
<ul>
<li><span style="font-family: arial, helvetica, sans-serif;">145 Kith on the side of House Cotcyst </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">124 Kith Raiders</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Charge! The party dives down into battle on board their skiff. They head towards the Raiders' right flank, currently under the command of a Silver Armor Champion.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Highlights were Screaming Otto using his Axe of Pure Scream to scare off the largest champion, and then Ssof took control of the second largest champion through a binding prayer. Also Walter's Enlarge spell manifests as the target becoming a baby and then growing back into a larger full form. Some great driving by Floyd as well, as he takes out four of the raiders by drifting into them. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">In the end, House Cotcyst is victorious with 122 remaining warriors, while the Raiders run off with only 74 left in their numbers. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The Wingleader, Warlord of House Cotcyst calls upon the party. </span></li>
</ul>
<li><span style="font-family: arial, helvetica, sans-serif;">12am, camp with the Wingleader. </span></li>
<ul>
<li><span style="font-family: arial, helvetica, sans-serif;">Speaks common! Learned from a small party of dwarves that he kept for a while as walking meat storage... he ate them eventually. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Offered spoils, including a great deal of Greenstone Shards. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Agree to take the party back to Castellum Cotcyst. </span></li>
</ul>
<li><span style="font-family: arial, helvetica, sans-serif;">12pm, the party arrives at Castellum Cotcyst. </span></li>
<ul>
<li><span style="font-family: arial, helvetica, sans-serif;">The Wingleader tells the PC's that they must be branded with the symbol of House Cotcyst to enter. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The PC's take on the Brands of House Cotcyst, and enter Castellum Cotcyst as members of the Wingleader's Warband. </span></li>
</ul>
</ul>
</div>
<h3 style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></h3>
<h3 style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">Quotes</span></h3>
<div style="text-align: justify;">
<br />
<i><span style="font-family: arial, helvetica, sans-serif;">"The idea was fully Alex." - The party describes Gastronomix's death in the last session. </span><br /><span style="font-family: arial, helvetica, sans-serif;"><br /></span></i></div>
<div style="text-align: justify;">
<i><span style="font-family: arial, helvetica, sans-serif;">"Considering he got eaten as his means of death, it's actually pretty fitting." - Marc continues beating up Gastronomix, this time over his name. And Alex wasn't even playing. </span><br /><span style="font-family: arial, helvetica, sans-serif;"><br /></span></i></div>
<div style="text-align: justify;">
<i><span style="font-family: arial, helvetica, sans-serif;">"Only one screamer in the party!" - Screaming Otto doesn't want Walter or the Sexy Cricket on board the skiff if either is a screamer. </span></i></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<h3 style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">In Memoriam </span></h3>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
</div>
<div>
<ul>
<li style="text-align: justify;"><span style="font-family: Arial, Helvetica, sans-serif;">None this session</span></li>
</ul>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
</div>
<div style="text-align: justify;">
<h3 style="text-align: start;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">Legends of the Great SCOT </span></h3>
<div style="text-align: start;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">The Free Company successfully completed the Great <a href="http://purplesorcerer.com/omnibus.php">Sunken City Omnibus</a> Tour. Care to find out about their previous quests? Follow the links below to greatness...</span></span></div>
<div style="text-align: justify;">
<div>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/02/dccrpg-perils-of-sunken-city-part-one.html">Perils of the Sunken City, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/03/dccrpg-perils-of-sunken-city-part-two.html">Perils of the Sunken City, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/05/dccrpg-ooze-pits-of-jonas-gralk-part-one.html">The Ooze Pits of Jonas Gralk, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/06/dccrpg-ooze-pits-of-jonas-gralk-part-two.html">The Ooze Pits of Jonas Gralk, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/07/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/08/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/09/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/10/dccrpg-ooze-pits-of-jonas-gralk-part-six.html">The Ooze Pits of Jonas Gralk, Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/11/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Seven</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/01/dccrpg-gathering-of-marked-part-one.html">A Gathering of the Marked, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/02/dccrpg-gathering-of-marked-part-two.html">A Gathering of the Marked, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/03/dccrpg-gathering-of-marked-part-three.html">A Gathering of the Marked, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/04/dccrpg-return-to-slithers-end.html">Return to Slither's End</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/06/dccrpg-lair-of-mist-men-part-one.html">Lair of the Mist Men, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/07/dccrpg-lair-of-mist-men-part-two.html">Lair of the Mist Men, Part Two</a></span></li>
</ul>
</div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">As always, <i><b>Die Rodney</b></i>!</span></div>
</div>
</div>
Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-46638284958604979212018-11-18T19:24:00.000-05:002018-11-18T19:24:09.837-05:00Road Crew Event - The [REDACTED] at [REDACTED]<div style="text-align: justify;">
<div class="separator" style="clear: both; text-align: center;">
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<br /></div>
<br /><span style="font-family: "arial" , "helvetica" , sans-serif;"></span>
<span style="font-family: arial, helvetica, sans-serif;">I really can't share much about today's game at the Games Keep in West Chester, Pennsylvania. Not because I don't want to, but because we took part in a playtest of Brendan LaSalle's adventure <i>The Inn at Five Points</i>. Hell, I think that even sharing that much may be too much.</span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">We'll see if I get struck down by the Dark Master. </span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">Anyway, here's what I can say. The adventure started off at Black Sand Port, with the party invited by Princess Kaeko of Fu Lamia to join on a quest for the Explorer's Guild. The team would need to travel to the Great City, however, which mean a week or so on the road headed west. </span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">That's where the adventure took place... on the road. </span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">I guess that's really all I can share, this being a super-secret playtest, and all. </span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">But there were a lot of quotes!</span><br />
<br /></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Quotes</b></span><br />
<br />
<span style="font-family: arial, helvetica, sans-serif;"><i>"It's a good thing our second cleric isn't here." - Will, missing Bueno's healing abilities with a TPK nearly in process.</i></span><br />
<span style="font-family: arial, helvetica, sans-serif;"><i><br /></i></span>
<span style="font-family: arial, helvetica, sans-serif;"><i>"I have no healing magic. I only have fish." - Will only speaks the truth.</i></span><br />
<span style="font-family: arial, helvetica, sans-serif;"><i><br /></i></span>
<span style="font-family: arial, helvetica, sans-serif;"><i>Sound's fishy to me." - Now we've got Ryan joining in the fish talkin'. </i></span><br />
<span style="font-family: arial, helvetica, sans-serif;"><i><br /></i></span>
<span style="font-family: arial, helvetica, sans-serif;"><i>"You never know when you need a sack of dead minnows." - Steve James the Ichtyomancer (played by Will, obviously.) </i></span><br />
<span style="font-family: arial, helvetica, sans-serif;"><i><br /></i></span>
<span style="font-family: arial, helvetica, sans-serif;"><i>"I have a nine foot and eleven inch pole." - Because Steve James lost an inch.</i></span><br />
<span style="font-family: arial, helvetica, sans-serif;"><i><br /></i></span>
<span style="font-family: arial, helvetica, sans-serif;"><i>Ryan: "TPK!"</i></span><br />
<span style="font-family: arial, helvetica, sans-serif;"><i>Cody: "That should be the name of the adventure." </i></span><br />
<span style="font-family: arial, helvetica, sans-serif;"><i><br /></i></span>
<span style="font-family: arial, helvetica, sans-serif;"><i>I wonder if the Black Crows could help with this." - Rob meant his book of Black Crows, not the band.</i></span><br />
<span style="font-family: arial, helvetica, sans-serif;"><i><br /></i></span>
<span style="font-family: arial, helvetica, sans-serif;"><i>Will: "Why walk when we can summon an eel escalator?"</i></span><br />
<span style="font-family: arial, helvetica, sans-serif;"><i>Cody: "Because it's slower." </i></span><br />
<br /></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Open Story Points</b></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span></div>
<div>
<ul>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Who was the mysterious thief that took Marco's cursed Necromancer's Dagger, and why did she want it?</span></li>
</ul>
<div style="text-align: justify;">
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Cast of Characters</b></span></div>
<div style="text-align: start;">
<br /></div>
<ul style="text-align: start;">
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Larkin</b>, Elf, played by Shannon</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Glassblower by trade, whose magic is derived through careful use of lenses, crystals, and light. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Native of the Eastern Forest.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Owns a prized hen.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Seeks the Great Pumpkin as a patron</span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Turd Fergeson</b>, played by Ryan</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Faithful servant of Amon-Tor, goddess of mysteries.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Originally from Earth. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Has possession of an endless suite of one-liners to fit every occasion.</span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Marco</b>, Thief, played by Cody</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Born and raised in Black Sand Port.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Tried to join the Thieves Guild, but was too rebellious. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Learned several alien alphabets from his former Guildmaster's secret library. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Partially possessed by the soul of a magic door named... Door. Door can grant Marco aid in dealing with other doors, at a cost. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Had a cursed necromancer's dagger, but it was stolen by a thief at the Inn at Five Points.</span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Steve James</b>, Wizard, played by Will</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Earth native who left home, joined the French Foreign Legion, fell into the DCC Planet, and became a great wizard.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Father of Steve James II (evil Cult Wizard, RIP) and grandfather of Steve James III (lost teen who wanted to discover his family, RIP)</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Specializes in all-fish magic (Ichthyomancer).</span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Tonya</b>, Warrior, played by Robert</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Badass figure skater from Earth. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Wields a big-ass sword, and not afraid to cut you with it. </span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Lars</b>, Dwarf, played by Rob</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Human from Earth who was transformed into a Dwarf after traveling to the DCC Planet.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Seeks entrance into the CCPR (Card Carrying Punk Rockers) but needs to complete three acts of legendary vandalism.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Wielder of the Demon's Claw, an enchanted scimitar from Fu-Lamia. </span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Bueno</b>, Cleric, played by Evie</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Gender-shifting villager from Reed who was a simple hireling trying to save some of their friends from the Crimson Flame before gaining Clerical powers. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Twisted worshipper of the froglike Bobugbubulz.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Extremely chaotic.</span></li>
</ul>
</ul>
</div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
</div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Character Crematorium </b></span></div>
<div>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">None this game!</span></li>
</ul>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>What's Next?</b></span></div>
</div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">Either <i>Moon Slaves of the Cannibal Kingdom </i>or <i>Blood for the Serpent King.</i></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><br /></i></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Prior Sessions</b></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"></span><br />
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/06/free-rpg-day-2018-silver-screaming-with.html">Session 1: Beyond the Silver Scream</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/07/eastern-forest-campaign-sky-ov-crimson.html">Session 2: Sky ov Crimson Flame, Part 1</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/08/eastern-forest-campaign-sky-ov-crimson.html">Session 3: Sky ov Crimson Flame, Part 2</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/09/road-crew-event-shadow-under-devils.html">Session 4: Shadow Under Devil's Reef, Part 1</a></span></li>
<li><a href="https://ilive4crits.blogspot.com/2018/10/road-crew-event-shadow-under-devils.html"><span style="font-family: Arial, Helvetica, sans-serif;">Session 5: Shadow Under Devil's Reef, Part 2</span></a></li>
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-7089807084970145412018-11-11T21:54:00.004-05:002018-11-11T22:12:46.205-05:00Two Moons Above - Keeping Horror Simple<div style="text-align: justify;">
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD27kz0hUp_yV1mByGCWQgy-OAhtG0HC7W2M7dDAQDBes8nnCQeI8s5o_UYtUJfZcPpATHNkMlCimiZPBNI1hyphenhyphen16-pSVRWK-GiJwsCvuhbYmdn1540jJcp1sN9lDGWIChDxJGvX9XdB7Y3/s1600/IMG_6388.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD27kz0hUp_yV1mByGCWQgy-OAhtG0HC7W2M7dDAQDBes8nnCQeI8s5o_UYtUJfZcPpATHNkMlCimiZPBNI1hyphenhyphen16-pSVRWK-GiJwsCvuhbYmdn1540jJcp1sN9lDGWIChDxJGvX9XdB7Y3/s400/IMG_6388.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><i>From left to right: Jen, Rachel, Shannon, Cody, and me!</i></span></td></tr>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>(Author's Note: As my regular readers have already discovered, I'm deep into a full-on Savage Worlds obsession. A the time of this post's publishing, we're at the tail end of the super successful </i><a href="https://www.kickstarter.com/projects/545820095/savage-worlds-adventure-edition">Savage Worlds: Adventure Edition Kickstarter</a>. <i>If you'd like to read about my take on the new game, <a href="http://ilive4crits.blogspot.com/2018/10/savage-worlds-adventure-edition.html">here's my initial blog post on the topic</a>, and then <a href="https://www.youtube.com/watch?v=TNEw4gBXw0w">here's my vlog/livestream Q&A</a> specifically for folks who may know very little about the incredible game of <a href="https://www.peginc.com/product-category/savage-worlds/">Savage Worlds!</a>)</i></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Last night I tried my hand yet again at a style of game-play that typically resides outside my game mastering repertoire: HORROR. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">If you would ask my players about my GM'ing style, I think you would hear descriptions like <i>zany, over-the-top, outlandish, comedic, mashed-up, </i>or<i> weird</i>. Now, I don't have any issues with these descriptors and I actually cherish the last one. That's probably why I'm such a fan of Numenera, which is a game that's all about unleashing the weird and bizarre. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Running a good horror game requires <u>setting the proper mood</u> and <u>building tension</u>. I often find this challenging as I love to keep things fun and funny and I am quick to crank these up to an eleven. I'm not saying that I can't, or haven't run a decent horror game before, but I always feel like I'm working at it, sometimes way harder than I should. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">But last night's game went so well, and all I really did was make a few tweaks to how I usually run my games. I thought I'd share. </span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDloOWhMlTAMugLO1Vjxi38eaLhldA-5c3jK-ww8dDytKA7Q4Uuv0lYWoHS_GUxk03Egjzypt4Nv9uinyMMQdJw57xULnPYJpwSXFveW-JvE8AHXYk2phwEaFdYaHIAllFwuOFcA_CPL1u/s1600/IMG_6390.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDloOWhMlTAMugLO1Vjxi38eaLhldA-5c3jK-ww8dDytKA7Q4Uuv0lYWoHS_GUxk03Egjzypt4Nv9uinyMMQdJw57xULnPYJpwSXFveW-JvE8AHXYk2phwEaFdYaHIAllFwuOFcA_CPL1u/s400/IMG_6390.jpg" width="400" /></a></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Two Moons Above</b></span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>(GM's Note:<b> </b>although I didn't have an official title at the time of our gaming session, since I'm considering fleshing out this adventure for future use and potential publication, I felt that one was needed for this post. Plus it hearkens back to one of my few successful attempts at running a horror adventure series: </i><i><a href="http://ilive4crits.blogspot.com/2014/11/another-sun-rises-cypherspace-campaign.html">Another Sun Rises</a></i>.<i>) </i></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Overview</b></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">My adventure was based on a single page of notes, cobbled together to describe a story that has been brewing in my head for the better part of a decade. I am a fan of history, especially alternate history scenarios. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">One such scenario is <a href="https://en.wikipedia.org/wiki/Operation_Sea_Lion">Operation Sea Lion</a>, which I first read about in <i><a href="https://www.peginc.com/store/weird-war-two-d20-blood-on-the-rhine-2/">Weird War Two: Blood on the Rhine</a></i>, a D20 system campaign setting from the early 2000's. Operation Sea Lion was Hitler's proposed German invasion of Great Britain, to have occurred after the Battle of Britain. <i>Weird War Two: Blood on the Rhine </i>suggests an alternate campaign where the player characters are fighting in a resistance against Nazi occupation in England, perhaps leveraging English and Celtic mythology and stories.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I kicked around the idea of using the updated <i><a href="https://www.peginc.com/product-category/weird-war-ii/">Weird Wars: Weird War II</a> </i>setting for <i>Savage Worlds</i>, perhaps tossing in a few dashes of <i><a href="https://www.peginc.com/product-category/rippers/">Rippers Resurrected</a></i>. But in the end, while both settings offered tidbits of theming, I built everything using only the <i>Savage Worlds Deluxe </i>rulebook. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I offered pre-generated player characters, and if you'd like to use them in your own game <a href="https://docs.google.com/document/d/1DUZ46ilm32E5HRK_ScNCY0luzGUhjUx7fYX4ydHlEfM/edit?usp=sharing">here's the link</a>. Each PC has five open pieces of backstory that the player must determine prior to the session. This way, there's a bit of customization even with some pre-gens. I think I'll be using this concept again.</span><br />
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<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><i>The original inspiration for this adventure was this amazing cover art for one of my favorite d20 products of all time.</i></span></td></tr>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Plot</b></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I'm not going to go into crazy depth here, but I think I need to share the basics of this adventure:</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">It's October, 14th, 1940, and the player characters are hanging out in a pub in Elvington, England, just east of York. It's late. The mood is dire. Just a few weeks earlier the last remnants of the British Expeditionary Force, along with their French compatriots, were defeated and captured at Dunkirk. The Battle of Britain is in full swing, and it appears that a Nazi invasion attempt is inevitable.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Little do the player characters realize, but the invasion has already begun. Small Nazi , angular-shaped zeppelins silently advance over the North Sea. These one-hundred foot long zeppelins are equipped with several works of weird science:</span></div>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">They are covered with angular, reflective surfaces that scatter radar.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Each airship has a massive, thirty-foot wide disk suspended directly beneath the craft.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">A long cable and winch can lower a ten-foot wide cage down to the ground, releasing the airship's most secret weapon: a single WEREWOLF! </span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">That's essentially the gist of this adventure. The Nazi's plan to secretly release nearly invincible werewolves into the countryside to cause chaos and carnage in England's northern towns while focusing their invasion on the southeastern coast. When you think about it, werewolves are pretty much the supreme super-soldier. They are fast, vicious, powerful, and they can't be harmed by anything save for silver. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Just how many silver bullets do you think are in the English countryside at any given time?</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">As soon as the werewolf is released into the countryside it starts murdering civilians. The player characters must either deal with the creature or flee the village and get help. The choice is theirs. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>The Werewolf</b></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I made just two tweaks to the werewolf featured in the <i>Savage Worlds Deluxe</i> rulebook.</span></div>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">The werewolf may be on a murdering spree, but he is still intelligent and communicates and coordinates via a radio with "command" located back on the zeppelin. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">The werewolf can only be active (in hybrid-wolf form, not human) when there is a full-moon visible. Since it's not the night of a full moon, the Nazi super-scientists have figured out a work-around to this problem: giant moonlight generators hoisted below each zeppelin. </span></li>
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<tr><td class="tr-caption" style="text-align: center;"><i><span style="font-family: "arial" , "helvetica" , sans-serif;">I wish I had a better map for you. I don't. This is what I have. Maybe if I do anything with this adventure you will get more. The squares are buildings. That's what I got.</span></i></td></tr>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Adventure Summary</b></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">This is essentially a "one-sheet" for <i>Savage Worlds</i>, and so it leaves a lot to the GM to flesh out the village of Elvington. It also leaves a lot to the players to figure out the best way to deal with the problem, or escape. That said, there is an order to which the events unfold that will help move the adventure forward.</span></div>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">The adventure starts with Stephen, son of the pub's owner George, rushing into the pub screaming that the moon has disappeared. The PC's may notice that the moon (which just a few moments earlier was a waning gibbous), is no longer in the sky. </span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Weather conditions are poor, and even though it is evening, it's still a bit overcast, so it's hard to make out any shapes in the sky which is why the zeppelins are not clearly visible even though one is presently eclipsing the moon.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Moments later the moon reappears, and the PC's may decide to further investigate, or just go back to drinking.</span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">A few minutes later, the boy is screaming out that there is a second moon in the sky, a full moon hanging above just to the north, which doesn't make sense because it's nowhere near the ecliptic. With the haze there are no features visible on either moon, neither the real one nor the fake. Both are roughly the same size in the sky, however.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">As the PC's go outside to investigate, they will hear a lot of the village's dogs barking, the animals unnerved by what is going on in the sky. The first sign of something "wrong" is that the dogs to the north start to bark less and less. This is the werewolf killing them. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">The werewolf will begin to silently enter homes and businesses, killing residents. The first sign of this will be when the PC's approach one of the buildings near where the dogs have stopped barking. The building's light's are on, and everything seems normal, however as the PC's observe closer there will be a splash of blood on the window, and all the lights will go out on the inside of the house. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">The GM is free to populate the village with any buildings that they see fit. For this scene I had it be a manor house. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">After killing off the inhabitants of three homes, or engaging the PC's once, the werewolf will attempt to retreat so that it can be extracted by the zeppelin. The second moon will then disappear. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">A few minutes later, the moon will appear to the south, and everything starts all over again. The werewolf will then pursue the PC's actively. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">A squad of 4-6 Nazi soldiers will quietly enter the village to review the damage caused by the werewolf for study. I kept them always out of reach, but they would turn on lights and could be seen in the windows of buildings where the murders previously occurred. </span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">If encountered, figure they have d6's in everything except for Agility, Shooting, Tracking, and Stealth. For all of those they have d8's. They are armed with bolt action rifles (2d8 dmg). </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Don't let the soldiers get caught until the PC's encounter the werewolf directly. </span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">The PC's need to either work out a way to kill the werewolf (a serious challenge given that they are just in an English country village), or flee (which will initiate a chase, as the werewolf can run at the speed of an old car on a country road). </span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">At the moment when the player characters have either defeated the werewolf, or successfully outrun him as they flee Elvington, the sky clears up and dozens of additional moons appear... as well as the zeppelins themselves. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The invasion of England has begun. </span></div>
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<tr><td class="tr-caption" style="text-align: center;"><i><span style="font-family: "arial" , "helvetica" , sans-serif;">New #SWADE chase rules!</span></i></td></tr>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>How Our Session Played Out</b></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">In our game last night, the PC's realized that something was wrong and immediately started investigating. The PC's phoned the police for assistance, and then went outside to take a look around. </span><span style="font-family: "arial" , "helvetica" , sans-serif;">They took the strangeness seriously after witnessing the murder at the local manor. The splash of blood on the glass, and the lights going out spooked all of the players except for my wife. She approached the glass and then knocked on the door. So I had the werewolf smash through the glass and slash her character (Georg Von Werther) across the back. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The PC's then fled to a butcher's store and armed themselves with cleavers. Running over to the pub they convinced the pub owner to lend them his shotgun. That's when the party tracked the creature to a postal office and tried to engage it armed with meat cleavers and a shotgun. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Their ineffectiveness at harming the beast caused quite a stir, as did the near death of Shannon's player character to a vicious attack. The plan shifted from "fight" to "escape." The team noticed that the werewolf was speaking German through a radio, and since one of the PC's was Austrian, he was able to work out that the werewolf was intelligent. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">When the werewolf was shaken by a shotgun blast, the party ran to a nearby car. One of the PC's bravely stole the radio off of the werewolf just before everyone fled off. For the flight out of town we used the <a href="https://www.peginc.com/store/return-to-sleepy-hollow-a-savage-worlds-adventure-edition-chase-rules-preview/">updated Chase Rules</a> from the <i>Savage Worlds Adventure Edition</i>, which I thought played rather well. I look forward to using them again. To shut down the werewolf the party's Austrian musician mimicked the voice of the werewolf (a really hard persuasion test) through the radio asking for the moon to be switched off in German. The light was shut down, the werewolf stopped chasing.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The realization that the moon, and dozens like it, were all created by Nazi zeppelins was both an awesome plot twist as well as a horrifying image. </span></div>
