Showing posts with label Tabletop. Show all posts
Showing posts with label Tabletop. Show all posts

Wednesday, May 25, 2016

FLGS Quest 2016 - Phantom of the Attic

Phantom of the Attic's tucked away, yet awesome storefront!

First Stop


The first leg of my quest to tour Pittsburgh’s friendly local game stores (FLGS’s) took me to Phantom of the Attic in Oakland. Phantom Games was my first exposure to Pittsburgh’s tabletop gaming scene when I moved to the area in 2000. Actually, I discovered my first role-playing group by responding to a flyer posted on Phantom’s bulletin board, a group that would eventually include two of the players who still sit at my table regularly. 

If you are unfamiliar with the Pittsburgh area, the Oakland neighborhood is home to four of the city’s universities. Phantom of the Attic, on Craig Street, is sandwiched between the University of Pittsburgh and Carnegie Mellon University. Phantom Games is on one side of Craig Street, and Phantom Comics on the other and both locations are on the second floors of their respective buildings. 

As soon as you enter Phantom Games you realize you’re in for a treat, and your wallet is going to be in trouble. Every square inch of the location is wall-to-wall gaming, with no nook or cranny wasted. Dice, cards, and other gaming essentials are at the front of the store, but as you venture back you’ll find role-playing games, board games, miniatures, and war-gaming models. If you’re in the mood to play, Phantom Games keeps a pair of large tables for demos and pick-up games.

In that rare instance that you can’t find something in the store, chances are that owner Jeff Yandora can find it for you.

Me and Jeff!

A Phantom Dwells in Oakland


Jeff is a staple of Pittsburgh’s tabletop gaming scene, and has been the owner of Phantom of the Attic in Oakland since 1990. The Oakland store first opened in 1983, with subsequent locations opening in Greentree, Monroeville, and Greensburg. In 1990 the original owner decided to sell the locations to the managers of the respective stores. For Jeff, a University of Pittsburgh alumni, Phantom of the Attic in Oakland became home.

“I went to Pitt, and I just stayed here,” Jeff commented, in regards to Phantom of the Attic and the Oakland neighborhood. Since purchasing the original business, Jeff mentioned a few changes in Phantom’s location but all on Craig Street. The current location has been open since 2008. 

The relative hustle and bustle of being at the heart of a college community certainly brings Phantom of the Attic a lot of foot traffic, but Jeff notes that their location came sometimes be a detriment. 

“A problem we do have is we’re not on the first floor.” Sure enough, if you keep your eyes level and ahead, it’s easy to miss Phantom Games, located at the top of a staircase from the sidewalk. 

Even with the challenge of a second floor storefront however, Phantom Games capitalizes on its location. 

“What you can sell is dictated by your environment,” says Jeff. “We have a clientele that is diverse in their interests.” Tabletop gaming involves strategy, tactics, and above all else: imagination. Some of the brightest minds in the country regularly frequent the shops on Craig Street, and many stop in to see what Phantom Games has for sale. College students, professors, and campus administration alike all purchase games and comics from Phantom of the Attic. 

A view from the front of the store

Get 'em While They're Hot


I’ve had the pleasure of spending two afternoons at Phantom of the Attic recently, as part of Goodman Games’ Dungeon Crawl Classics World Tour. Living in a digital age, it’s wonderful to have a vibrant haven for gaming enthusiasts located in the heart of our city. Amidst all this technology, Jeff believes that 2016 is a “maddeningly brilliant time to be in the industry."

Tabletop board games are solid sellers for Phantom of the Attic, and availability from distributors can be a challenge for Jeff. 

“Which board games in particular?” I ask, in regards to the biggest sellers. 

“Whatever’s a 'hit', if we can get it,” Jeff says. “Supply's an issue."

A fantastic online review can actually make it hard for Jeff to find inventory for Phantom games, with every other retailer in the country dueling with online sellers for copies.  You wouldn't know it by looking at Jeff's inventory though.  All of the popular games from our local game club are on the shelves, and my wife picked up an expansion for Ticket to Ride while I was doing the interview.   

On the role-playing front, Dungeons & Dragons 5th Edition is Phantom’s top selling product-line, followed by Fantasy Flight Games’ Star Wars. Jeff noted that Paizo’s Pathfinder sales, while decent, have definitely dropped off since 5th Edition's release. We spoke a bit about the previous edition of Dungeons & Dragons, to which Jeff blamed some of the sales difficulty on the poor economy of the late 2000’s. 

