|All the players signed our last foe|
When Great Gaming Groups Disband
I am sure there are some gaming groups who have been together for decades, but I’d reckon for most of us, we’ve changed “parties” at least a time or two as we’ve grown in our hobby. I played Dungeons & Dragons for three and a half years (2009 - 2012) with a creative, sharp-witted, tremendously outgoing group of close friends. But at the end of our epic campaign, the group split up, most of the players going their separate ways. As a thirty-something, happily married man, this was the closest to a break-up that I have ever felt.
… and be warned, this gets a little sentimental...
|My weekly game setup|
- The tiefling bard character found out that he was the son of Orcus
- The party’s shifter escaped slavery-by-vampires on a ship called the “Downeaster Alexa”, only to return and rescue all of shifter-kind as a savior.
- The goblin sorcerer character became a chronomancer (time-mage)
- Time travel became a critical element to the campaign, and the party eventually realized that a “Tome” they had been following as an in-game “guidebook” was actually written by a party member… from the future.
- Strahd von Zarovich acted as a benefactor, and friend for most of the campaign until he killed off a beloved NPC.
- When we added a new player, at level 21, we let him be the actual “Lady of Pain”, built as a Deva Ardent.
- The party at 24th level came back to Barovia and killed Strahd (challenge rating 18, if I recall) by surrounding him and pummeling him mercilessly in only a few rounds.
- The party killed the Tarrasque
- The tiefling’s drow lover became pregnant, which meant Orcus was going to be a grandpa.
- At the very end of the campaign, after introducing the Astral Sea, I threw Spelljammer stuff into the mix.
|This dragon's nickname should be "Kitchen Sink"|
The Dark Road Ahead
- I bought Shadowrun 4th Edition and ran a demo of the game, even though there was no interest in sci-fi gaming from two of the players.
- I tinkered with an Alternity-based post-apocalyptic campaign.
- After picking up Savage Worlds in May of 2012, I offered to run a Steampunk spinoff of our Ravenscape campaign, blending Deadlands into the mix, and calling it “Plane Justice”.
- I offered to return to a classic fantasy setting, like Dragonlance.
|My wife baked a special cake for our very last Ravenscape adventure|
PS… Tom, Frank, Randy, Tym, and Cone, if you do happen to read this I just want to say “thank you”. Thank you for the best campaign I’ve ever had the pleasure of running. You guys were phenomenal!