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<tr><td class="tr-caption" style="text-align: center;"><i><span style="font-family: "arial" , "helvetica" , sans-serif;">Jen's character.</span></i></td></tr>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><u>(</u>GM's Note: These are commandments for myself, and while I would suggest them for others who have found the Horror genre to be difficult, by no means would I suggest that these are something that work for everyone. They worked for me, though, which is why I'm sharing.) </i></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I followed <b>six</b>, very particular commandments that I established before we started playing:</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; text-align: justify;">1) <u>Share nothing with your players about the adventure.</u> I didn't tell them the title (of course I didn't have one), nor did I give them any spectacular backstory that would've made it seem like this was some kind of supernatural adventure. Obviously this wouldn't work for an ongoing game that already includes the supernatural, so maybe this is cheating. But it worked for me this session. </span></div>
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2) <u>Don't let your players break the mood.</u> This was key. One time when I was trying to run a serious Ravenloft campaign back in the mid-2000's a player decided his character would sound like Ned Flanders from the Simpsons. I didn't put a stop to his antics then, so the game died on the vine. Last night my wife was initially going to name her Traveling Musician "Blooz Traveler." Yeah, that wasn't happening. I informed her that she needed to keep things at least a bit more serious. So she modeled her trombone player after <i>The Sound of Music.</i> </div>
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3) <u>Keep the frightening scenes just out of reach</u>. Whenever the players witnessed something terrible they were not in a position to intervene. Save for that first scene with the blood splash on glass, the next two times they saw the werewolf, it was at a great distance. They couldn't make out just what the thing was, but they saw the victims being mutilated from a couple hundred feet away. I think this helped generate some helplessness that was a lot of fun. </div>
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4) <u>Allow for occasional goofiness outside of the game</u>, but don't let it invade the adventure. Playing games is fun, and even in a serious horror adventure, there should be room for a little lightheartedness. But I didn't let it drift into the game itself, or at least not too much. There were definitely a handful of funny sequences in game, but nothing too outlandish. </div>
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5) <u>Reveal everything methodically.</u> It's okay to crank things to a 4 instead of an 11. Be careful in how you share details about what the PC's are encountering, especially when you are using a monster. I definitely had to squash my urge to reveal too much at once. When the players first encountered the werewolf at the manor, if I had the creature reveal itself right then and there the battle would've been long and protracted and would have smashed the chance for mystery. I figured that once the party realized it was a werewolf, they would've gone straight hunting silver. Instead, they armed themselves with knives, cleavers, and the shotgun, hoping they would do the trick. They didn't. </div>
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6) <u>You can crank in reverse.</u> My typical adventure is a continuous escalation towards victory. There's a problem that appears, and the players work towards resolution. My goal last night was to offer plenty of moments where the tension deescalated. From the disappearance of the second moon, to giving the PC's time to reequip themselves, I tried to leave moments for the tension to "reset." </div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">So I'm tossing this back to you. What do you believe makes a good horror game? What is the best horror-themed RPG session you've experienced, and what made it different from others? If you are a GM who runs lots of horror games, how do you set the tone? </span></div>
Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-16401886155959710482018-11-06T18:34:00.002-05:002018-11-06T18:34:46.650-05:00Why Am I Keeping This Game? <div class="separator" style="clear: both; text-align: center;">
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<span style="font-family: Arial, Helvetica, sans-serif;">I'm not sure whether it's some early sign of a bizarre mid-life crisis, or just a subconscious rejection of </span><span style="font-family: Arial, Helvetica, sans-serif;">some facets of consumerism, but I recently kicked off a quest to downsize my gaming collection by a sizable margin. Selling off pieces of my collection isn't a new thing for me. When I went from AD&D 2nd Edition to 3rd Edition, I sold off some of my old materials. The same happened when I went from 3rd to 4th. And then 4th to Savage Worlds and the Cypher System. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">But this time it feels different. More urgent.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">It all started a few months ago as we approached our big move from Pittsburgh to Philadelphia. Obviously we needed to make room, and I needed a little extra cash. So I dug through all my old books, found some of the more collectible, yet idle pieces that I owned, and sent them on their way to friends all over the country. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I started the process again a few weeks ago as a means to offset my Savage Worlds Adventure Edition Kickstarter backing. I wanted to go "all in" but we're also on a budget to buy a new house. If selling off Planescape and Dragonlance books would help me update a system that I was actively playing, I was all for it. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">But all these recent book sales have had a snowball. I kinda wanna to keep goin'! </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I noticed that some of the games I was selling off hadn't even been played. I just collected them for the sake of collecting. I know I'm not alone in this part of our hobby. Pretty much every gamer I know has a stash of stuff that's just reading material, or maybe just something that completes a particular series of sourcebooks or settings. But this week my habitual collector brain broke, and I took a long, hard look at stuff that I have just sitting around. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Maybe more of my collection needs to find a new home?</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Take my Fantasy Flight Star Wars collection. I've played Edge of the Empire and Age of Rebellion for maybe a total of ten sessions. I can't stand the dice mechanics, and the rules are way too crunchy for me. So why am I keeping all the books? I have just about everything for Edge of the Empire. I just kept collecting it as new books rolled out. </span><span style="font-family: Arial, Helvetica, sans-serif;">I think it needs to go. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Hell, I may ship the X-Wing miniatures off as well. They just take up space. Plus I don't want to upgrade to the new edition. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I've still got a lot of old AD&D 2nd Edition stuff, some of which I know other folks are on the hunt for. Am I just keeping these around for a collection's sake? I'm not going to be running Ravenloft again anytime soon. If I want gothic horror, I'd prefer to do something with either Rippers or Accursed (both Savage Worlds). </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I've always been a big fan of Firefly, and I own just about all the Firefly and Serenity RPG stuff. Am I going to run that? Doubtful. No desire to learn yet another system, even if the source material is so close to my heart. There was a time when I wanted to have "everything Firefly" but I've got everything for the board game, and that should be enough. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">These are just snippets of a collection that continues to grow as each and every Kickstarter fulfills. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Even if I pare down my collection, perhaps limiting it to a single 4 by 2 Kallax (currently it's triple that size), keeping only the games and systems that I am actively playing at this moment... I still have more settings, adventures, and plot point campaigns, than I'll ever be able to play through. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">That's where the mid-life crisis thing is kicking in. Frankly it's a little chilling.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Recently I was thinking about taking a rush at the four main Deadlands Reloaded plot point campaigns. I have all four hardbacks (The Flood, The Last Sons, Stone and a Hard Place, and Good Intentions), and gee, it'd be great to run the gauntlet! But from what I'm hearing, it'll take a year just to dig through The Flood, and that's with a weekly campaign.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Well, it's next to impossible to get a weekly thing going as a grown up with responsibilities. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">So let's say it takes two years. Two, four, six, eight years from now I could have all of these completed. Throw in the rest of the plot point campaigns that I have, and that I really want to play, and I'm looking at probably fifteen years of Savage Worlds gaming.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">What about the other stuff I've got? When all is said and done, Peril on the Purple Planet will have taken our monthly DCC group about eighteen months. We only scratched the surface of the Chained Coffin. Lankhmar ain't even here yet. At least I've worked my way through a lot of the DCC modules successfully, but with each one that I finish, Goodman Games (and third party publishers) crank out five. At least. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I think there are another four Cypher System settings coming out right now after the last Kickstarter right? Talk about cranking out the goodness! </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Sorry, at this point I'm just ranting and I'm not really sure why. Personally, I love all of these options. We live in a golden age of gaming. There's more to be played than we can ever play, and I think I'm just now realizing it, and it's scaring the hell out of me. To play everything that I want to play I'd need to make it a full time career, and that's just not feasible with a wife and family. I'd need to be some kind of true Nomad Judge, living in a teardrop trailer driving around from city to city running games for people. Damn, that'd be awesome! </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Enough rambling, let's talk about your shelves! What games do you own that you know you're never going to play? Why are you keeping them? What do you plan to do with all those sourcebooks and modules? What's keeping you from selling them or even just giving them away? </span></div>
Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-15962635896789334752018-11-05T22:51:00.002-05:002018-11-05T22:51:31.755-05:00When Do You Play?<div class="separator" style="clear: both; text-align: center;">
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<span style="font-family: Arial, Helvetica, sans-serif;">I think I'm getting old.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">The closer that I get to 40, the more I notice a nagging indicator reminding me that middle age is just around the corner. It's not random joint pain, nor is it my newfound difficulty in keeping off the pounds. It's not my thinning hair, or the scraggly gray whiskers that poke out from the sides of my head. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">It's my preferred gaming schedule.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Back in my prime, that glorious time between my late twenties and early thirties when I was still young enough to maintain a sturdy constitution but old enough to have a solid career with steady, game-purchasing income, I loved to end my day with a great role-playing game session. We'd kick things off at 8pm or 8:30, play until midnight, and often I'd still have the endurance to craft our post-game write up afterwards. Then, around 2am I'd finally settle in front of my PlayStation and crank out a couple hours of Final Fantasy VIII. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Those were some good times!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">But as I worked my way up into my mid-thirties, I noticed that those long evenings started to shorten. First it was the late night computer or console gaming that disappeared. No worries there. I've had my fair share of accidentally playing a game like Master of Orion or Civilization until my alarm went off and I somberly realized that I would either need to drink a gallon of coffee or try to call off work for the day. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Next went the late night adventure recaps. Even prior to my blog, I used to do adventure write ups after each and every gaming session. But instead of writing them after midnight, I started waiting until the next morning. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">The last thing to go was the 11pm to 12am hour of gaming. I'm just no good after 11pm, no matter how much coffee I've had beforehand. Gaming in person after 11pm isn't too bad, but gaming online knocks me right out, even if I'm the GM. Don't even ask me to play in an online game that'll run after 11pm. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">My new favorite time to game? Afternoons. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">My 2pm to 6pm schedule over at The Games Keep in West Chester, PA, is absolutely perfect. Just after lunch, so I've got a full belly, but safely before dinner so that I don't have to worry about spending money on take out. Sundays are especially great for this schedule, as I don't have to get up to early and I still have adequate time to prep in the morning while slurping down one or two cups of coffee. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Running games isn't too bad in the morning, but my "pre-10am haven't had enough coffee grumpiness" is best suited for electronic gaming where I don't actually have to interact with any real people. We used to run some Dunkin and Dragons gaming with the kiddos, but those games didn't start until way later in the morning. Like 11am. Heck, that's practically afternoon.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I've still got a couple games a month that run later into the evening, most notably my Purple Planet campaign beginning at 8:30pm, and typically ending a little after 11. All I can think about after those games is "damn, that sure was a late night!" I truly wish that I could still stay up super late, as I don't feel like I have enough gaming in my schedule right now. But with my new work schedule eating up most of my weekdays, and kids activities jacking many of our evenings. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Over the next few weeks I'm going to be making an attempt at setting up a regular, long-term, biweekly (or is it semi-weekly?) Sunday afternoon game during that most special time slot of 2pm to 6pm. Here's hoping that I can find a few players who share in my delight of an AARP-approved, early bird special schedule RPG session. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Wish me luck! </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">* * *</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Sundays from 2 to 6 may work great for me and my schedule now, but I'd love to hear about your perfect game time. When running for your home groups, do you prefer a late night gaming schedule, or something way earlier in the day? </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">(PS: I was falling asleep writing the end of this. Ugh!)</span></div>
Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-15778500492531649022018-10-24T06:36:00.000-04:002018-10-24T06:36:33.885-04:00Lazy Bones - A Deadlands Bedtime Story - Session 2<div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Another night, another <a href="http://peginc.com/">Savage Worlds: Deadlands Reloaded</a> bedtime story with Cooper! Now I'm here, doing a brief recap while listening to my <a href="https://www.youtube.com/playlist?list=PLZyk_nT6NN54rMwuKsvPCY92YJWPWlMVF">own personal Weird Western playlist on YouTube</a>. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I should note that last night's session included a miniature that Cooper painted himself: a Hero Quest skeleton. He wanted to use that figure for Sebastian, so until we get something from Hero Forge, that's gonna be Cooper's character. Come to think of it, my miniatures for this game are lacking in general. I'll share the scenes below, but I'm using mostly D&D miniatures. I need to fix this. I've got a handful of Deadlands minis, but nowhere near enough. Maybe in coming weeks this'll get righted. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">My <a href="https://ilive4crits.blogspot.com/2018/10/lazy-bones-deadlands-bedtime-story.html">post last night</a> (covering the prior night's game and origin) discussed the origin of this new, bedtime story campaign. Since it was a lot, I thought I'd skip straight to the story.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Session 2 - Under the Big Top</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Things looked worrisome for Sebastian Squelette. He allowed the creepy clowns to take his shotgun and whip and lead him to the circus, but once there, it seemed like they were going to be keeping him for a while.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Once backstage at the circus, Sebastian noticed that there were several cages. One housed a pair of wolves and a wolfman. Another kept a massive boar. A pair of huge frogs were penned up nearby. In the last cell on the far side of the area a sickly looking man had collapsed from exhaustion on the floor. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">It was Mr. Zink!</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Sebastian allowed himself to be locked in the cage, and turned to thank his new jailers. Once they left he hatched a quick plan. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">One of Sebastian's harrowed powers allowed him to turn into a ghost. As soon as the clowns had left the backstage area, the outlaw skeleton became incorporeal and drifted out to the main area beneath the big top. Across the chamber he saw that one of the clowns had a large key on his belt. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Sebastian carefully snuck up on the clown and grabbed the key. This required him to become corporeal again, but before he could change back he was spotted.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Sebastian ran towards the backstage area while the clowns grabbed torches. The ringmaster Philippe sent his tiger after Sebastian as well. Knowing he'd need allies, Sebastian ran up to the wolfman and let him and his wolf allies free. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Here's where things got messy. The wolves attacked the tiger, and the wolfman attacked two of the clowns. The third clown charged Sebastian as the skeleton made his way to Mr. Zink's cage. But once Sebastian unlocked his zombie-friend's cell, Mr. Zink unleashed some wicked arcana on the pursuing clown.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Turns out that Mr. Zink is a Huckster - a spellcaster that made deals with dark spirits in return for awesome energy. Mr. Zink's spell of choice, a lightning bolt, made short work of the clown. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Unfortunately for the party, the master of the ring was also the master of the dark arts. Philippe sent forth a pair of fiery blasts that nearly killed Sebastian and Mr. Zink in one hit!</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>(GM's Note: Seriously, if Cooper hadn't nailed his soak roll at this point it would've been a short adventure. Technically I'd let him wake up in a grave with a splitting headache rather than kill off Sebastian. I don't think Cooper's quite ready to "play for keeps" again yet, no matter how much Dungeon Crawl Classics I've put the child through.)</i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Undeterred by the ringmaster, both Sebastian and Mr. Zink returned fire. Lightning and bullets peppered Philippe as he dropped to the ground. Then the two partners in crime unlocked all the cages, allowing the other critters to get free. The undead pair wasted no time hightailing out of the big top, dropping the last remaining clown so as to assist the wolfman. The wolfman introduced himself as Wolfman. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Once outside, the trio headed back to the train station. Chances are they wouldn't want to stay in Dodge City for long. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">To be continued... </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Wrap Up</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Okay, I'm having serious flashbacks to Numenera Disenchanted Tales with Carrie and Evie now. I remember our first game being a bit of a tough grind, just trying to keep the girls on target. But the second game was a lot smoother, and so on and so forth. Each game they got more and more excited by the story and by advancing their characters. I think we're going to have the same thing here with Cooper. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I got home late from work tonight. Around 8:30pm. I figured Cooper would've dragged his feet on getting a shower, and we wouldn't have time. Nope! He was ready to go. So we had a great one hour session, did the good night hug, and he was off counting sheep. I have a business trip for the rest of this week and he was a little bummed that we couldn't continue night after night.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">There's always the weekend!</span></div>
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-78802044262160197132018-10-23T21:28:00.000-04:002018-10-23T22:53:55.497-04:00Lazy Bones - A Deadlands Bedtime Story - Session 1<div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I've got a fever... and the only cure may be Deadlands. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Here's the issue. I've been geeking out somethin' fierce with the new <a href="https://www.kickstarter.com/projects/545820095/savage-worlds-adventure-edition">Savage Worlds Adventure Edition Kickstarter going on right now</a>. I spent the entire weekend flipping through some of my old Savage Worlds books, reminiscing on previous games and campaigns, and cooking up some thoughts for new sessions. But then I came across my Deadlands stuff, and my future goals all became a lot more immediate. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">See, I can't ever seem to open a Deadlands book without doing a complete gaming U-turn, and taking the first locomotive back to the Weird West. One quick read of Bruce Campbell's forward in the the original Deadlands Weird West Player's Guide, and I'm in a full western tailspin. I'm back to reading The Sixth Gun, watching Westworld, and booting up Red Dead Redemption. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">But it's been years since I've had a long term Deadlands game cookin'. I had a couple Deadlands Classic campaigns back in the mid-2000's, and was a player in a long running Deadlands Hell on Earth campaign (RIP Joaquin Vega.) Other than that, all my Deadlands action has been one-shots, many with the Norwin Game Knights. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Flipping through just one of those books reignites the urge. </span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHpOyneLq1CqodDvRYWoP97HYnLN63kA-PalBEyLqr4TSOtOxSI6h_C_0KD6cUdOPRsHR4IZILHWwwvSYnPPwcBD1si_wzg1734MP7iQztQT7d8ndHs5c7um08nONUlhYzDXcymo_yk-hZ/s1600/IMG_4794.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHpOyneLq1CqodDvRYWoP97HYnLN63kA-PalBEyLqr4TSOtOxSI6h_C_0KD6cUdOPRsHR4IZILHWwwvSYnPPwcBD1si_wzg1734MP7iQztQT7d8ndHs5c7um08nONUlhYzDXcymo_yk-hZ/s400/IMG_4794.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "arial" , "helvetica" , sans-serif; text-align: justify;"><i><span style="font-size: x-small;">I should note that it's really, REALLY hard not to come across a Deadlands book whenever digging through my pile of gaming materials.</span></i></span></td></tr>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">What I really want to do with Deadlands Reloaded, and what I've always wanted, is to do a live, in-person campaign. Not a one-shot. Not a con game. Not an online campaign. Real people in a real room with real dice, real Fate Chips, and real playing cards. Playing once a week. Hell, maybe we could even get through one of the four incredible plot point campaigns I own. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Unfortunately, I don't live close to enough people whom I know who would be able to take part in a regular, weekly game. Even Jen and the girls have such busy schedules now that they just don't have as much time as they used to in order to game with their dad. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">But what about Cooper?</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Evie was Cooper's age when we first started <a href="http://ilive4crits.blogspot.com/2014/02/numenera-disenchanted-tales-session-4.html">Numenera: Disenchanted Tales</a> back in early 2014. We've been talking about ways to help get Cooper away from his TV and his Nintendo Switch, without having to institute hard limits. Maybe a bedtime game, styled like what I had run previously for his sisters, would have similar beneficial effects.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">This wouldn't even be Cooper's first rodeo. He's played his fair share of Savage Worlds over the years:</span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">He took party in our <a href="https://www.youtube.com/watch?v=bHei1ojVNH8">Savage Skylander's Skirmish</a> game. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">He played WALL-E during a <a href="http://ilive4crits.blogspot.com/2015/01/parsing-imagination-last-parsec-disney_12.html">short-lived Last Parsec campaign</a>.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">He took on the role of Foxy the Clockwork Pirate during a <a href="http://ilive4crits.blogspot.com/2015/06/getoutandgame-sandy-savage-worlds.html">sandy series of 50 Fathoms sessions.</a> </span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">That said, its been a few years since Cooper's played any role-playing game. He's dedicated his time to electronic gaming, and does a fair bit of board gaming as well. But with his sister' graduating to the grown up table, I think Cooper's been feeling left behind.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">In addition to Savage Worlds being a game Cooper was somewhat familiar with, Deadlands Reloaded has a lot of features and themes that would excite my eight-year old son. So much of the Weird Western style, coupled with the "Fast, Furious, Fun" of Savage Worlds appeals to younger players. Back when we ran the Norwin Game Knights, it was never hard to pick up a whole table of young players willing to take to the dusty trails. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Also, there are the Harrowed, and Cooper really has a thing for the undead. I think it started with Plants vs. Zombies and just progressed from there. Maybe if I let Cooper play a harrowed from the get go I'd be able to pique his interest right off the bat?</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">So we planned a bedtime one shot for last night, with a subsequent session planned for tonight. If both go well, we'll set up regular games at home, perhaps with some guest stars from our friends and family.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Sign up now!</span></div>
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<h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Sebastian Squelette, the Stealthy Skull</b></span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Here's the character Cooper and I concocted for our story:</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The skeletal outlaw is a harrowed from Tombstone, who had big plans in the CSA a year ago. Sebastian took part in a massive heist to steal the tomb of George Washington. After dismantling the structure, Sebastian and his partner Mr. Zink attempted to make delivery to a gentleman named Billy Bob Jenkins in exchange for one million dollars. But it was a set up! Instead of becoming rich, Sebastian had to flee Virginia and the Texas Rangers. He made his way to Philadelphia.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">But Sebastian longs to go home.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Recently Sebastian got a telegram from his good zombie friend (or "zombro") Mr. Zink. Mr. Zink had found his way to Dodge City, and wanted to link up with Sebastian so that they could travel back to Dodge City together. </span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzwuQGG4Nysb0bKx7Kaeljzk0pqWy5rJ-ufSDHNJqpVSvRZ7-SuHTk1hvYVeoGiD-4qpE_H87tKdICOL2Ipt3XbmgEpVHTQUkM0X-kn9x1872vH3Pu56twdoN31cm7-nhwa1d2hgoYPY8U/s1600/HeroForgeScreenshot+%25282%2529.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="617" data-original-width="1200" height="205" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzwuQGG4Nysb0bKx7Kaeljzk0pqWy5rJ-ufSDHNJqpVSvRZ7-SuHTk1hvYVeoGiD-4qpE_H87tKdICOL2Ipt3XbmgEpVHTQUkM0X-kn9x1872vH3Pu56twdoN31cm7-nhwa1d2hgoYPY8U/s400/HeroForgeScreenshot+%25282%2529.png" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><i>Image from Hero Forge. If Cooper successfully completes 10 sessions, I promised him a custom Sebastian Squelette figure that I will paint for him. </i></span></td></tr>