Back in 2008, Phantom of the Attic held a special midnight release of the D&D 4th Edition Players Handbook. According to Jeff, for those first few weeks “[D&D4E] came out of the stable like a crazed nightmare!” Sales for the product line soon dry up, however, and Jeff recalls 2008 and 2009 being the bleakest years for overall sales at Phantom of the Attic.  It wasn't just discord over the new edition hurting sales.  Pittsburgh gamers were just pinching pennies during the Great Recession.
Fortunately time have changed.

Aside from Wizards and FFG, you’ll actually find a myriad of other RPG products at Phantom of the Attic, with Jeff carrying just about every other contemporary title. Savage Worlds, Fate, Numenera, Mouse Guard, 13th Age, the list is incredibly long and varied, and Phantom’s new stock is hot and fresh. There’s also a large selection of gently used products for sale, carefully sorted by rules system. 

That’s where I did my first shopping in 2000 as a broke college student!

Miniatures!

Fighting for the "Geekery Dollar"


From super hero movies to Star Wars, Phantom of the Attic is at the epicenter of a growing movement.

“There is a general swell in geek interest,” Jeff says.

Even still, like many other FLGS’s, Jeff has to deal with a lot of competition. Online retailers like Amazon.com and Barnes & Noble can undercut local game stores, offering products at impossibly low prices. Kickstarters are another source of competition, allowing gaming companies to skip distributors and retailers and deliver straight to the consumer. Even when a Kickstarter offers a retailer reward, the benefits are nebulous. 

“You need a cash flow to operate a business,” Jeff says. When Phantom of the Attic participates as a retailer in a Kickstarter campaign, Jeff’s return on investment may not come for several months or even years. “You need to stay liquid.”

You also need to stay ahead of trends, and Jeff has taken note of the rise of digital resources and PDF copies of gaming products so prevalent in Kickstarter campaigns. Through a company called Bit & Mortar, Phantom of the Attic can include, with purchase, free digital copies of many of their products, such as 13th Age and Lamentations of the Flame Princess. 

Indirectly, Jeff believes there is business pressure from other geek activities. From conventions to cosplay to services like Loot Crate, everyone is competing for Phantom clientele cash. 

“There’s more competition than ever for the geekery dollar.”


Crazy RPG selection!


Time to Play


Walking into this interview, I envisioned FLGS owners playing games nonstop, whether in the store or in their off hours. Jeff dispelled this myth.

"I don't game as much as people think I do."

Even with a store full of new and modern games, Jeff’s heart actually lies with historical war games. He still recalls his first war game, “1776”, purchased as a gift from his mother in 1976. A few years later some fellow war gamers introduced Jeff to Dungeons & Dragons. 

But even with the obvious time constraints of owning his own business, Jeff still manages to find some time to play board games and card games with friends. He admits that he is now “very super casual” when it comes to his gaming. 

“The last time I played an RPG it was ‘Villain Mission Force,’” Jeff says. Friend, game designer, and fellow Pittsburgher Scott Pyle game mastered the session, using Scott's own Super System rules set. 

Jen spending money!

Your Next Destination


Here's hoping for a lovely weekend, and if you're looking for something relaxing to do, why not stop by Oakland to visit the shops on Craig Street?  Jeff and the folks at Phantom of the Attic are ready to serve up slices of high-quality geek products. Whether you're interested in role-playing games like me, or any other manner of tabletop gaming, I'm pretty sure your experience will leave you very satisfied. 

Definitely make sure to spend some time with the incoming used books as well, as there is always a gem to be found in those stacks!


I'd like to thank Jeff Yandora and the staff at Phantom of the Attic for participating in this interview and letting me come visit the store. I appreciate Jeff's openness to participating in this project, especially since he is my guinea pig!

If you have an idea for another location for me to visit as part of the FLGS Quest 2016, please let me know!  Also, we'd love to hear your stories about other retailers in your area. 

Tuesday, May 3, 2016

FLGS Quest 2016 - The Pittsburgh Retail Scene

Phantom of the Attic Games, Oakland

When I first moved to Pittsburgh in December, 2000, I felt incredibly isolated.  Granted, my fiancee was here with me, and I was secure in a job as an accountant in a small used car dealership in Allison Park.  But for someone who defines their social life by their current role-playing game campaign, I was starting from scratch.  I immediately went on a quest to discover friendly local game stores (FLGS's, for those not "in the know"), so that I could connect with other gamers in the region.  

For all you younger gamers, you need to keep in mind that this was way before social media.  Finding a gaming group in the early 2000's could be a real challenge, especially if you didn't know anyone in the area.  Back in my day an FLGS was the only place where you could be free to talk geek for hours, and post "players wanted" fliers on staple-ridden cork boards.  This is actually how I found some of my first fellow gamers in Pittsburgh, by tearing off tiny scraps of paper and responding to an email address like I had found a lost bicycle or puppy.

If I was close to Pittsburgh I would stop by Phantom of the Attic Games in Oakland, and when I was closer to home I'd visit Bill & Walt's Hobby Shop in Greensburg.  This was back when I didn't have any kids waiting for me at home, so I could freely get lost searching through stacks of used RPG products and forgotten miniatures.  Eventually I had children, and wasn't able to frequent these stores as much.  Maybe I'd stop by a couple times per year, but only for a few minutes.  

My late twenties and early thirties were dark times indeed!

Fast forward to the present and I've found myself rediscovering some of these local treasures.  Since starting up the Norwin Game Knights in 2013, I've made it a point to go out into the community to scope out these stores, reporting back to my game-hungry club-members.  Mr. Nice Guy Games in Monroeville is my "go-to" location for Star Wars X-Wing swag, and I'm now running fairly regular Dungeon Crawl Classics RPG one-shots at Phantom of the Attic Games as part of the World Tour 2016.  

But still, I want to do to more!  

After some recent conversations with friends, I wanted to find a way to further support these establishments.  While I can't exactly frequent all of them regularly, I can still share my experiences at local FLGS's, and perhaps a few regional retailers right here on Living 4 Crits!

So consider this post the "kick-off" to FLGS Quest 2016, my attempt to write a series of blog posts showcasing as many local retailers as possible.  I plan on going out into the FLGS community to meet the owners and some of their patrons.  I'd like to learn what kinds of games these stores commonly promote, as well as those that they'd love to promote more.  Also, since I am an RPG enthusiast, I'd want to get a feel as to their feedback on the current RPG scene in 2016.  

With that in mind, I'm going to need some help.  If you are a gamer in Pennsylvania, Ohio, or West Virginia, please consider sending me the following information:

  • The name, website, and social media page for your favorite Friendly Local Game Store (if you yourself are an owner, please give me your contact information!)
  • The games you purchase from this store.
  • The games you play at this store.
  • Anything else that you'd like to say regarding your favorite FLGS.

You can post the information as comment to this blog, or email me at norwingameknights (at) gmail (dot) com.  

I'm really looking forward to this journey, and hope you can be a part of the experience!




Monday, May 2, 2016

International Tabletop Day 2016 with the Norwin Game Knights



On Saturday April 30th, just a short drive east from Pittsburgh, the Norwin Game Knights met at the Penn's Woods Civic Association to celebrate International Tabletop Day.  For eight straight hours our group of local gamers played all kinds of games, from Life and Monopoly to Dungeon Crawl Classics and Savage Worlds.  This would be our club's third event, held at our largest venue.  While we didn't quite max out the space, we're definitely growing!  

There were so many incredible pictures from the day, but I thought I'd share some of my favorites...

Carrie, ready to go!


Miles of epic gaming options!


I started off easy with some Exploding Kittens


Our DCCRPG setup


Me handing out 0-level characters for Grimtooth's Museum of Death


Mandatory James & Melinda DCCelfie!


King of Tokyo!

Mike running DCCRPG - Nebin Pendlebrook's Perilous Pantry
Aidan running a WondLa inspired Cypher System adventure

Craig running Savage Worlds: Accursed

Craig's son won No Thank You, Evil in the raffle


Ray, Jennifer, and James planning for next year already!?!




Monday, April 18, 2016

Celebrate International Tabletop Day 2016 with the Norwin Game Knights




What are you doing on April 30th?