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<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Attributes: Agility d12, Smarts d6, Spirit d6, Strength d6, Vigor d6</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Edges: Veteran of the Weird West (Harrowed), Supernatural Agility, Ghost</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Hindrances: Wanted (Major, Texas Rangers), Phobia (Minor, Tigers), Enemy (Minor, Tracker Tim)</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Skills: Fighting d8, Guts d6, Intimidation d6, Notice d6, Persuasion d4, Riding d6, Shooting d10, Stealth d6, Streetwise d4, Tracking d6</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Gear: Double Barreled Shotgun, Colt Navy Revolver, Whip</span></li>
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<h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Game Modifications</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I made just a couple of adjustments to our game to help Cooper re-learn the system, and not overly complicate our game. </span></div>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Exchanged Fate Chips for the more Savage Worlds standard "Bennies." I figure we'll go back to Fate Chips later, once he mastered the process.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">I gave Sebastian Hinderances that are more suited for the GM to track. Wanted, Phobia, and Enemy can all reside on my side of the screen, and don't necessitate too much active role-play, at least in the beginning. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">For tracking ammo, I had Cooper break out six white Nerf bullets (pistol ammo), and two green Nerf bullets (shot gun ammo.) Heck, I think I may use this for my grown-up players at some point!</span></li>
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<h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Session 1 - Clowning Around</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">It was early evening when Sebastian's train entered Dodge City. Once he got out of the car, he called out "Mr. Zink! Mr. Zink!" </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Strangely enough, this method of investigation worked. A passerby, unfazed by Sebastian's skeletal visage, stated that he knew a Mr. Zink, and had seen him earlier having a drink over at the Alhambra Saloon. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Sebastian strolled into the Alhambra Saloon, sauntering up to the bar while a musician <a href="https://www.youtube.com/watch?v=0SIizvT5Bk8">played a few pleasant tunes</a> on a piano. The skeleton asked the bartender where he could find Mr. Zink. The bartender claimed that the zombie had left a few hours earlier with a traveling salesman. But something wasn't right. Sebastian sensed that the bartender was lying. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">"Tell me the truth!" Sebastian shouted at the bartender.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The bartender cried out that Mr. Zink had been press-ganged by the circus on the north side of town. That was no good. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Sebastian walked out into the dark streets of Dodge City, headed north towards the circus. Soon a trio of clowns encircled the skeleton. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">"Well, well, what have we here? Wanna join the circus, skeleton?" they asked. The clubs they were carrying seemed proof enough that they weren't actually asking. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">"Okay," Sebastian responded. Outnumbered, he figured that he was headed to the circus anyway, so why not see where his path led. The clowns took his shotgun, but Sebastian was able to hide his Colt Navy Revolver in his pants. </span><br />
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<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Cooper wanted to help draw the map of the circus big top.</span></td></tr>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">When Sebastian entered the big top, he gasped. There, in the middle of the giant circus tent, was the Ringmaster Philippe, guiding a tiger around in circles. Sebastian hated tigers! Sebastian choked back his fear, and continued with the clowns towards the backstage area.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">To be continued... </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Wrap Up</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I gotta say, Cooper impressed me with one of his decisions. When the three clowns appeared, I figured that we were going into combat. I drew the map, placed the miniatures, and broke out the playing cards. But Cooper kept his finger off the trigger, and went along with the clowns. Pretty impressive! </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">As we move along in the campaign, I'll continue to post updates. If you'd like to join us, please be on the lookout for our adventures. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">And again... if you'd like to join Sebastian Squelette and Mr. Zink on the dark trails of the Weird West, let us know. Maybe there's room in the posse for someone to ride shotgun. </span><br />
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-62718116260311041212018-10-21T20:05:00.003-04:002018-10-21T20:26:43.511-04:00Road Crew Event - Shadow Under Devil's Reef, Part 2<div style="text-align: justify;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><i style="font-family: arial, helvetica, sans-serif;">"We fight the fish with the fish." - Steve James</i><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">This quote from our player Will is so very, very important. Embedded in those words are the heart and soul of our Road Crew campaign (that is increasingly becoming NOT a Road Crew campaign but just a regular store game... which is totally fine with me.) If that quote doesn't seem to make sense don't worry. It doesn't make sense to me either, and yet it totally does. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">During today's session of </span><span style="font-family: "arial" , "helvetica" , sans-serif;">Jon Hook's </span><i style="font-family: arial, helvetica, sans-serif;"><a href="http://goodman-games.com/store/product/dungeon-crawl-classics-2017-halloween-module-shadow-under-devils-reef-2/">Shadow Under Devil's Reef</a>, </i><span style="font-family: "arial" , "helvetica" , sans-serif;">our party finally completed the adventure using a combination of quick thinking, fishy spell-casting, froggy clerical magic, and high die rolling. </span><span style="font-family: "arial" , "helvetica" , sans-serif;">A very well cast Paralysis spell from Turd Fergeson essentially one-shotted the boss encounter. That was the kind of day I was having as a Judge. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">At the end of the session, I made a comment that the party beat me quickly with the high rolling. All the players seemed surprised that I would take an adversarial tone against the them in my games.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Sorry guys, I'm here to roll dice and kill characters. Unfortunately I didn't kill any characters today, but I came close a few times.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">And there's always next time. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">As an added bonus, Robert brought a whole mess of Dwarven Forge for us to use for the game. I had SO MUCH fun with the caverns and dungeons, and can't wait for my own swag to come next year! I've gotta wait a long time, but after seeing the stuff in play, it's gonna be worth it. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Prior Sessions</b></span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/06/free-rpg-day-2018-silver-screaming-with.html">Session 1: Beyond the Silver Scream</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/07/eastern-forest-campaign-sky-ov-crimson.html">Session 2: Sky ov Crimson Flame, Part 1</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/08/eastern-forest-campaign-sky-ov-crimson.html">Session 3: Sky ov Crimson Flame, Part 2</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/09/road-crew-event-shadow-under-devils.html">Session 4: Shadow Under Devil's Reef, Part 1</a></span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Cast of Characters</b></span></div>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Larkin</b>, Elf, played by Shannon</span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Glassblower by trade, whose magic is derived through careful use of lenses, crystals, and light. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Native of the Eastern Forest.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Owns a prized hen.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Seeks the Great Pumpkin as a patron</span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Turd Fergeson</b>, played by Ryan</span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Faithful servant of Amon-Tor, goddess of mysteries.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Originally from Earth. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Has possession of an endless suite of one-liners to fit every occasion.</span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Marco</b>, Thief, played by Cody</span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Born and raised in Black Sand Port.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Tried to join the Thieves Guild, but was too rebellious. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Learned several alien alphabets from his former Guildmaster's secret library. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Partially possessed by the soul of a magic door named... Door. Door can grant Marco aid in dealing with other doors, at a cost. </span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Steve James</b>, Wizard, played by Will</span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Earth native who left home, joined the French Foreign Legion, fell into the DCC Planet, and became a great wizard.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Father of Steve James II (evil Cult Wizard, RIP) and grandfather of Steve James III (lost teen who wanted to discover his family, RIP)</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Specializes in all-fish magic (Ichthyomancer).</span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Tonya</b>, Warrior, played by Robert</span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Badass figure skater from Earth. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Wields a big-ass sword, and not afraid to cut you with it. </span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Lars</b>, Dwarf, played by Rob</span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Human from Earth who was transformed into a Dwarf after traveling to the DCC Planet.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Seeks entrance into the CCPR (Card Carrying Punk Rockers) but needs to complete three acts of legendary vandalism.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Wielder of the Demon's Claw, an enchanted scimitar from Fu-Lamia. </span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Bueno</b>, Cleric, played by Evie</span></li>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Gender-shifting villager from Reed who was a simple hireling trying to save some of their friends from the Crimson Flame before gaining Clerical powers. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Twisted worshipper of the froglike Bobugbubulz.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Extremely chaotic.</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Adventure Overview</b></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>(Judge's Note: I'm going to take full advantage of the Dwarven Forge, and use the pictures to illustrate this tale of danger.)</i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The party opened the great onyx door leading down into the depths of Devil's Horn Island. Time was of the essence, because the more time the party spent on Devil's Horn Island, the more they mutated into fish/amphibian beasts. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The sloping passage was super cramped. </span><span style="font-family: "arial" , "helvetica" , sans-serif;">Halfway down there was a four foot gap spanning a pit. Seemed easy to cross! Marco played scout throughout the adventure, and during this first segment he easily crossed the gap. Unfortunately, the tentacle beast at the bottom of the crevasse wasn't thrilled to see a meal get away. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">As the rest of the party tried crossing, he beast would try to devour Lars and Turd Fergeson. To distract the horror, Bueno summoned forth a feast of food, and dumped it atop the creature. While the thing ate the food of Bobugbubulz, Tonya charged forward and skewered. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">One shot. One kill. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Moving into the next chamber, the party discovered six mutated Fu-Lamians. Five of them were only slightly mutated, much like some of the party members. But one was huge, much further along than his associates. The lead mutated Fu-Lamian didn't want to let the non-mutated party members past. Tonya wasn't about to be told what to do. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The two troupes threw down. Before too much blood was spilled, Steve James cast Sleep on all the mutants. What a peaceful way to end the combat!</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">That's when Tonya walked up and lopped the head off of the lead mutant. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The next chamber featured a small portal leading further down, with a rather large pool to the right. Each party member who entered the chamber was psychically "called" by something in the water. Marco and Larkin easily resisted the call of this unknown evil, but Bueno and Tonya were not so fortunate. As soon as they entered the chamber, they dropped their weapons and headed for the pool. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Realizing that it could be dark magic at work, Turd Fergeson ran into the room while casting Protection from Evil. The spell worked, breaking the hold on both Tonya and Bueno. That's when the evil arose from the water. The massive shambling mound of tentacles, eyes, and human mouths was truly terrible to behold. The slap of its limbs caused terrible acid burns, as Larkin realized when she was attacked. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Tonya collected the party, and had them evacuate from the chamber, while Steve James cast a Sleep spell in retreat. The spell worked! The monster collapsed into the water. Earlier, Marco had chucked a dagger at the beast, so he tried to collect it from the pool. Unfortunately, there was enough acid in the water that he burned his hands when he tried.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Ouch!</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Thirty feet down the corridor, the party came to a door. A magic door. The Judge revealed that the locked door was "humming." The players made fun of the humming, and mocked the Judge. They made sounds as if the "humming" was musical in nature. So the Judge complied.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">"Door" was a jovial sort, very eager to see the rest of the dungeon. Door offered Marco a means to open him. If Marco agreed to take Door with him, Door would open up. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Marco agreed.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Door then possessed Marco.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">At first Marco didn't realize that his soul fused with that of an intelligent magical door, but after a while he caught on. Fortunately, Marco was mostly in control of his own body...</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">... that'll change with time.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkeR8O7g65YWO-GmYto_gMPFJEddZZJSvDcst5t4OdiT2QtOlb3qJ_8XrEBJq2OAjXO2Q3Eo2MogTH4OcrzjuFvhGSFVIiraOlcDaHgp-8XiiMCuGfaTuq5hkpY_Dpg0074UUeNAy7dUgi/s1600/IMG_1324.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkeR8O7g65YWO-GmYto_gMPFJEddZZJSvDcst5t4OdiT2QtOlb3qJ_8XrEBJq2OAjXO2Q3Eo2MogTH4OcrzjuFvhGSFVIiraOlcDaHgp-8XiiMCuGfaTuq5hkpY_Dpg0074UUeNAy7dUgi/s400/IMG_1324.jpg" width="400" /></a></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Even though it cost the party's thief part of his soul, the team let Marco lead the way down a long hall to another door. Door made Marco wave at his "friend." This was when the party realized that the possession had taken place. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The next hallway was bizarre. A series of chambers, some holding tentacles, others holding imprisoned Fu-Lamians that were being transformed into tentacles. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">There were a few open chambers, and the most mutated of the bunch - Steve James - had to struggle to not throw himself into the vacant room. Actually Tonya did the struggling, as she wrestled the party's wizard away from an attempted suicide. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Once at the end of the hallway, there was a locked door. Marco tried unlocking the portal but failed. That's when Door offered to help. Marco agreed to let Door take control of his arms. This unlocked the door, but again... at a cost.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I should point out that the mechanic I used for this was a simple percentile system. At the beginning of their arrangement, Marco was in control of 80% of his body while Door was in control of 20%. Every time Marco gives in to Door he will trade 2d10% of control. This act cost him 19%. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The current scoreboard is now 61% to 39%. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">As the party moved into the chamber, they found a pair of Elder Things working a control panel. Three great, glass chambers were attached to the central room, each holding weird creatures floating in water. One held a large, injured starfish thing. The other held a dead starfish thing. The final chamber held a fully transformed, amphibian Princess Kaeko, along with her attendants.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The Elder Things weren't about to let the party rescue the princess! The two aliens charged the party, met quickly by Tonya.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">But Turd Fergeson wasn't in the mood for a long, drawn out battle. He cast Paralysis (and got a 25) and both aliens were immediately stunned and on the ground. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Rather than a great, magnificent clash of blades and spells, the boss battle was finished like a bar room brawl. The party encircled the aliens and bludgeoned them to death with fists, pole-arms, and Tonya's crowbar. Because blades didn't work that well. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">With the Elder Things dead, the party used the central console to release the princess. Unfortunately her mind was not her own, and the same went for her attendants. Steve James cast Sleep on two of her attendants while Lars slew the other two. The princess's precious PsiSpider, carried by Larkin, then freed the mind of her mistress.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Together, the party fled the dungeon before anything else terrible could give chase. Once back in Black Sand Port, the team received their reward with a healthy dash of glory!</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Quotes</b></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"They're not fish! They're cephalopods!" - For some reason this made a different to Lars.</i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"We fight the fish with the fish." - Steve James being the Steve James. </i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"Run!" - Tonya grabs the party, and pulls them out of the dungeon before more eldritch terrors could ruin her day. </i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Open Story Points</b></span><br />
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">With Princess Kaeko saved, would the party's good standing in Black Sand Port be of any benefit?</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Now that he was possessed by Door, was it only a matter of time before Marco lost his own soul? </span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Character Crematorium </b></span></div>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">None this game!</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>What's Next?</b></span></div>
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<span style="font-family: arial, helvetica, sans-serif;">I think our adventuring party will be headed back to sea for <i>Moon Slaves of the Cannibal Kingdom!</i></span><br />
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-16341238460045081392018-10-20T23:06:00.003-04:002018-10-20T23:06:59.514-04:00Banished to the Purple Planet - Part Ten<h3 style="text-align: justify;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Under a Weirdling Sun</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><a href="http://goodman-games.com/store/product/dungeon-crawl-classics-84-peril-on-the-purple-planet-box-set/">Peril on the Purple Planet</a></i> is an epic DCCRPG box set devised by <a class="g-profile" href="https://plus.google.com/105673193450594395171" target="_blank">+Harley Stroh</a>. The adventure is a hex crawl, so player characters get to explore a completely open and lush world. Characters must discover artifacts, make alliances, battle terrifying worms, and sustain the deadly sun's rays if they are to ever make their way back home.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Care to hear about this week's banishment? Read on!</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Previous Tales of the Banished</span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/09/banished-to-purple-planet-part-one.html">Banished to the Purple Planet - Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/10/banished-to-purple-planet-part-two.html">Banished to the Purple Planet - Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/12/banished-to-purple-planet-part-three.html">Banished to the Purple Planet - Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/01/banished-to-purple-planet-part-four.html">Banished to the Purple Planet - Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/03/banished-to-purple-planet-part-five.html">Banished to the Purple Planet - Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/05/banished-to-purple-planet-part-six.html">Banished to the Purple Planet - Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/07/banished-to-purple-planet-part-seven.html">Banished to the Purple Planet - Part Seven</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/08/banished-to-purple-planet-part-eight.html">Banished to the Purple Planet - Part Eight</a></span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;"><a href="https://ilive4crits.blogspot.com/2018/09/banished-to-purple-planet-part-nine.html">Banished to the Purple Planet - Part Nine</a></span></li>
</ul>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The Banished</span></h3>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Marc</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Floyd Pink, Warrior</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Andy</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Ssof Rehtaf, Cleric</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Lil Hammy, Paladin</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Alex</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Gastronomix, Dwarf</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Nicodemus, Thief</span></li>
</ul>
<li><span style="font-family: arial, helvetica, sans-serif;">Paul</span></li>
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<li><span style="font-family: arial, helvetica, sans-serif;">StarRider, Wizard</span></li>
</ul>
</ul>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Banished to the Purple Planet - Ten</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Day 10</b></span><br />
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<li><span style="font-family: arial, helvetica, sans-serif;">Time to set out again.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Weapon swapping. Floyd takes Faerie Stomper and Ssof takes the Bronce Skull Mace of Heavy Doom.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Starting up the Skiff, 6 hours of juice to begin moving.</span></li>
<ul>
<li><span style="font-family: arial, helvetica, sans-serif;">8pm - Left</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">8:15pm - DEATH ORM, knocks Floyd stupid and nearly kills Ssof. StarRider takes Greater Corruption to destroy the beast, but in return grows a crab claw. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">8:30pm - Battle ceases, party cuts into the Death Orm revealing a plasma torch and some greenstone shards in addition to a lacquered helm, and a death orm hide shield. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">9pm - Party sets out again.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">9:15pm - The heroes encounter a party of 12 kith scouts a mile away. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">9:30pm - No encounter</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">9:45pm - No encounter, however party sees a depression in the sand to the south. </span></li>
</ul>
<li><span style="font-family: arial, helvetica, sans-serif;">The party comes across the Orm Pit and the Orm Mother.</span></li>
<ul>
<li><span style="font-family: arial, helvetica, sans-serif;">Team not sure what it is at first.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Gastronomix fires a pair of crossbow bolts into the sand, and something rumbles.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Ssof places his vibrating mace against the sand, and the rumbling continues. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Ssof casts Second Sight. Figures out that something at the bottom is pretty dangerous. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Party gets close, lowers Gastronomix down. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Gastronomix got eaten, the party was in combat. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">StarRider goes crazy, casting a massive Magic Missile (28)</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Floyd pilots the craft away, and the Orm Mother retreats.</span></li>
</ul>
<li><span style="font-family: arial, helvetica, sans-serif;">The party ends the evening at 10:30pm, with 3 1/2 hours of power left on the skiff. </span></li>
</ul>
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<h3 style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">Quotes</span></h3>
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<br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"What are we playing tonight? Tonight we're playing a Fantasy Age reskin of 9 1/2 Weeks." - Judge James.</i></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><br /></i></span>
<span style="font-family: arial, helvetica, sans-serif;"><i>"... the spice..." - Alex whispers. </i></span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><i>"In his absence, someone has to scream." - Ssof channeling his inner Screaming Otto.</i></span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><i>"I'm tied off around my waist, like a piece of ham, or bait of sorts." - The last description of Gastronomix. </i></span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><i>"I feel like its especially appropriate that the guy who has a culinary themed name is eaten by a sandworm." - Marc</i></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">In Memoriam </span></h3>
</div>
<div>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Gastronomix, eaten by the Orm Mother. </span></li>
</ul>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Legends of the Great SCOT </span></h3>
<div style="text-align: start;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">The Free Company successfully completed the Great <a href="http://purplesorcerer.com/omnibus.php">Sunken City Omnibus</a> Tour. Care to find out about their previous quests? Follow the links below to greatness...</span></span></div>
<div style="text-align: justify;">
<div>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/02/dccrpg-perils-of-sunken-city-part-one.html">Perils of the Sunken City, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/03/dccrpg-perils-of-sunken-city-part-two.html">Perils of the Sunken City, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/05/dccrpg-ooze-pits-of-jonas-gralk-part-one.html">The Ooze Pits of Jonas Gralk, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/06/dccrpg-ooze-pits-of-jonas-gralk-part-two.html">The Ooze Pits of Jonas Gralk, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/07/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/08/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/09/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/10/dccrpg-ooze-pits-of-jonas-gralk-part-six.html">The Ooze Pits of Jonas Gralk, Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/11/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Seven</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/01/dccrpg-gathering-of-marked-part-one.html">A Gathering of the Marked, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/02/dccrpg-gathering-of-marked-part-two.html">A Gathering of the Marked, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/03/dccrpg-gathering-of-marked-part-three.html">A Gathering of the Marked, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/04/dccrpg-return-to-slithers-end.html">Return to Slither's End</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/06/dccrpg-lair-of-mist-men-part-one.html">Lair of the Mist Men, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/07/dccrpg-lair-of-mist-men-part-two.html">Lair of the Mist Men, Part Two</a></span></li>