If you are in the Pittsburgh area, you need to come meet up with the Norwin Game Knights as we gather together to celebrate...

International Tabletop Day 2016!


The Norwin Game Knights are proud to be hosting International Tabletop Day 2016 at the Penn's Woods Civic Association Building in North Huntingdon, Pennsylvania on Saturday, April 30th from 10am to 6pm.  We're only 20 minutes east of downtown Pittsburgh, and we've got players coming in from as far away as Canada and Delaware so far!

This will be our group's third celebration of this terrific, annual event, and we're very excited to spend eight hours doing what we do best:  playing, learning, and teaching great games!

The Penn's Woods Civic Association main building can hold up to 300 gamers, and we want to fill all those seats.  

That's where you come in!  

I know a lot of my friends and followers on Facebook, G+, and Twitter are here for my role-playing game blogging, and folks, we've got some great RPG'ing planned.  In past years there have been one or two game masters, but this year we've managed to either wrangle nearly ten!  

If you show up to role-play, expect to find one of the following games:

Numenera (GM's Andrew Lyon & James Walls)
Cypher System (GM's Aidan Slakinski & Ray Slakinski)
No Thank You, Evil (GM Evelyn Walls)
Dungeon Crawl Classics (GM's Michael Bolam & Evan Blenko)
Metamorphosis Alpha (GM Michael Bolam)
Basic Fantasy RPG (GM Matthew Schuilenburg)
Savage Worlds (GM Craig McCullough)
Dungeons & Dragons 5th Edition (DM Aidan Slakinski)

Most of the games will be family friendly, ages 10+.  No Thank You, Evil will be ages 5+.  


Prepare Thyself


For more information about our event, or the Norwin Game Knights in general you can follow these links:


Or if you are not on Facebook, feel free to email us at norwingameknights (at) gmail (dot) com!




Tuesday, November 3, 2015

Tabletop Gaming in the Magic Kingdom


A Walls Family Disney "Game-cation"


Our family is obsessed with all things Disney.  

The characters, the television shows, the movies, the games, the art, no matter how much "ear-marked" goodness we consume we still crave more!  We are also incredibly fortunate in that we can make the trip down to Walt Disney World every eighteen months or so.  My wife Jennifer and I first vacationed in Disney World as a family in 2007, and have watched our three children grow in the Disney parks.  Note my reluctance to use the exact phrase "grow up", as it is our hope that our children never lose that delightful spark of childlike imagination.

While a vacation in Disney World is exciting and wonderful, it is also physically demanding.  If you've never been there, imagine spending six to seven days in four theme parks, surrounded by thousands of fellow vacationing parents and children, eating way too much food, while walking seven to ten miles each day.  

Yes, for us, this is paradise!  

This is an actual photo from our trip… look at that sky!

Over the years we've created many unique memories in the parks, so for 2015 we wanted to take our visit to the next level…

… and yes, that is an intentional gaming reference!

As well as being extreme Disney-fanatics, we are also a family of devoted and intense gamers.  Whenever we travel, our family packs an extensive collection of handheld devices (tablets, Nintendo DS's), card games, board games, dice, and tabletop roleplaying game books.  You just never know when a good game will break out!

In 2014 we brought our Numenera core book to Orlando and played two tabletop role-playing sessions in Disney's Art of Animation Resort.  One of these games took place in our hotel room while the other smack dab in the middle of the resort food court.  Following a very successful game, I knew that the only way to "up the ante" in 2015 would be to run a tabletop RPG in an actual Disney park.  

More on that later… 

A proud geek-parent moment captured on film

X-Winging at Saratoga Springs


Knowing that we had nothing planned for our first night in Disney World, I wanted to prepare our family for a week of awesomeness by gaming in public at our resort.  This year we stayed at Disney's Saratoga Springs Resort and Spa, a peaceful property that emulates the feel of an upstate New York country retreat.

After arriving at our hotel, my daughters and I scouted out potential places to sit down and play a tabletop game.  There were a few tables in the main lobby, as well as at Artist's Palate, the resort's casual dining area.  But neither of these felt right.  

We ended up choosing a very comfortable table right outside of a small bar attached to the resort's table service restaurant.  The room featured a pool table and a TV, and several other guests were watching some kind of sportsball.  

I don't know which one… I don't do sports'ing.  