</ul>
</div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">As always, <i><b>Die Rodney</b></i>!</span></div>
</div>
</div>
Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-86597737728803453442018-10-19T18:54:00.000-04:002018-10-19T18:54:29.715-04:00Savage Worlds Adventure Edition Kickstarter!<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPe3oDY4jr3j6P3OOPVbzwostuvyWJKqwbS71iGmZph2LlvcZ6m8_UCwnE9GhoP9yHkPPRhR4NfXq6hAXt4pD93HmjR8L780NDO0lM34i3SFezK2HuulkRJJSWpy5PDVRFy0t1x38K7kak/s1600/44262544_2138186519548746_7029478853449875456_o.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPe3oDY4jr3j6P3OOPVbzwostuvyWJKqwbS71iGmZph2LlvcZ6m8_UCwnE9GhoP9yHkPPRhR4NfXq6hAXt4pD93HmjR8L780NDO0lM34i3SFezK2HuulkRJJSWpy5PDVRFy0t1x38K7kak/s400/44262544_2138186519548746_7029478853449875456_o.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Arial, Helvetica, sans-serif;"><a href="https://www.kickstarter.com/projects/545820095/savage-worlds-adventure-edition/description">Click here to go straight to the Kickstarter!</a></span></td></tr>
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With the new <a href="https://www.kickstarter.com/projects/545820095/savage-worlds-adventure-edition/description">Savage Worlds Adventure Edition Kickstarter</a> in full swing, I thought I'd chat a bit about my introduction to the system.</div>
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Let's take a journey back to May, 2012.</div>
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I was in the waning months of a 3 1/2 year long D&D Ravenloft/Planescape weekly online campaign that had started in 3.5 and transitioned quickly to 4E. Our party level was in the high 20's, and I had promised from the get go a full 1st to 30th experience. It was a wonderful experience, but I could tell that several members of our group were burning out a bit on the 4E system mechanics. </div>
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Personally, I was burning out on D&D as a whole.</div>
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I really wanted to try something different...</div>
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Really, really different!</div>
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More specifically, I wanted to explore something either a steampunk or dieselpunk. One of my favorite settings of all time is FASA's Crimson Skies. I love the video games, and love the miniatures game even more. I had painfully crafted a conversion to D20 Modern in the mid-2000's, leading to a fun but short lived campaign. But wouldn't it be awesome if I could grab something that would let me run something similar, but without all the heavy lifting and rules rewriting? Maybe I could run a Crimson Skies RPG!</div>
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Turning to the internet, I took a look to see what all was out there. I fished through the countless D20 versions of games, but I really wanted to stay away from the old D&D mechanics. I wanted something that would just "run" straight out of the book.</div>
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I kept seeing people on forums talking about a game called "Savage Worlds." Digging a bit deeper, I learned that Savage Worlds was designed by the same folks who created the only non-D&D/D20 game I had played in the mid-2000's: <a href="http://www.peginc.com/">Shane Hensley and Pinnacle Entertainment Group</a>. I adored both Deadlands and Deadlands: Hell on Earth, so I set out to have a look at Savage Worlds.</div>
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I strolled into Phantom of the Attic in Pittsburgh after work on a Monday. I clearly remember the day, because the next morning I had a long drive to Atlantic City for a three day work trip to Atlantic City. Needing some good reading material, I started picking through the books on Phantom's shelves. It didn't take me long to discover Savage Worlds. The big, sturdy hardback Deluxe Edition was featured prominently on the shelf. Picking it up, I saw the four setting "emblems" on the logo:</div>
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A sword an shield. A skull. A ray gun. An airship.</div>
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Wait... an airship?! There was an airship on the cover of the book? </div>
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Does it sound shallow that the airship symbol totally rocked my world?</div>
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I spent about 15 minutes flipping through the book. I loved the art and the presentation of mechanics, so it was an easy purchase. I bought the book, and over the course of the next few day I read it cover to cover. I was hooked! </div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMAvcNjRG19cKvh0AI3KzkK3W-jIBAHBTDvGNFHZH9r44Ql156w6DoPE9R2GDXu6vtZAU0FNNCiPckIqCUhSiCvacEyzmJgpwXg66AiUeJJzuECYx-i4ovRVtLXlLJzWUokwMverXJFIQe/s1600/Photo+on+10-19-18+at+6.37+PM.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMAvcNjRG19cKvh0AI3KzkK3W-jIBAHBTDvGNFHZH9r44Ql156w6DoPE9R2GDXu6vtZAU0FNNCiPckIqCUhSiCvacEyzmJgpwXg66AiUeJJzuECYx-i4ovRVtLXlLJzWUokwMverXJFIQe/s400/Photo+on+10-19-18+at+6.37+PM.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Arial, Helvetica, sans-serif;">Check out that sweet airship on the far right!</span></td></tr>
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Like so many other Savages, it didn't take long for me to build up a tower of Savage Worlds sourcebooks. </div>
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My very first purchase was Thrilling Tales, which I read during our trip to Disney World a week later. I then picked up (in very quick succession) Realms of Cthulhu, Weird War II, the Horror Companion, Space 1889, and Rippers. I read and loved each one, and after a few months of research, kicked off my very first Savage Worlds campaign. An avid mash-up fan, I crunched together Rippers, Space 1889, and Realms of Cthulhu, with a few dashes of Deadlands tech, to create a steampunk, Dr. Who inspired campaign I called "Clockwork."</div>
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There were many other campaigns and one-shots during the six years that I've played this game.</div>
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<li><span style="font-family: Calibri, Helvetica, sans-serif;">Our <a href="http://ilive4crits.blogspot.com/2014/01/savage-worlds-clockwork-daunting.html">Clockwork investigators explored the Isle of Dread</a> and took down a unit of time-traveling Nazis. </span></li>
<li><span style="font-family: Calibri, Helvetica, sans-serif;">I ran an <a href="http://ilive4crits.blogspot.com/2014/12/santagaming-savage-worlds-accursed.html">Accursed bedtime stories campaign with the kiddos</a>, after making characters around a summer fire. <a href="https://www.youtube.com/watch?v=4iC1sQOR2r0">Did the same thing with The Last Parsec.</a></span></li>
<li><span style="font-family: Calibri, Helvetica, sans-serif;">We played <a href="http://ilive4crits.blogspot.com/2015/06/getoutandgame-sandy-savage-worlds.html">50 Fathoms on a beach in Delaware with the kids.</a></span></li>
<li><span style="font-family: Calibri, Helvetica, sans-serif;">We used Savage Worlds as a <a href="https://www.youtube.com/watch?v=bHei1ojVNH8&t=332">skirmish game for Disney Infinity and Skylanders figures.</a></span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">I turned <a href="https://www.youtube.com/watch?v=cXw5v3St3gI">Downton Abbey into a super hero setting</a> for Weird War I. </span></li>
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<span style="font-family: Arial, Helvetica, sans-serif;">Actually, after Googling "Living 4 Crits Savage Worlds", I've realized two important things. First, I've played a LOT of really, really cool sessions of Savage Worlds. Second, my kids have grown up playing this game... which is just kinda cool.</span></div>
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We're still playing Savage Worlds, and we plan to continue another six years. </div>
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You should be too.</div>
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I'm super excited for everything I'm seeing in the Savage Worlds Adventure Edition, so if you haven't checked it out yet, <a href="https://www.kickstarter.com/projects/545820095/savage-worlds-adventure-edition/description">drop what you're doing and follow this link.</a> If you have any questions about the system, the settings (oh, all the great settings!) or anything Savage Worlds, and would like to get some of my feedback, just hit me up. </div>
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Hell, if you want to see some of the mechanics in play cuz you've never tried it before, who knows... maybe I'll run a quick online session for you between now and the end of the Kickstarter.</div>
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You just gotta ask me nice!</div>
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-54752772845877108892018-10-14T19:39:00.000-04:002018-10-14T19:39:08.445-04:00Save Against Fear 2018<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDD2oN38JL9pGAq0J7ozbbNdU_zFl24S13e13SaV5AmonnbjPUDz5mTD7KuxnctGiW7gzSYG2D6MHmPI9YRPzUTYolJoynzeqPQSAD4GPsMM1HPjz5TdpbIHq12XWTWgNNp_7s6tGcIQUb/s1600/IMG_1218.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDD2oN38JL9pGAq0J7ozbbNdU_zFl24S13e13SaV5AmonnbjPUDz5mTD7KuxnctGiW7gzSYG2D6MHmPI9YRPzUTYolJoynzeqPQSAD4GPsMM1HPjz5TdpbIHq12XWTWgNNp_7s6tGcIQUb/s400/IMG_1218.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Arial, Helvetica, sans-serif;">(The alternate title for this excursion could be "James & Evie Hang With Brendan Con")</span></td></tr>
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<span style="font-family: Arial, Helvetica, sans-serif;">To continue our quest to help spread the good word of Dungeon Crawl Classics, Mutant Crawl Classics, and all things Goodman Games, Judge Evie and I joined forces with Brendan LaSalle at the <a href="https://www.thebodhanagroup.org/about-the-convention">Save Against Fear</a> convention in Harrisburg, Pennsylvania this past weekend. This little boutique con featured just about everything you'd see at much larger venues, but in cute, smaller doses. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Except for Pugmire. There was a crap-ton of Pugmire at this con! But it only makes sense, since Onyx Path Publishing was a big sponsor for the event. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">But I wasn't at Save Against Fear to be a spellcasting terrier... I was there to spellburn and glowburn my way into glory!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Here's how things went...</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1WlPXkfZe1hOvBC7XjcanSwkTTwJ4qZ4pwR43m8PgKeYKPYmc4eQjQarIhkMIAjhSb2bRHusx4fUo4EfRli7_c4WztvX8uoLbApqHgsjFjqFn296JEt4b0lqPMpHQd4UE64i9tKI_oIp5/s1600/IMG_1214.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1WlPXkfZe1hOvBC7XjcanSwkTTwJ4qZ4pwR43m8PgKeYKPYmc4eQjQarIhkMIAjhSb2bRHusx4fUo4EfRli7_c4WztvX8uoLbApqHgsjFjqFn296JEt4b0lqPMpHQd4UE64i9tKI_oIp5/s400/IMG_1214.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">When we arrived at the Harrisburg Mall, Evie and I were a bit confused. I think we were expecting a more obvious "gaming scene", but Google Maps took us to an entrance near a Bass Pro Shops. We could've rolled initiative with the stuffed animals, but instead we decided to keep hunting around.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Our first view of the convention... a convention being held in an abandoned Boscov's. Weird! So, so weird! But it kinda worked. Actually, it would've been a great place to run some zombie games. </span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgi-URIEVdRHZ5bKrRv8qb-V2qTsni0Ns42bdBSXOkVZm91Q92Eust_z_F6vQeOJY2A_T7EebxEUlPEbhd0NuTl2qGrGufLGaz0pIhyw3n7L0lQItNXQXxTrucWYB63yiWxFnFmApr9Tx8v/s1600/IMG_1220.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgi-URIEVdRHZ5bKrRv8qb-V2qTsni0Ns42bdBSXOkVZm91Q92Eust_z_F6vQeOJY2A_T7EebxEUlPEbhd0NuTl2qGrGufLGaz0pIhyw3n7L0lQItNXQXxTrucWYB63yiWxFnFmApr9Tx8v/s400/IMG_1220.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Our first game Saturday morning was Mutant Crawl Classics. I decided to run my oceanic hex crawl Nothing's Free in Oceanworld. Here, Judge Evie helps me set up my table.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHynAOdFA7BK9CYREsfugjqQJwKpN3XWzYyHRSvts-_43e2Uv6qCUwLVuGg2GRmGeZAiOQvn_kKdw66GnsbCOumM2iAB5ycvFVnQsYjqo3Shw3wrzoeGYwwulfaB_XtPtneMsQEEyvV3-x/s1600/IMG_1226.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHynAOdFA7BK9CYREsfugjqQJwKpN3XWzYyHRSvts-_43e2Uv6qCUwLVuGg2GRmGeZAiOQvn_kKdw66GnsbCOumM2iAB5ycvFVnQsYjqo3Shw3wrzoeGYwwulfaB_XtPtneMsQEEyvV3-x/s400/IMG_1226.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I had a great group of players for this event, including a pair of folks from Canada and a brand new, first time RPG'er. WOOT! </span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2iUWfApBLp5eKLFuJlOCwLhuAFG0b52LZJG-9nYKWb1rnTYIWn8pC-554VD6WZ6e-deMsj7tUrw63TFqiyF-MJwHoN0Cbdo3LHz8WGftmgM3yZyTcL1wfYrmXDdldsj7dTcaFBQRyAp0T/s1600/IMG_1222.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2iUWfApBLp5eKLFuJlOCwLhuAFG0b52LZJG-9nYKWb1rnTYIWn8pC-554VD6WZ6e-deMsj7tUrw63TFqiyF-MJwHoN0Cbdo3LHz8WGftmgM3yZyTcL1wfYrmXDdldsj7dTcaFBQRyAp0T/s400/IMG_1222.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">While I ran MCC, Judge Brendan was busy running DCC nearby. Since she had played in my adventure before, Evie decided to hang at the cool kids table.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhipyG07Rw8t2WbXwOO3Lq4DqTNmbgmy-mhRJfmWItt574pqd55s_5yVkzzjbXLb3fhKmORsADEZKu3cdptuFpVhzhBhFyJ5zChVi2PuM0Jb-MnulXiX_OQSu5cKDTEhulamT3B_h0U0ukv/s1600/IMG_1228.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhipyG07Rw8t2WbXwOO3Lq4DqTNmbgmy-mhRJfmWItt574pqd55s_5yVkzzjbXLb3fhKmORsADEZKu3cdptuFpVhzhBhFyJ5zChVi2PuM0Jb-MnulXiX_OQSu5cKDTEhulamT3B_h0U0ukv/s400/IMG_1228.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">We had a two hour break between sessions, so we checked into our hotel across the street from the mall. Here was our view of the mall from our room. If you see the department store entrance at 9 o'clock on this picture, that's the entrance to the con. There was also an RV convention going on at the same time. We debated checking it out.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXLPGKuxcTm6_dCsac54tdt845ih1uCm0OFnmpsq-0uXoKORL-Qpckok-9o6nRQvxFBZtc83leh7zvC0bUhhc7xM5Qxkb4gn-q6oOKc3-vJkzTQufcPi5A_imb-5GjBGky9b_JW5p109qs/s1600/IMG_1230.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXLPGKuxcTm6_dCsac54tdt845ih1uCm0OFnmpsq-0uXoKORL-Qpckok-9o6nRQvxFBZtc83leh7zvC0bUhhc7xM5Qxkb4gn-q6oOKc3-vJkzTQufcPi5A_imb-5GjBGky9b_JW5p109qs/s400/IMG_1230.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I was scheduled to run Children of the Fallen Sun at 4:30 on Saturday. But there were a lot of open seats at a lot of tables, so I wanted to show off a bit. Hence this swank display of awesomeness.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_B05bDyRsJSO9sGRQhvaME4uoYJNqnMICX2XGApJUbJxvaGA_pFpY_BX4hKU8LrzfKQEP-hVUgEUbvYm98t7_RWARtCzsAlAgwbda0SVBm6iePiCUbk8iKW2EKwkTnvQaY7daKPI6E7kS/s1600/IMG_1236.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_B05bDyRsJSO9sGRQhvaME4uoYJNqnMICX2XGApJUbJxvaGA_pFpY_BX4hKU8LrzfKQEP-hVUgEUbvYm98t7_RWARtCzsAlAgwbda0SVBm6iePiCUbk8iKW2EKwkTnvQaY7daKPI6E7kS/s400/IMG_1236.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Unfortunately the swank display didn't work. Here's the busiest our table got. Zero players. ZERO! This was only the second time that I had ever been stood up at a convention. The first time was way back at my very first convention in 1996 (EpiCon at Lehigh University). </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Even Judge Evie's sweet dance moves couldn't attract players.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqbAbcRTP8GoGNUI2HV_FI-Tf_A1ZuM40Jl3QBcIe-R-xa4M7JxlAHiwsuuEb8IWBIRlkA5c36eDoLEqzON2JVSOmWd7JBSfBU-fPbCwl2sqrHQp3AJ3YXLMUK7FljNGjLTAtptVKPgOYQ/s1600/IMG_1229.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqbAbcRTP8GoGNUI2HV_FI-Tf_A1ZuM40Jl3QBcIe-R-xa4M7JxlAHiwsuuEb8IWBIRlkA5c36eDoLEqzON2JVSOmWd7JBSfBU-fPbCwl2sqrHQp3AJ3YXLMUK7FljNGjLTAtptVKPgOYQ/s400/IMG_1229.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">At least Brendan had a full table, and was busy running a rousing game of Xcrawl. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">The scene from the con, right about when we called it quits and packed up.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">We needed to find something else to do!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Holy crap, is this The Long Dark? </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Phew! It was just Bass Pro Shops.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">It was here that Judge Evie discovered the love of her life. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">After bouncing around the mall a bit more, we scooped up Judge Brendan and headed for the Lancaster Brewing Company pub. Wow, that was a great meal! The pretzel was great. The edamame were great. The pizza was great. Brendan said his salmon caesar salad was great. The bread pudding was knock down, drag out phenomenal. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Pretty much everything, including the beers, were incredible.... with the exception of the Shoe Fly Porter. Brendan ordered a flight of different beers, and both he and I sampled the hot mess that was the pie-inspired beer. Steer clear of that one!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">After going to sleep at 9pm and waking up at the crack of 7am, Evie and I lounged around and played on my SNES Classic. Mostly Street Fighter II, but a little Super Castlevania IV, a tid bit of Secret of Mana, and some Mario Kart.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Uh oh... another day, and another empty table. I couldn't get any players for Shadow Under Devil's Reef. Evie tried super hard to recruit, but we just couldn't get anyone to stick around longer than to have a brief chat. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Actually, this was a bit of a trend at the con. There seemed to be more GM's than players at times. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">But what Save Against Fear lacked in DCC players, it made up for in breakdancing Brendan LaSalle's. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Look at him go!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Holy cow, he's doing a flip!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">After packing up our DCC stuff, I did a bit more shopping. I found a slightly used copy of Lamentations of the Flame Princess at a used bookstore in the mall for $15. Sold!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I also bought a whole set of Chrono Trigger bead art to put up on my wall or shelf. Big purchase of the con!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Then it was time for Brendan's DCC session, an adventure call the Tavern at Five Points. It was also time for a heaping mess o' Taco Bell. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I've been hanging with Brendan at cons for several years now, but this was the very first time that I've ever been at his table as a player. All I've got to say is "WOW, you need to get your self to one of his tables!" </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I played a lawful Dwarf named Vengefulio, who carried a bunch of weapons that were also named. Like his battleaxe "Gwendylin" or his crossbow "Elsa" (let it go!)</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Unfortunately we figured out early on that "Vengefulio" is Italian for "friendly fire." I sure hurt a lot of other party members during our session with some truly poor rolling.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">In the end it all worked out. If my 10:30 game hadn't been cancelled, I never would've had the opportunity to play in Brendan's 12:30 session. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">After the game was over, we called it a day. We said some goodbyes, grabbed some Sheetz coffee, and took Brendan back to the airport. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Although 2/3 of my games didn't get off the ground, I think we learned some valuable lessons at this small, regional convention:</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">1) There is always good gaming to be had, you just have to find it.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">2) If possible, bring a posse with you to the convention so that you will have a few extra gamers on hand.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">3) Schedule your games at the same times as those of your friends. That way, if one of your games cancels, you can join the other.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">4) Whatever you do, if you are at Save Against Fear in the future, and its at the same abandoned Boscov's in the Harrisburg Mall, DO NOT use the bathroom in the back of the area. Take the long walk to the Bass Pro Shop and use their bathroom instead. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Happy gaming folks!</span></div>
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-3583416271844102452018-09-16T01:24:00.002-04:002018-09-16T01:24:28.388-04:00Banished to the Purple Planet - Part Nine<h3 style="text-align: justify;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Under a Weirdling Sun</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><a href="http://goodman-games.com/store/product/dungeon-crawl-classics-84-peril-on-the-purple-planet-box-set/">Peril on the Purple Planet</a></i> is an epic DCCRPG box set devised by <a class="g-profile" href="https://plus.google.com/105673193450594395171" target="_blank">+Harley Stroh</a>. The adventure is a hex crawl, so player characters get to explore a completely open and lush world. Characters must discover artifacts, make alliances, battle terrifying worms, and sustain the deadly sun's rays if they are to ever make their way back home.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Care to hear about this week's banishment? Read on!</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Previous Tales of the Banished</span><br />
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<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/09/banished-to-purple-planet-part-one.html">Banished to the Purple Planet - Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/10/banished-to-purple-planet-part-two.html">Banished to the Purple Planet - Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/12/banished-to-purple-planet-part-three.html">Banished to the Purple Planet - Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/01/banished-to-purple-planet-part-four.html">Banished to the Purple Planet - Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/03/banished-to-purple-planet-part-five.html">Banished to the Purple Planet - Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/05/banished-to-purple-planet-part-six.html">Banished to the Purple Planet - Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/07/banished-to-purple-planet-part-seven.html">Banished to the Purple Planet - Part Seven</a></span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/08/banished-to-purple-planet-part-eight.html">Banished to the Purple Planet - Part Eight</a></span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The Banished</span></h3>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Marc</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Nutbiter, Manimal </span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Andy</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Ssof Rehtaf, Cleric</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Alex</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Nicodemus, Thief</span></li>
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<li><span style="font-family: arial, helvetica, sans-serif;">Jonata</span></li>
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<li><span style="font-family: arial, helvetica, sans-serif;">Otto, Warrior</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Banished to the Purple Planet - Part Nine - The Rock Awakens, Part Three</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Day 9</b></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span>
<span style="font-family: arial, helvetica, sans-serif;">Time to wrap up our campaign's final session of <i><a href="http://goodman-games.com/store/product/dungeon-crawl-classics-84-1-the-rock-awakens/">The Rock Awakens</a>, </i>by Terry Olson! </span><br />
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<li><span style="font-family: arial, helvetica, sans-serif;">Our session began with Screaming Otto rejoining the party investigating the ancient and abandoned city. Nutbiter the Manimal, Ssof the Cleric of Aristemis, and Nicodemus the Thief had already spent much of the day questing about town.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The party was inside of a triangular building on the northern edge of town. The first circular room contained the control panel for the laser drones hovering outside of the building. Two stairwells led down from the room.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The party chose to travel down the eastern stairwell. Nutbiter led the way, and they found themselves in a storage room. The manimal searched the room a bit, recovering a few weird metal plates covered in diagrams. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Ssof arrived on the scene just as a silent sphere appeared behind Nutbiter. Apparently, the guardian drone wasn't keen on the manimal pilfering from the structure. The drone blasted Nutbiter before the party was able to charge in and engage in combat. Screaming Otto lopped off one of the drone's weapons, and the party finished it off before it could fire again. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Nutbiter searched the top of the drone, hoping to dig out some treasure. Unfortunately he set off a trap, getting further blasted. At least there was a greenstone shard powering the device. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The part then traveled to the west into another nearby chamber. Inside they found a bizarre stone door in the floor. Laying next to the stone door was a dead Kith, an obvious victim to the prior room's drone. Nicodemus searched the Kith, and found him clutching a Bronze Skull Mace of Heavy Doom.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;"><b>Bronze Skull Mace of Heavy Doom</b></span></li>
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<li><span style="font-family: arial, helvetica, sans-serif;">Two Handed Weapon</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Requires a Strength of 14 to wield</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Attack rolls made at -1d</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">1d16 damage</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Vibrating head, with the bronze outer casing concealing a bizarre, otherworldly metal on the inside. </span></li>
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<li><span style="font-family: arial, helvetica, sans-serif;">The party made their way to the final chamber of the structure. Inside, they saw an eight-foot tall alien figure, covered in interstellar images and scenes, resting inside of a stasis field. The circular room was adorned in weird symbols and shapes. The stasis field had a button at its base. The party toggled the button, and the void creature was free!</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The void creature was also really, really pissed off. Immediately it howled at the party, causing them much distress. It them transformed its hands into pointy speartips, and started a stabbing rampage. Poor Otto got a stabby-hand to his groin! </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The party seemed fairly unsuccessful in direct combat with the void creature. But Nutbiter hatched a plan to encase the creature in the stasis field again. Pushing it back into the field's range, Ssof pressed the button again, pinning the legs and lower torso of the creature within the energy barrier.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The creature's continued screaming incapacitated Otto (how ironic), and the entire structure started to shake violently. The party grabbed their warrior, and fled the building.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">As they ran outside, Ssof healed Otto, and the group ran as far as they could from the triangular building. They needed to get outside of the city itself, as it appeared that the entire complex was rising into the sky. The city had been situated atop a great, stone, tentacled flying creature. </span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">The party jumped away from the city in one final leap just before the entire structure rose up and flew towards the Ancestor Peaks.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">Fortunately, in the crater left behind, the party found 19 greenstone shards amongst the rubble. </span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Quotes</span></h3>
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<span style="font-family: arial, helvetica, sans-serif;"><i>"I don't think you intended it, but when you named the genie Brandon, all I can think is 'Brendan LeSalle'." - Marc. </i></span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><i>"... and how many hit points would a dead Cleric give you? None!" - Andy defends his character's choice to hide in the lamp during the last battle. </i></span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><i>"I'm back man!" - Screaming Otto back in combat.</i></span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><i>"Terry Olson is a d***. I'm not buying any more of his s***!" - Alex felt this adventure may have been a bit challenging. He expressed it with this phrase. (Please note, Mr. Olson, that this was stated entirely in jest, and with full knowledge that I was writing down quotes.) </i></span><br />
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<span style="font-family: arial, helvetica, sans-serif;"><i>"I know what she do with the dice!" - Jonata to Evie, rolling the last attack roll against Screaming Otto. </i></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">In Memoriam </span></h3>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">None this game</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Legends of the Great SCOT </span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">The Free Company successfully completed the Great <a href="http://purplesorcerer.com/omnibus.php">Sunken City Omnibus</a> Tour. Care to find out about their previous quests? Follow the links below to greatness...</span></span></div>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/02/dccrpg-perils-of-sunken-city-part-one.html">Perils of the Sunken City, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/03/dccrpg-perils-of-sunken-city-part-two.html">Perils of the Sunken City, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/05/dccrpg-ooze-pits-of-jonas-gralk-part-one.html">The Ooze Pits of Jonas Gralk, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/06/dccrpg-ooze-pits-of-jonas-gralk-part-two.html">The Ooze Pits of Jonas Gralk, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/07/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/08/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/09/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/10/dccrpg-ooze-pits-of-jonas-gralk-part-six.html">The Ooze Pits of Jonas Gralk, Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/11/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Seven</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/01/dccrpg-gathering-of-marked-part-one.html">A Gathering of the Marked, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/02/dccrpg-gathering-of-marked-part-two.html">A Gathering of the Marked, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/03/dccrpg-gathering-of-marked-part-three.html">A Gathering of the Marked, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/04/dccrpg-return-to-slithers-end.html">Return to Slither's End</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/06/dccrpg-lair-of-mist-men-part-one.html">Lair of the Mist Men, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/07/dccrpg-lair-of-mist-men-part-two.html">Lair of the Mist Men, Part Two</a></span></li>
</ul>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">As always, <i><b>Die Rodney</b></i>!</span></div>
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-90331925770577420992018-09-15T13:37:00.004-04:002018-09-15T13:37:41.927-04:00Mutant Friday Special - Session 1<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicVMcbOPs6Cq9ChOTmOw1iGtL-MAnQCrAzhPTLoJZzUC-Ij61dGb4kscczB0mCz8qJm7gJNH-J8WcQ3sqhOnvpWujVQ4Tm9Wb9yukvppQOfmJaFgoUE7U-9aNflXC_i0_2Lgs2RyTEktdE/s1600/41741978_2346386888710191_2277314380439748608_n.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="700" data-original-width="960" height="291" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicVMcbOPs6Cq9ChOTmOw1iGtL-MAnQCrAzhPTLoJZzUC-Ij61dGb4kscczB0mCz8qJm7gJNH-J8WcQ3sqhOnvpWujVQ4Tm9Wb9yukvppQOfmJaFgoUE7U-9aNflXC_i0_2Lgs2RyTEktdE/s400/41741978_2346386888710191_2277314380439748608_n.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Arial, Helvetica, sans-serif;">(Photo by Shannon, featuring her dear plastic fish friend "Stephen")</span></td></tr>
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<span style="font-family: Arial, Helvetica, sans-serif;">A hot, mutated mess!</span></h3>
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<span style="font-family: Arial, Helvetica, sans-serif;">Over the next few months I'll be running a heck of a lot of <i>Mutant Crawl Classics</i> at some local conventions in eastern PA. Most notably <a href="http://unplugged.paxsite.com/">PAX Unplugged</a> and <a href="https://www.thebodhanagroup.org/about-the-convention">Save Against Fear</a>. To fully prepare myself for these events, I wanted to run some playtests with local friends and family over the course of the next several weeks. Last night I tried the first of these playtests, and holy crap we had some challenges!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">First and foremost, just prior to the start of the game, I had a weird allergic reaction. Not sure if something bit my lip, or if I was having a late food allergy reaction to the tempeh I had eaten, but the left side of my upper lip started swelling up. I also felt a bit of tightness in my mouth and throat, and I kinda freaked out. So I took a pair of Benedryl, and soldiered on. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Unfortunately, the two beers I had earlier in the night, coupled with the anti-histamine, really weighed on my stamina. About an hour into the game and I was getting sleepy. Two hours in I was really dragging. I was really struggling. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">To make matters worse, my players (most notably my wife Jen) really derailed the adventure. Typically I can rebound from whenever players throw me curveballs, but last night my exhaustion got the better of me. Still, by the end of the game we had a good enough time to schedule next week's event, and hopefully I'll be steering clear of rogue insects and fermented soy beans.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Max mutants</span></h3>
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<span style="font-family: Arial, Helvetica, sans-serif;">Another interesting tidbit about last night's game was the near complete lack of pure strain human PC's. Take a look at our players and their 0-level characters:</span></div>
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<li><span style="font-family: Arial, Helvetica, sans-serif;">Rachel</span></li>
<ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Barbara - Pure Strain Human</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Spoompls - Mutant</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Dankenstein - Plantient</span></li>
</ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Shannon</span></li>
<ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Randel - Mutant</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Violet - Plantient</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Tivian - Manimal</span></li>
</ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Jen</span></li>
<ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Yor Bestfrend - Manimal</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Keila Kween - Mutant</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Fajt Bastud - Mutant</span></li>
</ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Carrie</span></li>
<ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Coco - Mutant</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Griffin - Manimal</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Perry - Plantient</span></li>
</ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Evie</span></li>
<ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Heckboy - Mutant</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Too-Xtruh - Mutant</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">AMP - Mutant</span></li>
</ul>
</ul>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">Check that count: 15 PC's, 8 mutants, 3 manimals, 3 plantients, and just 1 pure-strain human. What the heck? </span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<h3>
<span style="font-family: Arial, Helvetica, sans-serif;">Adventure Summary</span></h3>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">For this session, I tried running <i><a href="http://goodman-games.com/blog/2018/06/30/mcc-museum-at-the-end-of-time-available-now-at-select-retailers/">The Museum at the End of Time</a> </i>by MCCRPG creator Judge Jim Wampler. This would mark the third time I had run the adventure, but first time that I twisted the setting to fit another version of Terra AD. In the adventure as written, the story takes place with PC's setting out across a great glowing desert in search of technology of the ancient ones. In my setting (which we should just call <i>Mutant Paranoia Alpha</i> for "reasons" that shall be disclosed later) the adventure begins in the small, jungle village of Portoa, part of the Clan of Cog and ruled by Chief Quelish. </span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">The PC's were prepared to set out on their Rite of Passage, given to them by Chief Quelish. Their mission would be to travel out from the village, across the Snake River and into the Glowing Jungle. After passing beneath the sky road (a great stone road elevated above the ground by big pillars), they would possibly find some great structures created by the ancient ones, and more importantly, artifacts that would help defend Portoa from the rival village Shen. </span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">The party crossed the river, and started moving through the jungle. Within an hour, they heard a yodeling. To help find the source, Spoompls sent out her psychic rat friend to look for the source. Sure enough, a half dozen shroom-head zombies waited for the party on the other side of some bushes. Shroom-head zombies were corpses of poor pure strain humans and mutants who had become infested by semi-sentient mushroom spore. The bodies were dead, but driven like vehicles by the mushroom colonies. The team could've quietly circumvented the shroom-head zombies, but instead Heckboy started blowing his conch trumpet. This sent the undead into a rage.</span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">The zombies were far stronger than the village initiates expected. Untested in combat, mutant after mutant missed on their attack rolls against the undead. It wasn't until Too-Xtruhh offered a piece of shiny material to the zombies, that the fighting ceased. Once distracted, the team slinked away, continuing their trek through the jungle.</span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">Next on their journey, the party found a weird green structure with a hole at its base. The hole lead to an enormous chamber hidden below the ground. This seemed like an obvious source of glory and riches. Perhaps within this chamber, fabulous artifacts of the ancient ones awaited, ripe to rival even those that could be found in the Citiadel far, far away.</span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Nope.</span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">Yor was able to convince the party that there wasn't anything good here, and that they didn't have enough rope to climb down (even though they did), and the team skipped the hole. </span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">I should note that this was the start of <i>The Museum at the End of Time</i>. Typically I could figure out a way to better pique the interest of the players to continue down the intended path. But the Benedryl/Beer combo was really killing me at this point, and my lip was still swollen. I was definitely off my game something fierce! </span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">The party continued traveling until they hit a wall. A giant cliff that stretched high into the sky, past the clouds, and as far as the eye could see to the left and right. Spoompls sent out her rat, which discovered that within the cracks of the wall were a series of hidden pipes and tubes. Tinkering with the wall, a hovering viewscreen appeared.</span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Calling itself LARS, the hovering screen seemed disinterested in revealing any information to any of the characters at first. LARS stated that it was there to serve the "colonists". It stated that the PC's were "pets" and not colonists. But Too-Xtruhh's mutations were quite mild, and the near-human was able to convince the bot that he was a colonist. LARS revealed the following pieces of interesting information:</span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">LARS stood for "Light Assistant Robotic Servant"</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">LARS was created to assist colonists</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">The world that the PC's lived on was referred to as "Habitat 3". </span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">The four directions (north, south, east, and west) were referred to as Clock, Counter, Shield, and Bell).</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Portoa village was Counter to the party's current facing. Shen was Bellward. The great Citadel was Counterbellward.</span></li>
</ul>
<div>
<br /></div>
</div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">Eventually the party tried tinkering with the mechanisms of LARS and broke the bot. They continuously tinkered with it until it exploded killing a third of the party. Oops.</span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">Around this time I was super sleepy and I tried calling it a night. I told the group that they had missed the main part of the adventure, and I was about to go into a coma. But I was prompted to keep going, so I revealed that the big green hole was the main part of the adventure. So the party backtracked. Not the most organic way to railroad the players, but oh well, I was so, so sleepy!</span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">As to the actual adventure portion of <i>The Museum at the End of Time</i>, the party managed to climb down into the chamber. The climb cost Fajt Bastud his life, when he tried to act super cool to a fossilized dinosaur that he encountered during the descent. The chamber had five sets of doors, the two fossils, a lot of interesting scenes on the walls, and a dead, mummified corpse on the ground. The corpse yielded a pair of artifacts, one of which was destroyed (a gun) during investigation. The party recovered the comm badge though.</span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;">At this point, I let the PC's level up for our next session. </span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<h3>
<span style="font-family: Arial, Helvetica, sans-serif;">Quotes</span></h3>
</div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><i>"My person's not a yogurt, its a tiger-worm." - Shannon </i></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><i><br /></i></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><i>"Barbara from finance knows what she's doing." - Rachel</i></span></div>
<div>
<br /></div>
</div>
<h3 style="text-align: justify;">
<span style="font-family: Arial, Helvetica, sans-serif;">Character <span style="font-size: 18.72px;">Crematorium</span></span></h3>
<h3 style="text-align: justify;">
<span style="font-family: Arial, Helvetica, sans-serif; font-size: small;"><br /></span></h3>
<h3 style="text-align: justify;">
<ul>
<li><span style="font-size: small;"><span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-weight: normal;">Heckboy</span></span></span></li>
<li><span style="font-size: small;"><span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-weight: normal;">Too-Xtruh</span></span></span></li>
<li><span style="font-size: small;"><span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-weight: normal;">Perry</span></span></span></li>
<li><span style="font-size: small;"><span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-weight: normal;">Keila Kween</span></span></span></li>
<li><span style="font-size: small;"><span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-weight: normal;">Fajt Bastud</span></span></span></li>
<li><span style="font-size: small;"><span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-weight: normal;">Tivian</span></span></span></li>
<li><span style="font-size: small;"><span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-weight: normal;">Barbara</span></span></span></li>
</ul>
</h3>
<div style="text-align: justify;">
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-88567507197932630542018-09-09T20:37:00.004-04:002018-09-09T20:37:49.407-04:00Road Crew Event - Shadow Under Devil's Reef, Part 1<div style="text-align: justify;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;"></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: arial, helvetica, sans-serif;">Damn, I love this module!</span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">Back at Gary Con, my wife Jennifer and I had the opportunity to play Jon Hook's <i><a href="http://goodman-games.com/store/product/dungeon-crawl-classics-2017-halloween-module-shadow-under-devils-reef-2/">Shadow Under Devil's Reef</a></i> with the incredible Judge Jeff Goad. The other worldly creepiness of this adventure was so, so good, and I knew that I wanted to run it for my own group at some point. While I never felt rushed during Judge Jeff's four hour event, I knew that there was a lot more to the adventure that you couldn't explore in a short convention setting. Fortunately I had a group that was looking for yet another challenge: our monthly DCC Road Crew Group!</span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">I remember how nervous I was back in June about moving back to the Philly area. Would I be able to continue running Road Crew events, or would I only be able to play online games? How lucky we are to have found the Games Keep, and such terrific players! Our open table now includes seven players, and we're four sessions into something that has transformed from a one-shot into a full-fledged campaign.</span></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Prior Sessions</b></span><br />
<br />
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/06/free-rpg-day-2018-silver-screaming-with.html">Session 1: Beyond the Silver Scream</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/07/eastern-forest-campaign-sky-ov-crimson.html">Session 2: Sky ov Crimson Flame, Part 1</a></span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/08/eastern-forest-campaign-sky-ov-crimson.html">Session 3: Sky ov Crimson Flame, Part 2</a></span></li>
</ul>
</div>
<div style="text-align: justify;">
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<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Cast of Characters</b></span></div>
<br />
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Larkin</b>, Elf, played by Shannon</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Glassblower by trade, whose magic is derived through careful use of lenses, crystals, and light. </span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Native of the Eastern Forest.</span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Owns a prized hen.</span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Seeks the Great Pumpkin as a patron</span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Turd Fergeson</b>, played by Ryan</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Faithful servant of Amon-Tor, goddess of mysteries.</span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Originally from Earth. </span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Has possession of an endless suite of one-liners to fit every occasion.</span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Marco</b>, Thief, played by Cody</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Born and raised in Black Sand Port.</span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Tried to join the Thieves Guild, but was too rebellious. </span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Learned several alien alphabets from his former Guildmaster's secret library. </span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Steve James</b>, Wizard, played by Will</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Earth native who left home, joined the French Foreign Legion, fell into the DCC Planet, and became a great wizard.</span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Father of Steve James II (evil Cult Wizard, RIP) and grandfather of Steve James III (lost teen who wanted to discover his family, RIP)</span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Specializes in all-fish magic (Ichthyomancer).</span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Tonya</b>, Warrior, played by Robert</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Badass figure skater from Earth. </span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Wields a big-ass sword, and not afraid to cut you with it. </span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Lars</b>, Dwarf, played by Rob</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Human from Earth who was transformed into a Dwarf after traveling to the DCC Planet.</span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Seeks entrance into the CCPR (Card Carrying Punk Rockers) but needs to complete three acts of legendary vandalism.</span></li>
</ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Bueno</b>, Cleric, played by Evie</span></li>
<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Gender-shifting villager from Reed who was a simple hireling trying to save some of their friends from the Crimson Flame before gaining Clerical powers. </span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Twisted worshipper of the froglike Bobugbubulz.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Extremely chaotic.</span></li>
</ul>
</ul>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Adventure Overview</b></span></div>
<div style="text-align: justify;">
<br />
<span style="font-family: "arial" , "helvetica" , sans-serif;">The party left the village of Reed for the biggest little city on the eastern coast: Black Sand Port. After spending a few weeks resting up at Steve James' favorite inn and tavern, the Sleeping Salmon, the team awoke to terrible news. The Golden Sun, a diplomatic vessel from far away Fu-Lamia, had run aground on the cursed Devil's Reef just off of Devil's Horn Island. The ship had been carrying Princess Kaeko, daughter of Lord Takkeh-Luum, and betrothed to a member of Black Sand Port's most wealthy Merchant Lords. With storms on the horizon, no sane search party could leave until the following morning.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Fortunately for the princess, our brave adventurers are not a sane search party!</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Steve James had a friend (the Shrimpmistress) with a ship (the Jumbo Shrimp) who could take the party to Devil's Horn Island. Marco forged a document from the city's Burgomaster granting passage, which was easily accepted by Captain Shrimpmistress. </span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">The party "knew" some interesting rumors about the Devil's Horn and Fu-Lamia:</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<br />
<ul>
<li><span style="font-family: arial, helvetica, sans-serif;"><i>Sirens live on the island, and the sirens try to cause ships to crash upon the Devil's Reef.</i></span></li>
<li><span style="font-family: arial, helvetica, sans-serif;"><i>Fu-Lamian soldiers wield soul stealing magic curved swords.</i></span></li>
<li><span style="font-family: arial, helvetica, sans-serif;"><i>Devil's Horn island is completely inhospitable and craggy, and nothing lives there (hmm... doesn't mesh with the Sirens, right?)</i></span></li>
<li><span style="font-family: arial, helvetica, sans-serif;"><i>Lord Takkeh-Luum is a vampire who has lived over a thousand years. </i></span></li>
<li><span style="font-family: arial, helvetica, sans-serif;"><i>Fu-Lamians eat the children of their enemies. </i></span></li>
</ul>
<br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">After outfitting themselves for the excursion, Lars and Steve James needed just a few more items (most notably chum) before leaving port. The pair encountered a couple of tough sailors who questioned why they would be leaving with dangerous weather on the horizon. Steve James tried blasting the two with a sleep spell, but misfired and went into a coma. But Lars was able to produce the forged documents, which got the two out of hot water.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Once everything was prepared, the party set out to sea on the Shrimpmistress's catamaran. After several hours they came across Devil's Horn Island. Circling the rocky landmass, the adventurers found the wreck of the Golden Sun just off the northern coastline of the isle. As they approached they found five survivors floating in the water. Despite sharks in the water, the party saved three of the five Fu-Lamians. One was eaten by sharks, and another was killed when Tonya accidentally hit him too hard with a wooden life-preserver. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The party brought the Jumbo Shrimp up alongside the wreck of the Golden Dawn. Everyone except Lars and Tonya boarded the foreign craft. Marco was first aboard, and the thief started searching the forward deck. At the tip of the bow was a great, wooden, six-armed, statue of a demon-woman. Rather than looking out to the waves, the statue looked upon the deck of the ship. When Marco went to pilfer some of the goods from the dead Fu-Lamians on the deck, the statue leveled one of its arms at Marco. The thief stopped, and the rest of the party started searching the vessel.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">There was a lot of great gear on the ship. Gold, treasure, gear, weapons, and lots, lots more. But every time someone went near any of the stuff with intent on taking it, the statue moved in a threatening way. Eventually Marco touched one of the ornate boxes on the ship, and the statue had enough. It resurrected all of the dead Fu-Lamians, turning them into raging, red demon-things. The party had no chance of facing off with twelve of the nasties, so they fled the ship. Marco managed to take a few pieces of treasure, including the enchanted Demon's Claw (a magic +2 Scimitar). But other than that, the party seemed empty handed.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Until Larkin introduced her new friend Wani.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">Wani was a Psi-Spider, a telepathic creature that was bound to Princess Kaeko. Larkin discovered Wani hiding in the princess's quarters. It revealed that the princess was not on board the craft, and that she had been taken to the island. It offered to help the party, but it first it needed to feed. Marco introduced the Psi-Spider to one of the Fu-Lamians, and the creature sucked some of the poor screaming soul's intelligence away for lunch.</span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">Eventually the party made landfall on the western edge of Devil's Horn Island. They set out through the dead coral forest, but not before feeling some alien intelligence reach out to them. The weird message first affected the cleric Turn, whose eyes started to bulge out in a bizarre fish-like fashion. As the party explored the island, the message would also affect Tonya, Steve James, and Marco. </span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">Speaking of fish-eyed weirdness, during their trek across Devil's Horn Island the team came across four disgusting fish-men. Covered in scales, spines, and other bizarre aquatic features, the four were on the hunt for "something" or "someone". Quickly, Marco and Tonya hatched a plot to ambush the fish-men. Marco snuck in and backstabbed one of the fishmen, while Tonya charged in brandishing her greatsword, swung at the air, and ran right out of the fight. Fortunately for the party's thief, the rest of the group waded into combat slaying the rest of the fish-men. By the time Tonya turned around, none of the beasties remained.</span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">The next encounter on the island was a great onyx door attached to a massive coral tree. There was no handle or obvious knob on the door, just a pair of large, star shaped dials. Larkin consulted Wani, asking of the door led to the Princess. The Psi-Spider concurred that her bond with the princess was strong, and that she could sense her mistress on the other side of the door. Based on forbidden knowledge gained while studying at the thieves guild, Marco knew the runes on the dials: they depicted the stars "Celaeno" and "Polaris." But when Marco uttered the words, he was overtaken by alien knowledge, and had to struggle to keep hold of his mind. </span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">Thinking that they would need star shaped keys, the party left the door, and continued searching the island.</span><br />
<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">On the western edge of the island the party discovered a great, thirty-food tall onyx pillar. After a lot of fooling around with the pillar (and the ruby atop the pillar), the party made some very important observations:</span><br />
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<br />
<ul>
<li><span style="font-family: arial, helvetica, sans-serif;">Touching the weird structure caused a loss of intelligence and stamina, but delivered insight on how to use the alien machines on the island, including the onyx door.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">It was next to impossible to steal the giant ruby, and attempting to do so would invoke lightning bolts. One of which nearly killed Steve James.</span></li>
<li><span style="font-family: arial, helvetica, sans-serif;">No matter how hard you try to ram the obelisk, even if you are a really tough ex-figure skater named Tonya, you can't knock it over. </span></li>
</ul>
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<span style="font-family: arial, helvetica, sans-serif;"><br /></span>
<span style="font-family: arial, helvetica, sans-serif;">With the understanding of how to open the door in the coral tree, the party decided to leave the pillar alone, and rest before their next task. </span></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Quotes</b></span><br />
<br />
<span style="font-family: arial, helvetica, sans-serif;">Crap I forgot to take any!</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Open Story Points</b></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span></div>
<div>
<ul>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">What is on the other side of the great, onyx door? </span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">What kind of alien intelligence caused the party members to grow bulging, fishy eyes, and what is its ultimate goal?</span></li>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">Does Steve James actually want to become a fish? Because with all this alien stuff and his own spell corruption, the party's ichthyomancer is headed down that path. </span></li>