After unpacking, we went through the games we brought to find just the right one to play.  While Love Letter and Fairy Tale Gloom would seem appropriate given the magical fantasy world of Disney, my daughter Evie wanted to explore a different kind of Disney fantasy…

… the kind that only exists in a galaxy far, far away!



Along with our card games, we had packed the new Fantasy Flight Games X-Wing Miniatures Game starter set, featuring ships from The Force Awakens.  Before leaving Pittsburgh I also purchased a pair of new fighters, the Z-95 Headhunter and the Kirhaxz Fighter just for this occasion.  



Carrie and I chose the Resistance fighters (X-Wing and Z-95) while Evie and my mom went with the First Order TIE's (bolstered by the Kihraxz).  This would be my mom's very first time playing X-Wing, and while it took her a few turns to get the hang of the game, eventually she became a sinister adherent of the Dark Side!  




We set the victory conditions as follows:

  • Resistance victory if they shoot down two First Order fighters.
  • First Order victory if they shoot down one Resistance fighter.

Perhaps I was setting Carrie and I up for disaster with these rules!  In the end, it wasn't Evie that scored the killing blow against my Z-95 Headhunter, rather it was my mom and her Kihraxz!  After almost losing her fighter to the combined fire of both Resistance fighters, my mom took her Kihraxz far to the edge of the game table, circling back while we were tangled up with Evie's TIE's.  The next round it was all over, three hits against my poor Z-95's already whittled hull.  

I can't wait for the chance at revenge next time we are at my parents house in Delaware!  


Running a No Thank You, Evil Adventure in Adventureland 


Back in September I posted Disney World: Strange or Weird, highlighting my own internal struggle on which tabletop RPG to run while at Disney.  By the end of the post I was leaning towards The Strange.  Here's a sample from my initial notes:

  • The Walt Disney Corporation has a close, but secretive connection to the Estate
  • The Estate is called in to investigate a missing persons report
  • An entire boatload of park guests disappeared on the Jungle Cruise ride 
  • These guests fell through a translation gate into a recursion based on the Jungle Cruise ride
Great idea, I thought.  Neat concept, cool plot possibilities… but I shelved it for a future adventure.  

Several people, notably +Henry de Veuve on G+ and my kids at home, mentioned how No Thank You, Evil would be a perfect fit for "Disney Con 2015."  I agreed.


For those of you who may have missed out on the Kickstarter, No Thank You, Evil is a family-friendly role-playing game by Shanna Germain and Monte Cook, currently under development over at Monte Cook Games.  No Thank You, Evil allows children to enter the world of Storia and take part in all manners of fantastic adventures, many of which could come right out of their favorite storybooks.  

Although No Thank You, Evil has yet to be released, my family and I had the opportunity to take part in the playtest.  So I reached out to the folks over at Monte Cook Games and they gave me permission to run a very special session of No Thank You, Evil using the playtest materials while on our Disney vacation!


On the third day of our Walt Disney World excursion we packed our already stuffed bag with the playtest rules, character sheets, art from the Kickstarter page, dice, and pencils.  We were bound for the Magic Kingdom, and in search of the perfect gaming table for the ultimate fantasy #GetOutAndGame experience!  After a full morning of rides and shows we stumbled across a terrific selection of tables right across from the Pirates of the Caribbean attraction!  

We ordered our lunch from Pecos Bill's in Frontierland, and set up our game while we finished eating.


I can't share any details from our game session at this time, but I can say that we were able to play a full and enjoyable adventure while in the park.  We were scheduled to spend nearly fifteen hours in the Magic Kingdom that Tuesday, since we had tickets for Mickey's Not So Scary Halloween party.  Taking a few hours in the middle of the day to relax, eat lunch, and play a really fun and family friendly adventure was a needed recharge!

If you want to find out more about No Thank You, Evil, definitely check out MCG's website dedicated to the upcoming game! 



Future Plans


Sadly, like all good things, this visit to Disney World had to come to an end, but plans for the next "Disney Con" were already underway before we left the parks.  On Friday night my daughter Carrie and I discovered the perfect game table for old-school, fantasy RPG'ing… 

… right in the back of New Fantasyland!  


At Gaston's, a cozy quick service restaurant based on the dastardly villain from Beauty and the Beast, we came across a round table tucked away in the corner.  Located beneath a large chandelier made out of fake antlers, this table could host a myriad of adventures…

… oh yes, there will be a Dungeon Crawl Classics RPG encounter at the next Disney Con… and it will be in New Fantasyland!  


Before I sign off, I need to thank my amazing wife (and professional travel agent specializing in Disney-awesomeness) +Jennifer Walls for making this vacation possible.  She's the one that develops all our itineraries and makes our reservations way ahead of time.  So when I tell her "hey, I want to squeeze in some gaming on Tuesday", she goes out of her way to make it possible. 

I love you Jenny!   Thanks for another great trip :) 


Sunday, June 7, 2015

#GetOutAndGame - Gloomy Tailgating for Dave Matthews Band



My wife and I are big Dave Matthews Band fans, and last night marked our fifth concert together at the First Niagara Pavilion (formerly the Post Gazette Pavilion, formerly Star Lake Amphitheater.)  Like many DMB fans, after arriving early we set up our chairs in front of the car, pulled out a few drinks, and relaxed in the amazing late-spring sun.  Since the price of beer at First Niagara Pavilion is now between $11 to $16 each, there was no rush to get through the main gate.

But we wanted this concert to be a little different.  To further celebrate the season of #GetOutAndGame, we brought along one of our favorite card games:  Gloom.




If you've never had the chance to try Gloom here is a brief rundown of the gameplay:


  • Each player starts with a dark and dismal family of strange characters.  Think "The Adams Family" or "The Munsters."
  • The goal of the game is to have each member of your family living a miserable life, as depressing as possible, and then die a sad death.
  • Each turn a player can play two cards.  Most are modifier cards placed on a character that bestow either a positive or negative value on that family member.  When you play a card, you as the player must tell the story as to how it happens.  
  • If a character has a negative value, an "untimely death" card can be played to "off" said character.  
  • Once one player's entire family has been killed off, the negative points from all dead characters are counted, and the person with the most negative points wins. 
This is just a brief rundown, but if you'd like a more in-depth look, the game was featured on Tabletop.

Since the cards are clear, after a while the table looks like this.


Some of my role-playing fans may be crying "foul" right about now.  In the past, we've always played RPG's during our #GetOutAndGame events.  Well unfortunately this year it was just the two of us, but perhaps next year some more of you will tag along and we'll smuggle some dice and mini's onto the lawn.  It'll be a good time!  

But one of the things we love about Gloom is the storytelling aspect of the game.  Since every card requires the player to tell a tale, this card game feels very similar to role-playing games.  

For example:

One of my characters, Darius Dark, runs Dark's Den of Deformity, a demented and diabolical circus.  On my turn I decided to play the Chastised by the Church card, and placed this over Darius Dark.  

In a normal card game the card is played and that is that… but not in Gloom.  In Gloom I had to tell a story which went a little like this:

Darius Dark had been a very religious man, as is required by one running a circus.  The trapeze is pretty dangerous, as are all those wild animals, so its good to have a god on your side.  But one day Darius Dark had a revelation!  He was watching a TV show and saw Ricky Gervais talking about atheism.  Darius Dark was swayed by Ricky's points, and decided to go out and meet Mr. Gervais in person.  This wasn't hard because Ricky Gervais was a big fan of circuses and loves free tickets.  But during a backstage meet and greet, while Darius Dark and Ricky Gervais were chatting, the local bishop saw them both together.  The bishop became angry, and chastised Darius Dark for his new association.  

Isn't that more fun than just playing a card?  

During last night's game we had one of my wife's characters, a butler who was afraid of topiaries, choked on a bone, get buried alive, get dug up two months later only to cough up the bone and spit it into the mouth of a another character, causing them to choke on a bone.  

Good times!



We had a few onlookers during our long game of Gloom, and if we had more time I think we would've tried to pull someone else into the game.  But as we wrapped up our one and only game (it took over an hour!) we looked at the time…

… a concert was starting soon, and we wanted to get to our seats.


Friday, March 6, 2015

Home Grown Gaming




It’s a new month which means… 

[drum roll please]

… the Game Master’s Roundtable of Doom is back!  We have a terrific topic to discuss, and I’m very excited to read all of the different perspectives that will be flooding some great blogs over the next few days.