</ul>
<div style="text-align: justify;">
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</div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Character Crematorium </b></span></div>
<div>
<ul>
<li style="text-align: justify;"><span style="font-family: arial, helvetica, sans-serif;">None this game!</span></li>
</ul>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>What's Next?</b></span></div>
</div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span></div>
<div style="text-align: justify;">
<span style="font-family: arial, helvetica, sans-serif;">That's easy: <i>Shadow Under Devil's Reef </i>Part Deux!</span></div>
Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-50282850027535412112018-08-19T09:03:00.002-04:002018-08-19T09:03:59.715-04:00Xcrawl - Dungeonbattle Delco<br />
<div style="text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirMh3CnDNdkED3ZxIuwJ_HqDz7Lg3BOVWcD_vS8PtgAPKRvCzJKrmCdqMtG7zvYPFMIOHrDQoHfSF-ymrM9dRfmmv7uar8bxNzE7UHfqrI5uD0Q85a3xJTMvCKMVBIanXHaul4ZS-Cuz3y/s1600/IMG_0978.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirMh3CnDNdkED3ZxIuwJ_HqDz7Lg3BOVWcD_vS8PtgAPKRvCzJKrmCdqMtG7zvYPFMIOHrDQoHfSF-ymrM9dRfmmv7uar8bxNzE7UHfqrI5uD0Q85a3xJTMvCKMVBIanXHaul4ZS-Cuz3y/s400/IMG_0978.jpg" width="400" /></a></div>
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<h3>
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<h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Xcrawl in Delaware County!</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">When it comes to legendary 1980's cinema, you can't do any better than <i>The Running Man</i>. Dystopian future meets gory game show meets Arnold Schwarzenegger. Damn... it's just so good! But did you know that you can have that same feel at your gaming table? Well, if you are a <i>Dungeon Crawl Classics</i> gamer, I'm sure you know all about Brendan LaSalle's <i><a href="http://goodman-games.com/xcrawl/">Xcrawl</a>!</i></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><br /></i></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">I fell in love with the Xcrawl universe after running <i><a href="http://goodman-games.com/store/product/dungeonbattle-brooklyn-dcc-rpg-edition/">Dungeonbattle Brooklyn</a></i> as a fund-raising event for <a href="http://facebook.com/groups/lawfulgoodgaming">Lawful Good Gaming</a>. Putting on my best Richard Dawson impersonation, microphone in hand I ran my players through a invigorating evening of deadly game-show antics! Ever since, I've had the itch to run more Xcrawl, and perhaps even write my own Dungeonbattle. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Behold, it is complete.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">I really wanted to run Dungeonbattle Brooklyn for some of my friends here in the Philly area, but I thought that a 0-level funnel would be easier to start them into the world of Dungeon Crawl Classics. But there aren't any 0-level funnels for Xcrawl on the market. I needed to make one. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">So let's do this.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
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<h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;">My Favorite Dystopia</span></h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">I should note that I tend to inject a ton of pop culture into my games. Well, I'm not stopping with this adventure! Granted, feel free to run this using the standard setting out of <i>Maximum Xcrawl</i>, but if you want to run this adventure MY WAY, here's some fun tidbits to add:</span><br />
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<br />
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The game takes place 1d3 years from <u>now</u>. So right now its 2018, which means the adventure takes place between 2019-2021. Just roll. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Whatever year you roll, whatever outlandish newfangled technology you think is going to exist by then (iPhone XV, Gluten Eradication Rays, Universal Healthcare), go ahead and give it a 1980's spin. I mean, its the future, but just a future that would've been imagined in 1988. Go watch <i>Total Recall </i>if you need some help. Or <i>Road House. </i></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Replace Emperor Reagan with Emperor Drumpf. I mean... it's pretty much the way things are headed, right? </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">80% of the backstories of the following movies/TV shows have actually happened:</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Bright</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Blade Runner</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Best of the Best 2</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Robocop</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Escape from</span><span style="font-family: "arial" , "helvetica" , sans-serif;"> New York/Escape from LA (but with 300% more demihumans in LA)</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Dirty Dancing</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Snowpierer (no need to have all the snow, but maybe just the train?)</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">SeaQuest DSV</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Red Dawn (but with Orcs or something)</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The Fast and the Furious</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Whatever else you want to add</span></li>
</ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Players who show up to the table eating food that is clearly from Wawa gain 1d3 points of Luck. </span></li>
</ul>
<h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></h3>
<h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Dungeonbattle Delco</span></h3>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Dungeonbattle Delco is a zero-level or first level adventure set in the Xcrawl universe. For those unfamiliar with the term, "Delco" is short for Delaware County, located just southwest of Philadelphia. It just so happens that this is where our family moved a couple of months back, and we are acclimating to the area and learning all the lingo (and the accent!). What better way to fulling immerse ourselves in the region than by setting our next adventure right here! </span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;">To make this Dungeonbattle a fully Philly experience, I decided to throw in a ton of local references. Feel free to use what I've got here, or toss in some of your own favorite hometown features. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Dungeonbattle Delco, also known as the "<b>First Annual Wawa Classic Hoagie Classic</b>", is a Division IV, non-lethal event that takes place in the brand new <b>Xcrawl Semi-Pro Event Center (XSPEC)</b> in the Springfield Mall next to the Target. DJ (Dungeon Judge) Pat Fiorino, a prominent Philly native and popular restaurateur, opened the Dungeonbattle Delco recently as both a sporting complex and dinner theater. Kind of like a Medieval Times, but with much more violence. DJ Pat dreams of running Division III, full-lethal events at the Springfield Mall, but for the time being he's only sanctioned to run amateur, college, and semi-pro level Xcrawl events. </span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;">The Xcrawl complex has done well over the last few months, and DJ Pat saw an opportunity to really kick the experience up a notch with outside corporate sponsorship. <a href="https://www.wawa.com/">Wawa</a>, </span><span style="font-family: "arial" , "helvetica" , sans-serif;">and to a much lesser extent </span><a href="https://www.scottkiaspringfield.com/" style="font-family: arial, helvetica, sans-serif;">Scott Kia of Springfield</a><span style="font-family: "arial" , "helvetica" , sans-serif;">, have all teamed up with DJ Pat to make the First Annual Wawa Classic Hoagie Classic the best Division IV non-lethal event ever. </span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;">If all goes well, perhaps the Second Annual Wawa Classic Hoagie Classic will be full-lethal!</span></div>
<h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></h3>
<h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Characters</span></h3>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Fair warning: I'm going a little crazy with what I'll be allowing in this Xcrawl campaign. I wanted to use not only the core DCC classes, but also the Mutant and Manimal from <i>Mutant Crawl Classics</i> and the Athlete form the <i>Goodman Games Gen Con 2016 Program Guide</i>. </span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;">All characters roll for both occupation and race. </span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Philly Occupation List</b></span></div>
<div>
<style type="text/css"><!--td {border: 1px solid #ccc;}br {mso-data-placement:same-cell;}--></style><br />
<table border="1" cellpadding="0" cellspacing="0" dir="ltr" style="border-collapse: collapse; border: none; font-family: arial,sans,sans-serif; font-size: 10pt; table-layout: fixed; width: 0px;" xmlns="http://www.w3.org/1999/xhtml"><colgroup><col width="100"></col><col width="245"></col></colgroup><tbody>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Roll 1d30"}" style="font-weight: bold; overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">Roll 1d30</td><td data-sheets-value="{"1":2,"2":"Occupation"}" style="font-weight: bold; overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Occupation</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":1}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">1</td><td data-sheets-value="{"1":2,"2":"Wawa Clerk"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Possessed by the Ghost of Ben Franklin</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":2}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">2</td><td data-sheets-value="{"1":2,"2":"College Dropout "}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">College Dropout </td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":3}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">3</td><td data-sheets-value="{"1":2,"2":"Acme Deli Employee "}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Acme Deli Employee </td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":4}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">4</td><td data-sheets-value="{"1":2,"2":"Food Cart Cook"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Wawa Clerk</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":5}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">5</td><td data-sheets-value="{"1":2,"2":"Colonial Reenactor "}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Colonial Reenactor </td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":6}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">6</td><td data-sheets-value="{"1":2,"2":"Action News Reporter"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Action News Reporter</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":7}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">7</td><td data-sheets-value="{"1":2,"2":"SEPTA Worker"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">SEPTA Worker</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":8}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">8</td><td data-sheets-value="{"1":2,"2":"Amtrak Cop"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Amtrak Cop</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":9}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">9</td><td data-sheets-value="{"1":2,"2":"Ballroom Dancer"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Ballroom Dancer</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":10}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">10</td><td data-sheets-value="{"1":2,"2":"Bookie"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Bookie</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":11}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">11</td><td data-sheets-value="{"1":2,"2":"Mob Collector"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Mob Collector</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":12}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">12</td><td data-sheets-value="{"1":2,"2":"Museum Curator"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Museum Curator</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":13}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">13</td><td data-sheets-value="{"1":2,"2":"Full Time Sports Fan"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Full Time Sports Fan</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":14}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">14</td><td data-sheets-value="{"1":2,"2":"Cheese Steak Artist"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Cheese Steak Artist</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":15}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">15</td><td data-sheets-value="{"1":2,"2":"Roadside Pretzel Vendor"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Roadside Pretzel Vendor</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":16}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">16</td><td data-sheets-value="{"1":2,"2":"Cab Driver"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Cab Driver</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":17}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">17</td><td data-sheets-value="{"1":2,"2":"Historic Carriage Driver"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Historic Carriage Driver</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":18}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">18</td><td data-sheets-value="{"1":2,"2":"Tourist"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Tourist</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":19}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">19</td><td data-sheets-value="{"1":2,"2":"Panhandler "}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">University Professor</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":20}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">20</td><td data-sheets-value="{"1":2,"2":"Hair Stylist "}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Hair Stylist </td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":21}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">21</td><td data-sheets-value="{"1":2,"2":"Private School Brat"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Sleazy Lawyer</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":22}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">22</td><td data-sheets-value="{"1":2,"2":"Local Theater Celebrity"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Local Theater Celebrity</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":23}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">23</td><td data-sheets-value="{"1":2,"2":"Haunted Prison Guard"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Haunted Prison Guard</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":24}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">24</td><td data-sheets-value="{"1":2,"2":"Casino Host"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Casino Host</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":25}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">25</td><td data-sheets-value="{"1":2,"2":"Car Salesperson"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Car Salesperson</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":26}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">26</td><td data-sheets-value="{"1":2,"2":"Has-Been Boxer"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Has-Been Boxer</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":27}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">27</td><td data-sheets-value="{"1":2,"2":"Stereotypical Bartender"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Dive Bartender</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":28}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">28</td><td data-sheets-value="{"1":2,"2":"Swim Club Lifeguard"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Swim Club Lifeguard</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":29}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">29</td><td data-sheets-value="{"1":2,"2":"Former Eagle"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Former Eagle</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":30}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">30</td><td data-sheets-value="{"1":2,"2":"Friggin' Asshole"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Friggin' Asshole</td></tr>
</tbody></table>
</div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>PC Starting Race</b></span></div>
<div>
<style type="text/css"><!--td {border: 1px solid #ccc;}br {mso-data-placement:same-cell;}--></style><br />
<table border="1" cellpadding="0" cellspacing="0" dir="ltr" style="border-collapse: collapse; border: none; font-family: arial,sans,sans-serif; font-size: 10pt; table-layout: fixed; width: 0px;" xmlns="http://www.w3.org/1999/xhtml"><colgroup><col width="100"></col><col width="105"></col><col width="220"></col></colgroup><tbody>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Roll 2d6"}" style="font-weight: bold; overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">Roll 2d6</td><td data-sheets-value="{"1":2,"2":"Race"}" style="font-weight: bold; overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Race</td><td data-sheets-value="{"1":2,"2":"Classes Allowed"}" style="font-weight: bold; overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Classes Allowed</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":2}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">2</td><td data-sheets-value="{"1":2,"2":"Manimal"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Manimal</td><td data-sheets-value="{"1":2,"2":"As per Mutant Crawl Classics"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">As per Mutant Crawl Classics</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":3}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">3</td><td data-sheets-value="{"1":2,"2":"Manimal"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Manimal</td><td data-sheets-value="{"1":2,"2":"As per Mutant Crawl Classics"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">As per Mutant Crawl Classics</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":4}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">4</td><td data-sheets-value="{"1":2,"2":"Halfling"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Halfling</td><td data-sheets-value="{"1":2,"2":"As per DCC Corebook or Crawl!"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">As per DCC Corebook or Crawl!</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":5}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">5</td><td data-sheets-value="{"1":2,"2":"Dwarf"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Dwarf</td><td data-sheets-value="{"1":2,"2":"Athlete, Cleric, Thief, Warrior, Wizard"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Athlete, Cleric, Ranger, Thief, Warrior, Wizard</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":6}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">6</td><td data-sheets-value="{"1":2,"2":"Human"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Human</td><td data-sheets-value="{"1":2,"2":"Athlete, Cleric, Thief, Warrior, Wizard"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Athlete, Cleric, Ranger, Thief, Warrior, Wizard</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":7}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">7</td><td data-sheets-value="{"1":2,"2":"Human"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Human</td><td data-sheets-value="{"1":2,"2":"Athlete, Cleric, Thief, Warrior, Wizard"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Athlete, Cleric, Ranger, Thief, Warrior, Wizard</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":8}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">8</td><td data-sheets-value="{"1":2,"2":"Human"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Human</td><td data-sheets-value="{"1":2,"2":"Athlete, Cleric, Thief, Warrior, Wizard"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Athlete, Cleric, Ranger, Thief, Warrior, Wizard</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":9}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">9</td><td data-sheets-value="{"1":2,"2":"Elf"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Elf</td><td data-sheets-value="{"1":2,"2":"As per DCC Corebook or Crawl!"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">As per DCC Corebook or Crawl!</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":10}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">10</td><td data-sheets-value="{"1":2,"2":"Orc"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Orc</td><td data-sheets-value="{"1":2,"2":"As per Crawl! 5"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">As per Crawl! 5</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":11}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">11</td><td data-sheets-value="{"1":2,"2":"Mutant"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Mutant</td><td data-sheets-value="{"1":2,"2":"As per Mutant Crawl Classics"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">As per Mutant Crawl Classics</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":3,"3":12}" style="overflow: hidden; padding: 2px 3px 2px 3px; text-align: center; vertical-align: bottom;">12</td><td data-sheets-value="{"1":2,"2":"Mutant"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">Mutant</td><td data-sheets-value="{"1":2,"2":"As per Mutant Crawl Classics"}" style="overflow: hidden; padding: 2px 3px 2px 3px; vertical-align: bottom;">As per Mutant Crawl Classics</td></tr>
</tbody></table>
</div>
<div>
<br /></div>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>PC Classes</b></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><br /></b></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"></span><br />
<table border="1" cellpadding="0" cellspacing="0" dir="ltr" style="border-collapse: collapse; border: none; color: black; font-family: arial, sans, sans-serif; font-size: 10pt; table-layout: fixed; width: 0px;" xmlns="http://www.w3.org/1999/xhtml"><colgroup><col width="129"></col><col width="246"></col></colgroup><tbody>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Class"}" style="border: 1px solid rgb(204, 204, 204); font-weight: bold; overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Class</td><td data-sheets-value="{"1":2,"2":"Source"}" style="border: 1px solid rgb(204, 204, 204); font-weight: bold; overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Source</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Athlete"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Athlete</td><td data-sheets-value="{"1":2,"2":"Goodman Games Program Guide 2015"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Goodman Games Program Guide 2015</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Cleric"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Cleric</td><td data-sheets-value="{"1":2,"2":"DCC Rulebook"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">DCC Rulebook</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Dwarf"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Dwarf</td><td data-sheets-value="{"1":2,"2":"DCC Rulebook"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">DCC Rulebook</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Dwarven Priest"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Dwarven Priest</td><td data-sheets-value="{"1":2,"2":"Crawl! No. 10"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Crawl! No. 10</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Elf "}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Elf </td><td data-sheets-value="{"1":2,"2":"DCC Rulebook"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">DCC Rulebook</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Elf Rogue"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Elf Rogue</td><td data-sheets-value="{"1":2,"2":"Crawl! No. 10"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Crawl! No. 10</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Halfling Champion"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Halfling Champion</td><td data-sheets-value="{"1":2,"2":"Crawl! No. 10"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Crawl! No. 10</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Halfling Burglar "}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Halfling Burglar </td><td data-sheets-value="{"1":2,"2":"Crawl! No. 10"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Crawl! No. 10</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Manimal"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Manimal</td><td data-sheets-value="{"1":2,"2":"MCC Rulebook"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">MCC Rulebook</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Mutant"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Mutant</td><td data-sheets-value="{"1":2,"2":"MCC Rulebook"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">MCC Rulebook</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Orc"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Orc</td><td data-sheets-value="{"1":2,"2":"Crawl! No. 5"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Crawl! No. 5</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Ranger"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Ranger</td><td data-sheets-value="{"1":2,"2":"Crawl! No. 6"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Crawl! No. 6</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Thief"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Thief</td><td data-sheets-value="{"1":2,"2":"DCC Rulebook"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">DCC Rulebook</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Warrior"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Warrior</td><td data-sheets-value="{"1":2,"2":"DCC Rulebook"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">DCC Rulebook</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Wizard"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">Wizard</td><td data-sheets-value="{"1":2,"2":"DCC Rulebook"}" style="border: 1px solid rgb(204, 204, 204); overflow: hidden; padding: 2px 3px; vertical-align: bottom;">DCC Rulebook</td></tr>
</tbody></table>
</div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"></span><br />
<i><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></i>
<b style="font-family: arial, helvetica, sans-serif;">PC Actors</b><br />
<b style="font-family: arial, helvetica, sans-serif;"><br /></b>
<span style="font-family: "arial" , "helvetica" , sans-serif;">As per the original Xcrawl rules, every player should choose an actor or actress to play their character in the game. Should the player choose a famous actor from the Philadelphia area, they get +1 Luck. Should they pick Bradley Cooper they get +2 Luck. </span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Don't tell the players about this until after they've all selected their characters. Also, it only counts before anyone knows the rules. But if someone thinks that they can game the system, and finds out about this prior to the adventure (spoiler alert not given), they get -1 Luck. -1d7 Luck if they try to pick Sylvester Stallone hoping to game the system. Stallone may have been Rocky, but he's from New York. </span><br />
<i><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></i>
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<h3>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Dungeonbattle Rules</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">DJ Pat and the sponsors for the Springfield Mall XSPEC event have collaborated in coming up with fun and exciting rules for this event, even if there would be no "planned" lethality. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Division IV Non-Lethal: </b>This event is a non-lethal, semi-pro/amateur event. Weapons are limited, and killing blows are not condoned. Should a PC, NPC, or intelligent monster be reduced to 0 hitpoints, a medic will appear from a No-Go door and make an attempt to administer first aid in the form of a healing potion. In addition, only the following weapons are sanctioned:</span><br />
<br />
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Blackjack </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Club</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Nerf Bow (Like a short bow, but Nerf. Seriously, it does no damage. In the hands of a warrior or dwarf with a deed die, or on a critical, it could come in handy)</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Sling</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Staff</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Unarmed</span></li>
</ul>
<div>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;">It should be noted that the event is nonlethal for both PC's and NPC's, and that includes any Kobolds. Killing of anyone will involve in immediate disqualification. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Splash Zones: </b>DJ Pat's event maximizes the use of water elements called "Splash Zones." Should a PC find themselves submerged in a splash zone they have a 1 round to remove themselves (typically a DC 10 Strength check to climb out) or they will be disqualified. Zero level characters are out of the event. 1st level characters can return to the next area so long as the team makes it through.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Commercial Breaks: </b></span><span style="font-family: arial, helvetica, sans-serif;">For my event, I prepared a list of great commercials to show on YouTube. I was inspired by Judge Michael Bolam's use of a commercial break at Gen Con. If you want to use my commercials, <a href="https://www.youtube.com/playlist?list=PLZyk_nT6NN56M51WfEgxn-jYe67s7PX8f">here you go.</a> Just follow that link and enjoy! For best effect, run 3 commercials after each Area.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>[DJ's Fun Fact: Wanna make this event more lethal? Like Division III? Just go and electrify those pools of water! DC 15 Fortitude Save or take 3d6 Stamina damage? How does that sound?]</i></span></div>