March’s topic comes to us courtesy of the great +Scott Robinson:


“How has your gaming and/or game mastering changed over time?”  

Home Grown Gaming


I've covered different aspects of this question on this blog before, so I'm going to try to consolidate my answers in this post.  As a thirty-five year old married father of three, I’ve had to adapt my gaming habits to meet the ever evolving time constraints I face.  I have been fortunate to build a career that allows me some extra spending money, giving me the opportunity to play just about any game I want, but I constantly need to consider my use of time.  When I do get to sit down to play tabletop role-playing games with fellow, adult gamers, sometimes I’m the only one at my “table”… 

…and the other players are sitting at their own, in their own houses.  

Much of my roleplaying over the last six years has been online, using programs like Skype, Maptool, and Google Hangouts to connect with my players.  I’m certainly not alone in this matter, as I’m sure that many of my readers play in similar games.  Some gamers play online out of necessity, perhaps due to geographic limitations or lack of adequate babysitting.  Others want to play niche games, and need to venture online to find fellow indie-game enthusiasts.  Although I started as an online gamer out of necessity, I’ve come to realize that gaming on Google Hangouts is quite convenient, even for those who can have in-person games.

But the truth is, the biggest change I’ve experienced over the last several years is that I’ve found a way to play virtually any night of the week with a phenomenal group of people: my wife and kids.  

I choose to spend the majority of my game time, from video games to board games to RPG’s, with my family.  This has been an incredible experience, bringing our family closer together as well as giving us all a terrific creative outlet.  I know that some people will complain that they can’t get time to play because their spouse won’t let them go out, or they can’t find a babysitter, or they need to incorporate some family time.  

Hogwash!

While this means that a player may not be able to roll dice as often with his old friends from college, they get the opportunity to grow their relationships with the people who (typically) matter most in their life.  Let’s not forget a significant benefit of having a “live-in” adventuring party:  you can pretty much play an RPG any night of the week!

Granted, there are some considerations that need to be taken if I want to throw dice with the family.  If it’s a weeknight, chances are we can’t spend four hours dungeon delving after school.  There is homework, dinner, and a reasonable bedtime to consider.  But brief, one-hour sessions are common in our house, especially when you include other tabletop games into the mix.  I also need to keep the age gap of my children in mind when we are choosing our games.  

My three children are 11, 8, and 4.  It’s not really “family friendly” in our house, unless the entire family gets involved.  When choosing board games long and complicated games like Ticket to Ride, Settlers of Catan, and Firefly take a back seat to King of Tokyo, Dixit, and Wits and Wagers.  At least with the latter, my four-year old can sit at the table and follow along.  

Actually, it’s sometimes easier for Cooper, my four year old ball of fire, to focus on a short role-playing game rather than a board game.  For young children, waiting their turn can be difficult, but at least in an RPG, they are hearing a story play out between their turns.  This tends to keep my son's attention, as he listens to what his mother and sisters do with their own characters.

I know that gaming with your family is not always the perfect option, and I freely admit that you won’t always get to play the exact games you’d like.  But for our family it’s been truly remarkable, and we are continuously amazed at how we’ve grown in the last couple of years.  Sure my gaming habits have had to change, and I’m still several years away from getting Cooper behind the controls of a battlemech.  But given how fast time flies when you are raising your family, I’m okay with waiting a few more years.  


What is the Game Master’s Roundtable of Doom?  


The Game Master’s Roundtable of Doom is a meeting of the minds of tabletop RPG bloggers and GMs.  Every GM has his or her favorite system, but in these articles we endeavor to transcend a particular system or game and discuss topics that are relevant to GMs and players of all roleplaying games.  

If you are a blogger, and you’d like to participate in the Game Master’s Roundtable of Doom, send an email to Lex Starwalker at gamemastersjourney@gmail.com and supply the URL of your blog.

Here’s our current roll-call for March, 2015:


Other Family Adventures


If you are interested in some of the other posts I’ve written about gaming with children, here are a few:




Also, my family has recently taken “Living 4 Crits” to YouTube, so be sure to check out our channel.  My eldest daughter Carrie is my co-host as we offer our insight on gaming and gaming culture.  We plan on doing some interesting features including game tutorials, actual play videos, interviews, and product reviews… all from a family-friendly perspective.