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<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Sorry, this is as good as I get with mapping.</span></td></tr>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Area 1: Kobold Alley </span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">After field reporter Katie Lynn interviews the PC's in the green room, its time to get started. The adventurers walk into a 100' by 50' arena, surrounded by spectators eating their dinners. That's right, it's dinner theater time! A miniature castle is situated on the far end of the chamber. This opening scene separates the heroes and monsters from the spectators by just a thin net. Fortunately, there's not much danger ahead, but a lot of opportunities to test some basic skills.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Before the scene, DJ Pat accounts the PC's, and thanks the Media, PA based Media DelKobold Club for creating this very first challenge. He also reminds everyone that this is a non-lethal event, and that goes for the DelKobolds as well. </span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">A small troupe of DelKobolds defend the miniature castle on the far end of the room. Unlike typical Kobolds, DelKobolds are shorter, feistier, and capable of hurling vicious insults. They specialize in guilt trips. </span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>DelKobold:</b> Init +2; Atk club (+0 melee, 1d4 dmg) or sling (+1 ranged, 1d4 dmg); AC 12; HD 1d4; MV 20; Act 1d20; SP infravision 100'; SV Fort -2; Ref +1; Will -2; AL N.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>DelKobold Boss:</b> As DelKobold, but with 3d4 HP.</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">8 DelKobolds guard the castle, with a DelKobold Boss at the very top armed with a sling. The b</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">There are 3 tiers to the castle, each approximately 5' high. So the top is only 15' off the ground. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">A buzzer is at the top, guarded by the boss. On the second tier are 4 of the DelKobolds armed with clubs. On the third tier (closest to the ground, are another 4 DelKobolds.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The PC's start unarmed, and unarmored.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The goal of the room is to make it to the top of the castle, and hit a buzzer. This opens a door in the side of Kobold Alley, to break room and another pair of doors, one to Area 2, the other to Area 3.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">In the break area, the PC's can select a club, staff, or Nerf Bow if they haven't grabbed one already. They also get a Wawa iced latte that heals 2d5 HP when they drink it. </span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Area 2: Hang the Soul (by Scott Kia in Springfield)</span></span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Much like the famous TV show <i>Climbing for Dollars</i>, Hang the Soul requires a great bit of hanging... and climbing. It also features really angry bats! The room is a 50' wide, circular chamber, with a pit of wooder (water) at the bottom. A small ramp leads the PC's to a series of 10 ropes. At the top of the 40' high chamber there is an Xcrawl Edition Kia Soul hanging from the ceiling. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The goal of the Area is to climb up the ropes and get into the car, turning the ignition. The first to succeed wins the car.</span></div>
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<li>This sounds easier than it is. To get to the car requires 2 DC 5 climbing checks up the rope. Failure means falling into the water below, which could be a disqualification (although getting out of the water is pretty easy, given that the ropes are dangling above, only a DC 5). </li>
<li>Once a PC reaches the Kia Soul, a whole mess of endorsement covered bats fly out from above the vehicle, harassing the PC's. Treat as a <b>Bat Swarm</b> from the DCC rulebook, page 396.</li>
<li>First person to startle the bats needs to make a DC 12 Will save. </li>
<li>Attacking the bat swarm is hard while climbing ropes. -1d to any attacks with one handed melee weapons. Using a two handed weapon is next to impossible (-3d). </li>
<li>Once in the car, the PC's need to find the key fob. They can look in any area of the car that they want, each search requiring an action. Keep things in initiative order.</li>
<li>The key fob is located behind the left passenger seat, taped to the upholstery. </li>
<li>After 2 rounds of searching, the car will immediately drop into the water below, and will start flooding with water. </li>
<li>Note: There could be random sweet swag at the bottom of the water. </li>
<li>The PC's will need to act quickly. After another 2 rounds the car is flooded, and the players are at risk of drowning! </li>
<li>Fortunately there are scuba diving dolphin manimals who can assist before anyone dies, but being saved by scuba dolphins means disqualification). </li>
<li>First PC to turn the ignition wins the car! </li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Area 3: Cross the Crick </span></span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;">The PC's face a chasm with a great, bubbling river running down the middle. Immediately across the chasm, the PC's see another door. Unfortunately the gap is over 30' away. There are several raised platforms in the room as well, each holding wonderful prizes! Unfortunately, a great mutated calamari slime lurks in the river, and it is quite irate. </span></span></div>
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<li>First let's talk about the two raised platforms. Each is 20' high, greased with olive oil, and very hard to climb (DC 20 without some kind of assistance). The check is required for both the climb up and the climb down, and falling is a serious risk.</li>
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<li>The northern platform has a front loading washer/dryer combo from Best Buy.</li>
<li>The southern platform has a six-pack of Wawa brand Healing Seltzers (1d6 HP).</li>
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<li>The doorway leading out of the chamber is also raised, but not greased. It's just a DC 10 to climb up.</li>
<li>The river is quick moving, but situated in the center is the great calamari slime. Anyone entering the 10' river will be attacked by the slime's tentacles automatically. Battling the slime is difficult, but possible. Crossing the river without attacking the slime would be easiest, but requires some kind of teamwork.</li>
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<li><b>Calamari Slime: </b>Init +0; Atk tentacle +3 melee (1d3 damage); AC 15 in the water, 5 out of the water; HD 5d8; MV 30' in the water 5' out of the water; Act 5d20; SP slime has a Strength of 18 (+3) and will try to drag PC's into the water. As per the Dungeonbattle rules, the victim has 1 round to get out of the water. SV Ref -1; Fort +3; Will +0 AL N</li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Area 4: Pick a Prize by Wawa</span></span></span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Just a really nice place to take a quick break and win some fabulous prizes! Katie Lynn shows up and interviews each of the PC's to see how they are enjoying the events so far. Also, they are asked if they want to say hello to anyone back home on the AVS (arcane video screen). Once the pleasantries are done, there is a word from the sponsor, and then the PC's get to choose to open one door each (or opt not to). </span></span></span></div>
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<li>Door #1: a hot Wawa chicken sandwich, served by an irate Wawa clerk who wanted to be on the show. Her name's Tina. When the character tries to take the sandwich, she punches him in the face (Atk +2, she's strong! 1d3 damage). She's kicked out of the show, but the damage remains. The sandwich grants 1d5 hit points.</li>
<li>Door #2: $500 in cash!</li>
<li>Door #3: Trap! The door doesn't open easily, but when the PC tries to pull a second time (or mess with the door) it falls on top of them. DC 12 Reflex Save or get crushed for 1d4 damage. While the door is on top of the PC, Katie Lynn stands on top of the door (another 1d2 damage) and does a word from a sponsor of choice (let one of the players pick... heck, let them do the commercial if they want!)</li>
<li>Door #4: $500 of free play at Harrah's Casino Philadelphia in Chester. </li>
<li>Door #5: Trap! It looks like a gift wrapped box from Hot Topic, but when the PC tries to open it, they find that it's an explosive filled with thumbtacks! DC 10 Reflex save, or everyone behind the door (Katie Lynn is not standing nearby) takes 1d3 damage. </li>
<li>Door #6: Free Wawa Coffee for a whole friggin' year!</li>
<li>Door #7: Looks like a barrel of pickles, but actually a barrel of giant rats! 2d4 Giant Rats appear, out of the DCC rulebook, page 424. </li>
<li>Door #8: A Sam's Club. Great club (2 handed) that causes 1d10 damage, but is covered in corporate logos. </li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Area 5: Sk8 Or Die</span></span></span></span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;">The next room is a big, circular, concave, ice covered surface. Kind of like one of those donation jars you see at a mall where you put a coin in the slot and it rolls down towards the center. But in the center there is only pain. On the opposite side though is a way out, to the final Area. The only way across is to skate... or die...</span></span></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;">... well not "die" as this is non-lethal, but pretty much the closest thing.</span></span></span></div>
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<li>When the PC's first get in this area they are required to take their shoes or boots off and put on ice-skates.</li>
<li>Skating to the other side of the chamber requires a trio of Agility rolls, at an easy DC of 5. Pretty simple right?</li>
<li>Failure moves the PC one step towards the center. It should be noted that a PC has only 2 failures allowed before they fall down into the middle chamber.</li>
<li>So essentially, the player gets to make as many rolls as they want, needs to get 3 successes, and can't have 3 failures. Super easy.</li>
<li>For a DC 15 check, a PC can attempt to skate straight towards the hole, and then fly up the other side. </li>
<li>Let's add skating Slushdroids. Essentially slushy covered bots that come out of the walls on skates. </li>
<ul>
<li><b>Slushdroid: </b>Init -2; Atk ice fist +0 melee (1d3) or spray slush +0 (1d4); AC 11; HD 1d8+1; MV 40' (skates); Act 1d20; SP immunte to mind-altering spells; SV Ref +1; Fort +3; Will +0 AL N</li>
</ul>
<li>One slushdroid appears for every 2 PC's on the ice. </li>
<li>PC's actively engaged in combat with a Slushdroid must make their Agility checks for skating at a DC 10 (not 5).</li>
<li>A PC that falls into the central hole is disqualified from the event or area (depending on if they are 0 or 1st level.) They simply drop into a big cushion, and are interviewed by Katie Lynn who appears.</li>
<li>Once on the other side, the PC's may realize that they still have their skates on. If they don't, don't tell them. </li>
<li>The first PC to the other side wins a free 1 week vacation in the Poconos, where they will get a hotel room with a wine glass Jacuzzi, and a private concert featuring Boyz 2 Men.</li>
<li>Remaining PC's who make it across wins $150.</li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Area 6: Lair of the Eagle</span></span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The final chamber! Here, the PC's will face off against Super Bowl LII champion and 2nd level wizard Nick Foles! The party enters through a doorway into a big square room, 60' across. On the northern end is what looks to be a cave. There are onlookers all about, watching through glass walls. This is totally right out of the Colosseum from Best of the Best 2. Most notably, there is a Gnome watching on a pedestal, standing next to DJ Pat, holding a wand. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">DJ Pat announces the final chamber as the Lair of the Eagle, and everyone starts to cheer. A four (4) pro-wrestler looking orcs (DCC rulebook, page 423) emerge from the dark cave, followed by Nick Foles! </span></div>
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Nick Foles is wearing a Philadelphia Eagles Wizard's Robe, and is clutching a staff with a football on top. </div>
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<li>Here's the deal: the floor in this chamber is partially illusion, but also partially solid, with a watery pool underneath. Rather than picking which parts of the floor ahead of time, Gnome gets an action during combat to open up 2d8 5' segements of floor each round. The Gnome always goes first.</li>
<li>You're going to want to map this out for your players, and miniatures or tokens may be helpful.</li>
<li>Oh, if the PC's still have those skates on, they roll 1d16's for everything (-1d) until they come off. That takes an action. Hard to walk in skates! If they don't specifically mention taking them off, they haven't taken them off. </li>
<li>The orcs are unarmed, and will always try to do opposed strength checks to push PC's into the watery openings, or just pin them. </li>
<li>If the PC's are 1st level, add 2 orcs and give them clubs. </li>
<li>Nick Foles is a 2nd level wizard... and all around sports hero...</li>
<ul>
<li>Str 15, Agi 16, Sta 13, Per 13, Int 12, Luck 3 (burned it all down during SBLII)</li>
<li>Atk football staff +2 melee (1d7+1 dmg) - possible prize!</li>
<li>AC 16 (Magic shield cast, for 7 total rounds, AC 12 after)</li>
<li>HD 3d4+3 (15 HP)</li>
<li>Ref +3, Fort +1, Wil +2</li>
<li>Spells Known</li>
<ul>
<li>Magic Shield (already cast)</li>
<li>Force Manipulation (go to attack spell)</li>
<li>Enlarge (will cast on orcs)</li>
<li>Animal Summoning (always an eagle)</li>
<li>Cantrip</li>
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Once Nick Foles and the rest of the orcs are either unconscious or in the water, DJ Pat announces the victory! Time for prizes!</div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Fabulous Prizes</b></span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Besides getting selected to go pro, a team of adventurers who defeat Dungeonbattle Delco gain the following awards:</span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">$1,000</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">+1 Outback Steakhouse BoomerAxe (magical +1 Handaxe, can be thrown but then returns to the PC's hand)</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Siptopia Wawand (Fires 1d7 damage ice bolts, unlimited range, unlimited charges, can be used to create ice cubes for drinks)</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Wawa Endorsement for Division III </span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">At the end of the adventure, for a special touch, have Wayne Brady show up as a celebrity to give out the prizes.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Our Playtest</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">I ran Dungeonbattle Delco as our very first role-playing event in our new apartment in Glen Mills, PA. It had been just over two months since moving in, and it was about time for us to roll some dice. We had six wonderful players, a terrific mix of folks I've played with for years, and new friends that we've just met in recent months here in the Philly area. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Our group of Xcrawlers included the following PC's:</span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Hawthorne Gold, Warrior, portrayed by Jessica Lang, played by Shannon</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Hans Carter, Manimal, portrayed by Arnold Schwarzenegger, played by Cody</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Pontius Bagbeaner, Halfling Burglar, portrayed by Danny DeVito, played by Cone</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Snow Huntsman, Manimal, portrayed by Robert De Niro, played by Randy</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Keanu Reaves, Cleric, portrayed by Keanu Reaves, played by Elizabeth</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Clark Kled, Dwarf, portrayed by Ronda Rousey, played by Andreas</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">If I had any takeaways from running the game, it was how competitive the group was during certain scenes. They really fought for that Kia Soul! </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Hats off to Judge Evie for doing an EXCELLENT job playing Katie Lynn, the field commentator for the Dungeonbattle. Her Philly accent was awesome!</span><br />
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-16272564927701347482018-08-13T23:24:00.001-04:002018-08-13T23:24:44.096-04:00Monday Night Hero Quest<div style="text-align: justify;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;">It was one of those adventures where I knew within three minutes that everything was going to end badly.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Super excited about the current <a href="https://www.kickstarter.com/projects/dwarvenforge/caverns-deep-by-dwarven-forge-handcrafted-game-ter?ref=536161&token=daa1b5e7">Dwarven Forge Kickstarter</a>, I wanted to do a little miniatures gaming with the wife and kiddos. We weren't ready for <i>Frostgrave</i>, and I'm the only one in the house who knows <i>Mordheim</i>, so we opted for the ultimate family-friendly dungeon hack. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Hero Quest!</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">It's been at least five years since we've played this game, mostly because I sold my last copy, only to regret if a few years later. So earlier this past spring I had to go on Ebay and reacquire the game from my childhood. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Unfortunately Hero Quest has a bit of a learning curve.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">You know what? for an introductory adventure, The Trial always used to kick our butts as kids. That last room with the Chaos Warrior and Gargoyle, along with a pair of Orcs, is a nightmare! But if I had to learn Hero Quest with this adventure, so would the rest of my family. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Cooper had first pick of characters and went with the Barbarian. Carrie then grabbed the Wizard, and Evie took the Elf. Mom (Jen) was left with the Dwarf. She wasn't pleased. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Things started off easily for our band of adventurers. A lone room with a single closed doorway. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Here's where we learned that things were going to go poorly. Cooper's Barbarian opened the door to the first room, saw a pair of Orcs, and kept on walking...</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">... and walking...</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">... and walking... </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">... until he found himself trapped in a room with a pair of Chaos Warriors. This didn't go well for our Barbarian friend.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">So the Barbarian died, and the team polished off the Chaos Warriors. Actually, the Wizard polished them off with a little help from her Dwarf friend. Unfortunately it cost Carrie all of her offensive spells. They kept moving forward. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Then they split up and started opening up the doors.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">ALL THE DOORS!</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The Dwarf headed east, while the Elf and Wizard went west. The Dwarf hit the jackpot, opening the door to the Gargoyle and pals. The Elf and Wizard just found more Goblins and Orcs.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Take a look at this conga line of death. After opening the door, Jen's Dwarf started running away, only to be pursued by EVERYTHING from the central room.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Here's a great shot of Carrie's Wizard opening up more doors.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">#MoreDoors</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Evie's Elf ran back to help the Dwarf after slaying a pair of Goblins, only to be beset upon by the Gargoyle an Chaos Warrior. Then the Wizard got flanked in a hallway! </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">A Dwarf with 2 Attack Dice doesn't stand a chance against a Gargoyle with 5 Defend dice. But still, Jen's Dwarf managed to cause 2 hits on the creature before falling!</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Evie's Elf was killed by the Chaos Warrior. RIP, dude!</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The game was not completely lost, however! Using one of his few remaining spells, Carrie's Wizard passed through stone and made his way back to the stairwell. At least he would live on to share the tale of his team. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I'd say they were so close... but they weren't.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Fun game. Fun evening.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Any of you still playing Hero Quest? Thinking of taking it to Gary Con this year. </span><br />
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-35110985314487859462018-08-12T21:44:00.002-04:002018-08-12T22:08:22.996-04:00Eastern Forest Campaign - Sky ov Crimson Flame - Session 2<div style="text-align: justify;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Sunday meant another Road Crew event at <b>The Games Keep</b>, in West Chester, PA, with our party finishing <i><a href="http://www.drivethrurpg.com/product/208425/Sky-ov-Crimson-Flame">Sky ov Crimson Flame</a></i> by Thorin Thompson. Pretty sure this is going to go down as one of my favorite adventures that I've ever run for Dungeon Crawl Classics. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Not even exaggerating. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I think it was the blood & flesh magic that really sealed the deal for me. So many opportunities for fun gross-out moments. Great players really helped. Especially young Will.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Keep casting those fish themed magic missiles, buddy! Steve James the Ichthyomancer will never be forgotten. Can't wait to see where this goes in future adventures within the Eastern Forest!</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">UPDATE: Okay, this is a "version 2.0" edit of this blog post. I totally forgot to mention how there was a group of D&D 5.0 folks kind of pissed off that we grabbed our table. They were like "what game are you playing?" I responded "Dungeon Crawl Classics." Kind of a dumb question, since both me and Judge Evie were wearing our hats, and pretty much everyone at the table had a corebook. Well, it was around that time that Ryan started sass talkin' the D&D players. I thought we were gonna throw down. Pretty sure I said something like "are we gonna have a dance off, bro?" Crap was tense!</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I may have also commented as to how our book was a LOT bigger than theirs. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Prior Sessions</b></span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/06/free-rpg-day-2018-silver-screaming-with.html">Session 1: Beyond the Silver Scream</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/07/eastern-forest-campaign-sky-ov-crimson.html">Session 2: Sky ov Crimson Flame, Part 1</a></span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Cast of Characters</b></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">A few quick changes to this week's lineup. First, we were joined by Cody's friend Shannon who brought a trip of 0-level characters into the Eastern Forest. Second, Evie decided to level up Bueno the Mendicant as a Chaotic Cleric of Bobugbubilz.. </span></div>
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<ul>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Turd Fergeson, Cleric of Amon-Tor, played by Ryan</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Perrin, Dwarf, played by Cody</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Steve James, Wizard, played by Will</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Tonya, Warrior, played by Robert</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Lars, Dwarf, played by Rob</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Bueno, Cleric of Bobugbubilz, played by Evie. </span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Shannon had a full deck of 0-levels:</span></div>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Twiget the Corn Farmer</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Larkin the Elven Glassblower</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Mallin the Beadle</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Adventure Overview</b></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">It's always a tough balance: take better notes during the game session so that I can have a more descriptive play report, or run the best game that I can. Honestly, I don't think I can do both, so lately I've been leaning on the latter. But even still, there were some great bright points during this session that I need to cover, and I want to make sure that I jot down enough of "what happened" so that the players can refer to this report later in the campaign.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Honestly, that's about 95% of why I write these things. Even back before I was blogging I wrote dozens and dozens of session summaries. For one campaign alone I've got well over 120 pages written, that I have no plan on ever posting. So if you find any of this kind of sloppy I apologize, but you may not be the designated primary reader. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Here we go.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Continuing form our last session, the party was in the middle of debating how they were going to ascend to the next level. To put a little "bait" up there of them, I placed all three of Shannon's 0-level characters in the room directly above an already explored balcony. The whines and moans of the poor souls lured the party to climb up and investigate.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">The room where Twiget, Larkin, and Mallin were discovered was also the lair of a terrible creation known as a Cherub Fusion. This massive, centipede-like, string of winged baby heads had already devoured three of the room's occupants while the remaining villagers listened to the agony. Tonya wasn't about to let the terrible creation eat any more villagers, and she initiated a dramatic battle that ended in sort of a stalemate. The party didn't defeat the Cherub Fusion as much as Bueno cast it away using a Word of Command. Knowing that they only had about an hour before it returned moved the party along.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">The party mimicked the Cherub Fusion's voice to lure a singing torturer to the locked door. As soon as the torturer was at the door, Tonya and Perrin burst through. The next room was full of agonizing displays. Three villagers shackled to a wall with most of the skin on their legs dangling off. Stacks of skin on a table. A pair of servants armed with knives. The torturer had been dazed by Tonya's door-destruction, but was soon cut down by the warrior as the rest of the team flooded the room. The servants didn't last long either.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">It should be noted that Bueno cast Food of the Gods during the battle, summoning a giant pile of cooked skin for everyone to eat. I don't think anyone else ate the skin. </span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Two of the shackled villagers remained alive until Bueno the Cleric tried using cheese dip as a salve on one. The remaining villager was healed by Turd Fergeson. Glenn the Miller became Turd's henchman.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">There were three ways out of the torture chamber. </span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">The first was a door to some sleeping cultists' quarters. After nearly disturbing them, Tonya tied off the handle to the door so none of them could flee.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">The second was another door, leading to a giant egg. The egg had been formed from flayed human skin, and inside was a thin membrane covering a soupy mess of developing winged baby heads. Perrin doused the egg with oil and set it ablaze. </span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Heading down the last remaining hallway, the team eventually found itself in the castle courtyard. Atop a nearby tower, a skinless witch with a villager's face sewn to her own was initiating a ritual, calling down red-blood fire from the skies above. In the center of the courtyard, eight cultists cut their own throats and fused together as a Shambling Flesh Mass.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Immediately the party split up. Steve James and Turd Fergeson hung back while Tonya, Lars, Larkin, Twiget, and Bueno went for the Shambling Flesh Mass. Realizing that the skinless witch was his Belesa, Perrin ran up the tower stairwell hoping to save the woman he loved.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">The Shambling Flesh Mass had nine fearsome attacks: eight were whipping, regenerating intestine tentacles, and one was a bite. Tonya's two-handed sword, and Lars' axe/shield combo did great work on the mass, although the latter almost fell to the beast's wicked bite. Twiget wasn't so lucky. The Shambling Flesh Mass devoured the poor Corn Farmer, turning Henson the Hen into an orphan. </span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">While Belesa continued her ritual casting, she kept an eye on the party below. The blood witch, peppered by Steve James' fishy magic missiles returned fire with her own coagulated balls of rage. Steve James was felled by one of the bloody blasts, but Bueno's healing game was on point for the battle.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Unfortunately, there was no amount of healing that could fix Perrin's broken heart. When the dwarf reached the top of the tower, he was struck down by Belesa's blood magic. The dwarf collapsed, muttering a few last words before he died. </span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Once the Shambling Flesh Mass was destroyed (Lars got the last hits), Tonya turned her attention to Belesa. The warrior lobbed a grappling hook up onto the tower, catching the witch in the shoulder. As Tonya pulled the witch against the edge of the tower, Turd Fergeson made it to the top and opened up the box containing Belesa's original face. The face flew out of the box, replacing the dead villager's face mask on the witch's head. Immediately Belesa's skin began to grow back. She regained some of her memories and was confused. Utterly confused. What had happened? Why was she hear? Why is there a grappling hook in her shoulder?"</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">At that point, just as Belesa stopped resisting, Tonya gave one final yank, pulling the woman from the top of the tower and into a forty foot fall to her demise. As she rolled over, the body of Perin slipped from the tower as well, landing right next to his lost love. </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The party took what they could, gathered up the few survivors, and headed back to Reed. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Quotes</b></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"Magical eels though." - Steve James doesn't need to cast his fish-based, Rope Work spell, but the allure of the eels is just too strong.</i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"How sticky is my cheese dip?" - Evie ponders using the congealed substance as "skin spackle" to heal one of the flayed prisoners.</i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"That's good, he almost croaked!" - Rob goes for the amphibian one-liners to describe Bueno's frog-based healing of Lars. </i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"I'm breaking up with you." - Perrin's last words, as he was shot down with hardened blood bolts by Belesa. </i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"There's always gonna be a face-off." - Ryan had a ton of these one-liners today. This one perfectly described the visage ripping theme of </i>Sky ov Crimson Flame.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Open Story Points</b></span></div>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">With Belesa the blood witch dead, what other threats lurked in the Eastern Forest?</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">What were Lars' plans for Atma-khanjr, the demonic bone dagger that the dwarf had taken from Belesa? </span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Character Crematorium </b></span></div>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Twiget, killed by the giant fleshy, intestine-tentacled mass in the center of the castle courtyard.</span></li>
<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Perrin, nailed with a hardened blood bolt, cast by his lost love Belesa, blood witch of the Eastern Forest. </span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>What's Next?</b></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">We're either going to explore more of the Eastern Forest within <i>Sky ov Crimson Flame, </i>or perhaps, <i>The One Who Watches From Below.</i></span></div>
Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-1957750529822078132018-08-12T01:28:00.001-04:002018-09-15T20:39:04.983-04:00Banished to the Purple Planet - Part Eight<h3 style="text-align: justify;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Under a Weirdling Sun</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i><a href="http://goodman-games.com/store/product/dungeon-crawl-classics-84-peril-on-the-purple-planet-box-set/">Peril on the Purple Planet</a></i> is an epic DCCRPG box set devised by <a class="g-profile" href="https://plus.google.com/105673193450594395171" target="_blank">+Harley Stroh</a>. The adventure is a hex crawl, so player characters get to explore a completely open and lush world. Characters must discover artifacts, make alliances, battle terrifying worms, and sustain the deadly sun's rays if they are to ever make their way back home.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Care to hear about this week's banishment? Read on!</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">Previous Tales of the Banished</span><br />
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/09/banished-to-purple-planet-part-one.html">Banished to the Purple Planet - Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/10/banished-to-purple-planet-part-two.html">Banished to the Purple Planet - Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/12/banished-to-purple-planet-part-three.html">Banished to the Purple Planet - Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/01/banished-to-purple-planet-part-four.html">Banished to the Purple Planet - Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/03/banished-to-purple-planet-part-five.html">Banished to the Purple Planet - Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/05/banished-to-purple-planet-part-six.html">Banished to the Purple Planet - Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2018/07/banished-to-purple-planet-part-seven.html">Banished to the Purple Planet - Part Seven</a></span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The Banished</span></h3>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Marc</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Nutbiter, Manimal </span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Andy</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Ssof Rehtaf, Cleric</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Alex</span></li>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Nicodemus, Thief</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Banished to the Purple Planet - Part Eight - The Rock Awakens, Part Two</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Day 9</b></span></div>
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<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The session begins at 11am with 10 hours of travel on their party's skiff</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Most of the team waited outside the city, with Nutbiter, Ssof, and Nicodemus starting off in the old temple. <i>[Judge's Note: we just had Marc, Andy, and Alex playing.]</i></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The party decided to investigate the murals. Both Nicodemus and Ssof attempted to fiddle with a pair of murals, but they turned to toxic, moldy dust. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Nutbiter's turns to chip away revealed secret alcove. Inside was a metal lamp.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Written on the outside of the lamp, in a truly ancient tongue, was "Brandon." </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Behold Brandon the UnGenie! Congenial and eager to please, Brandon appeared before the party, and offered two services.</span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">By rubbing the lamp the right way, Brandon appeared to grant up to 3 un-wishes. Un-wishes could cancel any actual wish.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">By blowing into the lamp, a party member could enter the lamp (only one could fit) alongside Brandon. Within the lamp the party member would find a hot tub and some food.</span></li>
</ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Brandon states that he doesn't know where he is, but that the last time he was anywhere it was in the Eastern Forest. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The party next traveled to the singing preacher, located in the northwestern quadrant of the city on a tower.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The preacher kept shouting the same phrases, and threatened the party if they tried to approach his tower. </span></li>
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><i>[Judge's Note: the GM may have sung all of the preacher's lines just like Justin Guarini's "Lil Sweet" from the Diet Doctor Pepper commercial.]</i></span></li>
</ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">As the party discussed what to do next, a trio of strekleons appeared, ready to fight. Some of the best backup came from the old preacher, who fired blowgun darts into combat, putting two of the strekleons to sleep. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">During this battle, Nicodemus realized (after 2+ years of this campaign) that he had a magic item called the Rod of Chains from the very first adventure. This was helpful in combat!</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Also during the battle, Ssof cast a lost of spells, and afterwards there was a powerful earthquake centered on him. Nicodemus and Nutbiter had to rescue their Cleric from a great crack in the world.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The party tried communicating with the old preacher on top of the tower, but speaking in obscure and cryptic song lyrics proved too challenging. It was clear that the preacher didn't want the party climbing up to the top of the tower, and he wasn't climbing down. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Next up, the party headed towards the great triangular structure with a bizarre flat platform on top. Upon approaching the building, six floating disks moved towards the party. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Noting that their movement seemed to be matched by the disks, Nicodemus went into stealth mode and sneaked into the triangular building. Inside he found a bunch of control panels, and started following some of the directions. After just a few seconds he accidentally programmed the disks outside to fire on his teammates. </span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Nutbiter went down quick, while Ssof hid inside of Brandon's lamp.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">The laser blasts from the floating disks caused a major earthquake, shaking free a lot of the old stone and dirt, and revealing a great eye above.</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">When Nicodemus came outside, he checked on his teammates, rolled Nutbiter's little body, and checked on Ssof.</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Quotes</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"Just rub it!" - Alex talking about the lamp.</i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"I've never been inside a lamp before." - Ssof.</i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"We could be 'Wish Repo Men.'" - Marc was also fascinated about the lamp.</i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"Back up and do thiefy things!" - Marc to Alex.</i></span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"I'm gonna dive, grab the lamp, and suck!" - Andy focused on that lamp!</i></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">In Memoriam </span></h3>
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<li style="text-align: justify;"><span style="font-family: "arial" , "helvetica" , sans-serif;">None this game</span></li>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Legends of the Great SCOT </span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">The Free Company successfully completed the Great <a href="http://purplesorcerer.com/omnibus.php">Sunken City Omnibus</a> Tour. Care to find out about their previous quests? Follow the links below to greatness...</span></span></div>
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<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/02/dccrpg-perils-of-sunken-city-part-one.html">Perils of the Sunken City, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/03/dccrpg-perils-of-sunken-city-part-two.html">Perils of the Sunken City, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/05/dccrpg-ooze-pits-of-jonas-gralk-part-one.html">The Ooze Pits of Jonas Gralk, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/06/dccrpg-ooze-pits-of-jonas-gralk-part-two.html">The Ooze Pits of Jonas Gralk, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/07/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/08/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Four</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/09/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Five</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/10/dccrpg-ooze-pits-of-jonas-gralk-part-six.html">The Ooze Pits of Jonas Gralk, Part Six</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2016/11/dccrpg-ooze-pits-of-jonas-gralk-part.html">The Ooze Pits of Jonas Gralk, Part Seven</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/01/dccrpg-gathering-of-marked-part-one.html">A Gathering of the Marked, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/02/dccrpg-gathering-of-marked-part-two.html">A Gathering of the Marked, Part Two</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/03/dccrpg-gathering-of-marked-part-three.html">A Gathering of the Marked, Part Three</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/04/dccrpg-return-to-slithers-end.html">Return to Slither's End</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/06/dccrpg-lair-of-mist-men-part-one.html">Lair of the Mist Men, Part One</a></span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://ilive4crits.blogspot.com/2017/07/dccrpg-lair-of-mist-men-part-two.html">Lair of the Mist Men, Part Two</a></span></li>
</ul>
</div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif;">As always, <i><b>Die Rodney</b></i>!</span></div>
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</div>
Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-82297639808779539352018-08-07T20:20:00.002-04:002018-08-07T20:39:24.935-04:00Living 4 Crits @ Gen Con 2018<div class="separator" style="clear: both; text-align: center;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Gen Con 2018 shall go down in history as our craziest, most whirlwind, most absolutely exhausting gaming endeavor of all time. I literally do not know where to start. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Maybe we should just go to the pictures... </span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Wednesday</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Not much to see here, just a friggin' massive thunderstorm that we had to drive through while crossing through Carlisle, Pennsylvania. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Our trip to Indianapolis began on Wednesday at 6:30pm, when we left our apartment in Glen Mills, PA. I had been up since 5am, and went to work until around 4:30pm. Came home, finished a quick packing, and we were on the road. It was me, Cooper, and Jen headed west, as the rest of the family was in Pittsburgh visiting their grandmother. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Thursday</span></span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">We made it all the way to Pittsburgh, picked up Carrie and Evie around 11pm, back on the road at 11:30pm. Our plan was to drive 3 hours to Columbus, but we accidentally booked the wrong hotel for the night. An hour west of Columbus we were told (at 3:30am) that we were at the wrong place, and needed to backtrack 45 minutes or so. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Screw that!</span></div>
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We made the call to keep on driving the last 2 hours to Indianapolis.</div>
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You really can't make it out in this picture, but our car was then surrounded by feral cats. No joke. There were several of the little things trying to get into our car, not letting us leave. We had to distract them with Slim Jims. Then we made for Gen Con.</div>
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By 6am we were at Home2Suites in downtown Indianapolis, and we were allowed to relax in the breakfast nook while our room was prepared. We had a choice: try to go to sleep for a little while, or jump right into Gen Con.</div>
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We opted for Gen Con.</div>
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Fortunately, we linked up immediately with two of our favorite people from Pittsburgh: Michael Bolam and Ethan Hammersmith. Damn, it was great to see them! </div>
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As soon as we finished our walk to the Indianapolis Convention Center we made our way to the Goodman Games event room. Hey look, it's Judge Joan! </div>
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There's no way we would've been able to make it to Gen Con 2018 without the help of our incredible friends over at Monte Cook Games, so we spent a lot of time helping them out over in ICC240 with all of their events. There was such an incredible energy in that room!</div>
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You know, I didn't think we'd make it to the convention center until well after noon. But we were actually able to watch the opening of the exhibitor's hall!</div>
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Even though she only had about an hour's sleep, Evie was ready to game! She was short a few players at first, but her <i>No Thank You, Evil!</i> game kicked off by noon.</div>
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We needed coffee, so me and Evie headed over to our favorite coffee spot in downtown Indianapolis: Bee Coffee!</div>
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We let Carrie sleep.</div>
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But after the sleep, me and Carrie went out into the Exhibitor's Hall and started looking at all that fine loot. Especially the art loot! </div>
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... and then we got Tacos. </div>
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Hangin' with Gary at DCCRPG after hours! </div>
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The amazingly Australian Reece Carter was our Judge for Thursday's DCC after hours event, <i>Escape From Planet Punjar. </i>In this picture, he's preparing to send us to the year 50,000 alongside Judge Tim Deschene. </div>
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Seriously, two of the best people on the planet Earth. </div>
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It should be noted that Reece is an incredible kisser. </div>
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Who let Evie into a bar for after-hours gaming? Shouldn't you be in bed?</div>
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Actually, even with next to no sleep, we were up for an entire night of this badassery!</div>
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Cooper, was less enthused, and spent a lot of time on his 2DS. But Judge Reece let him roll a few dice still. </div>
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Another of my most favoritest people: Craig McCullough is in the house!</div>
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I mentioned something about being a cat person character (was playing a Kith from the Purple Planet) and Judge Reece made me wear a cat mask. Because that's how we do during DCC After Hours. </div>
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It was at that point that all kinds of famous gamers started walking in. Here's Brendan LaSalle. Zak S. was there too. A few others as well. But none of them knew it was me...</div>
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... all they saw was a poor little kitty cat. </div>
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At least I didn't have to wear the ass-demon hat like Dylan. </div>
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<h3>
Friday</h3>
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Cooper and I kicked off Gen Con Friday doing something he wanted to do...</div>
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... video games!</div>
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He was quite fond of several of the classic console games, but one in particular caught his interest: MORTAL COMBAT! </div>
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When I went back upstairs, Judge Evie was hard at work GM'ing <i>No Thank You, Evil! </i>again in the Monte Cook Games event room. </div>
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So me and Cooper went out onto the floor, looking for great deals. Cooper found a sheep. Not a great deal, as I was worried he was going to break it, and then I'd have to pay!</div>
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When we got back to the Monte Cook Games room, I caught Jen playing with the six fingered hand from <i>Invisible Sun</i>. I still have ABSOLUTELY NO IDEA what's going on in that game, but I now think that it has to do with Wizards, some guy named Vance, and a crap-ton of hallucinogenic drugs. </div>
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All of which were stretch goals in the original Kickstarter I think.</div>
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Hey look kids, it's Judge Marc from Glowburn running <i>Cypher System</i>. </div>
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After her GM'ing duties were over at the Monte Cook Games booth I was able to get Evie into the DCC Tournament with a table full of great guys, and the deadly but super sweet Judge Tim Deschene as game master.</div>
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Sadly it was a TPK, but Evie had a wonderful time!<br />
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Turns out that there was a TPK on Tim's beard this week as well... he carved that majestic fur-mask off not long before I wrote this blog.<br />
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Boo!</div>
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By Sezrekan's Corpse, it's the incredible Harley Stroh! </div>
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It was about this time that Dwarven Forge obsession kicked in. </div>
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Cooper and Evie spent about a half hour building stuff at the booth... and the DF crew were TOTALLY COOL with it. This may have helped seal the deal that we needed some of that sweet, sweet, <i>Caverns Deep</i> swag. </div>
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So there was this moment when just me and Judge Evie were at the Dwarven Forge booth and a bunch of famous gamers were there. Joe Manganiello, Satine Phoenix, a few others. But Evie was absolutely starstruck by one of her GM idols: Stefan Pokorny. </div>
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Later in the day, Evie wanted to get a picture, but was worried he would say "no." </div>
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But of course he didn't! </div>
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Hey look, we're back at the DCC after hours, and this time we brought our favorite Canadian family: the Slakinskis! </div>
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Judge Evie was hard at work running <i>Escape from Planet Punjar </i>with the rest of the crew that night. DOOM!</div>
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DOOM!!!!!</div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Saturday</span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Saturday morning I agreed to take Evie and Cooper over to Lucas Oil Field where we made foam weapons together as a family.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Afterwards, the cosplay began! Carrie as Peridot, and Cooper as DanTDM.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Meanwhile I ran my first session of <i>Numenera</i> at the convention. Great table, great energy, and three newcomers to the Cypher System!</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Cooper was totally into the whole foam swordfighting scene later in the day. He would enter the tournament twice, and we have it all on camera. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">It was all fun and games, though, until I was forced to fight!</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">At least I made it to the second round of the tournament. I guess all that Aikido training helped somehow.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I had some apprehensions of running an 8pm to midnight game of <i>Numenera.</i> I thought I'd be too tired, or too quiet, or too hungry or something. But nope, I ran one of the best games of <i>Numenera</i> in my entire life! I think I'm going to talk more about it as a Vlog later this week, so we'll see. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Sunday</span></span></h3>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Sunday morning. 8:30am. Jen, Cooper, Carrie all in bed. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">But not me and Judge Evie! </span></div>
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We were the last one's out on Saturday night, staying out until 1:15am at the Embassy Suites bar with the <i>Dungeon Crawl Classics</i> crowd. But we were also the first ones up, and the first to get to the gaming. Here I'm running Evie over to see if we could get her into a DCC game with some generic tickets. </div>
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Lucky for her, Brendan LaSalle had a seat saved for her. </div>
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Best dude ever!</div>
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Then I ran over to the Monte Cook Games room and found out that the 10-noon game of <i>No Thank You, Evil!, </i>with GM Jules, was cancelled. </div>
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So sad!</div>
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More great DCC people! Judge Valerie Emerson, and DCC Rocks! Facebook Admin Jonathan Perkel...</div>
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... he does exist! </div>
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If there is ever a DCC module titled <i>"Two James' Vs. a Giant Gong"</i> this would be the cover!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhij11-mmftPHRaiuWawcSK_r_vDT5yB0dMNUBSv4C-Wl_cK2Ge5MEtZhEHVOLdz80aaVY2X-WIKnBfkkQrscMimJuB8kv-s1lSYEOuDQ2EndKl_KE42Mq4cuRwGD2iDljRGmqAGGU-cmhV/s1600/IMG_0928.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhij11-mmftPHRaiuWawcSK_r_vDT5yB0dMNUBSv4C-Wl_cK2Ge5MEtZhEHVOLdz80aaVY2X-WIKnBfkkQrscMimJuB8kv-s1lSYEOuDQ2EndKl_KE42Mq4cuRwGD2iDljRGmqAGGU-cmhV/s400/IMG_0928.jpg" width="400" /></a></div>
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More swag-shopping with Shoto Todoroki...er... I mean Carrie. </div>
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"Don't I look so emo, dad?"</div>
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Kid, I remember when Emo didn't mean anime and Hot Topic. Back in my day, all we had was <i>Dashboard Confessional, </i>and we liked it!</div>
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Best. Hat. Ever! </div>
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#CappyLives</div>
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By the end of Sunday we were starting to burnout. So we crashed in the lobby of the Omni Severin and hung out with great peoples!</div>
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All the great peoples!</div>
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On the floor!</div>
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I think I successfully passed on the tradition during this Gen Con. Here's a scene from the last game of our trip: Judge Evie running <i>Dungeon Crawl Classics</i> in the lobby with three young players. </div>
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There's so much beauty in this adventure. You may not even notice it.</div>
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Unless you know what adventure she was running, in which case you're probably crapping your pants right now.</div>
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Happy Gen Con 2018 people!</div>
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Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0tag:blogger.com,1999:blog-6723950910540236879.post-46404657499702335172018-08-02T01:49:00.000-04:002018-08-02T01:49:46.641-04:00Gen Con - Wednesday<div class="separator" style="clear: both; text-align: center;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><i>"The things we do to get to Gen Con." - Jennifer Walls</i></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Happy Thursday from the passenger seat of our family's Kia Sedona! It's 1:41 am as I write a post intended to be all about our Wednesday of Gen Con. Well, as you can see, we ain't there yet. While we typically arrive in Indianapolis on the Tuesday of what I like to call "Geek Holy Week", my last meet at work in downtown Philadelphia didn't wrap until 3:30pm Wednesday. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">From there, I had to make the hour long crawl home, where I found Jen still packing the car. It didn't take long for us to actually get on the road, but it was certainly later than I would've liked (around 6:15pm). There was a short period of time when I thought that perhaps Thor was pissed at us. As you can see from this blog's cover post, we ran into a bit of weather just west of Carlisle, Pennsylvania. Those skies did look mighty ominous for a few minutes. But we made it!</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">We grabbed Carrie and Evie in Pittsburgh at 10:30 (they were staying with their grandmother) and continued on... ever forward.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">So here we are: in the middle of nowhere Ohio. Carrie, Evie, and Cooper have all crashed in the back of the van. I'm on the verge of crashing so Jen thought I should write something. Jen seems to be okay at the wheel. She had three hours more sleep than I did, so I expect her to hold up this end of the trip.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">We plan on spending the evening in Springfield tonight (or should I say this morning), waking up bright and early (after just 4 hours sleep) and ready for a long day of off the books events.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">See you soon!</span></div>
Living 4 Critshttp://www.blogger.com/profile/05293873934161745344noreply@blogger.com0