Sunday, May 13, 2018

Banished to the Purple Planet - Part Six

Under a Weirdling Sun

Peril on the Purple Planet is an epic DCCRPG box set devised by +Harley Stroh. The adventure is a hex crawl, so player characters get to explore a completely open and lush world. Characters must discover artifacts, make alliances, battle terrifying worms, and sustain the deadly sun's rays if they are to ever make their way back home.

Care to hear about this week's banishment? Read on!

Previous Tales of the Banished

The Banished

Banished to the Purple Planet, Part Six

Ugh, another couple months since our last game. Work travel is really killing me! But no matter, we still managed to roll some dice last night. 

Day 7

  • The party found itself in front of the great Kith warlord known as Mama Kisses, a powerful kith-woman known as one of the greatest fighters of House Cotcyst.
  • Floyd was inexplicably attracted to Mama Kisses, so when it came time to give an offering to the kith warband, the warrior handed over a special Mist Man Long Sword.
  • Mama Kisses accepted the blade, offered the party refuge in their camp, and then sheathed the blade in the torso of a poor half-elf bard, stranded on the Purple Planet from a weird world powered by a completely different fantasy role-playing system: D&D 5th Edition. 
  • Turns out that D&D 5E has no power anywhere near the true glory of Dungeon Crawl Classics. 

Day 8

  • As evening draws, the party holds council with Mama Kisses.
  • The warlord offers the party some insight and a choice:
    • Castellum Cotcyst, home of House Cotcyst, is only a day's travel by Skiff to the west. The general information was shared with Floyd so that he could navigate.
    • A great ruined city was recently discovered over thirty miles due north. For some reason, Mama Kisses had no wish to follow the party in this direction.
    • The party could travel with Mama Kisses' warband as they raided House Reagen'Tor holdings to the southeast.
  • While the party discussed their options, and brought up greenstones, a kith soldier named Pleta overheard the discussion.
  • Pleta spoke broken common, and had many artifacts of other worlds on his person. He told the party that there were only three known intact greenstones:
    • One held by House Cotcyst.
    • One held by House Reagen'Tor.
    • One inside the Great Mother Worm. 
  • The party decided to leave Mama Kisses and head north to the great ruined city in search of artifacts, treasure, and possibly unknown greenstone.
  • After evading some Kith raiders in the hills, the party's skiff reached the top of a low peak and saw a great battle raging on the plain below. A strong warband of nearly 100 House Cotcyst kith engaged with around 60 from House Reagen'Tor.
    • Hoping that their skiff would help seal the deal for House Cotcyst, Floyd joined the battle, attacking the Reagen'Tor leadership on its formation's flank. 
    • The party soon learned that Purple Planet artifacts are terribly dangerous!
    • Both the Reagen'Tor warlord's ray rifle and his champions' plasma torches ignored armor, almost costing Floyd Pink his life.
    • Dukdiv got impaled by a spear, and was out of action until the cleric Ssof ran over and healed him. But so much healing magic (crit!) surged into the catlike mutant, that he further mutated. Dukdiv immediately grew a second head named Dee. 
    • Otto overused his Axe of Pure Scream, causing some corruption to occur. The warrior grew a full sized, bird beak.
    • By the end of the battle, the party earned some spoils from House Cotcyst's forces, and gained a new ally in Warlord Rothgar.
  • Following the conflict, the party continued north another hour and found the ruined city. 
  • The session ended at 12:40am game time, with 10 hours of travel time left in the party's skiff.


"We haven't fought a squirrel demon in a while." - Marc.

"Like shaved Thundercats." - Judge James describing Kith

"You look at her and Dreamweaver starts to play." - Judge James to Marc, describing Floyd Pink's strange attraction to Mama Kisses.

"This weapon is forged by powerful beings from another realm. It will serve you well, but its beauty cannot possibly compare to yours" - Floyd Pink to Mama Kisses

"Raiders without banners... is that like Doctors Without Borders." - Marc.

In Memoriam 

  • None this game

Sunday, May 6, 2018

Living 4 Crits in Philadelphia

Taking the Game on the Road

I know its been a bit quiet over here on Living 4 Crits, and for all the folks who read my blog, I apologize. Folks connected with me on social media probably have a good idea of what's going on: our family of crazy gamers is moving from Pittsburgh to Philadelphia. 

A change this year in my job responsibilities has me spending a lot more time in southeast PA and Delaware. So we put our house in North Huntingdon on the market, found a big apartment in Glen Mills, and in just a few weeks we'll be full time living on the other side of Pennsylvania. We've been in the same home for fifteen years, and I've been in the Pittsburgh area since 2000, so this all feels like a big adventure! 

While it's super exciting to talk about the "end game," I can't say that I'm a fan of the whole process. The planning, the packing, the contractors, the moving expenses... as anyone who has relocated knows, it's a lot.

What's even more challenging, is turning our gaming haven of a home into a sterile and serene place of ultimate neutrality. Do you realize how hard it was to turn this...

... into this?


But given the feedback so far on the house, it sounds like it was a good decision to take down all of the skulls and Dungeon Crawl Classics art. 

But What About the Gaming?

Obviously this is the biggest concern. Over the last few months the gaming has been a bit light. We've been too busy to have our weekly home group or monthly online group meet, so I've only GM'd 3 or 4 games. I did manage to run a single Cyber Sprawl Classics event a month ago from my hotel room in Newtown Square, but that was just a short "test" and I haven't run any Nomad Judge games since.

I've gotten a lot of use out of my Super Nintendo Classic though. 

Granted, gaming while traveling for work is pretty tough, but once we complete the move we really want to get the dice rolling again. This led us to go on an expedition in search of gaming stores near our new home. Our journey took us to The Games Keep in West Chester. So many board games, and a pretty decent selection of RPG's, although Evie did give the store manager a bit of crap for not carrying much Dungeon Crawl Classics stuff.

We also met a pair of gamers who might be open to gaming with us! That's honestly the best part about being a role-playing gamer: we always seem to be able to find more of our "people" when on the road! The Games Keep will be celebrating Free RPG Day on Saturday, June 15th, and we plan to be there, making new friends. 

I've already signed up for a sort of local convention: Save Against Fear in Harrisburg, PA this upcoming October 12-14. I plan on running two sessions of MCCRPG (Nothing's Free in Oceanworld and Children of the Fallen Sun), as well as one session of DCCRPG (Shadow Under Devil's Reef).  

There's also the chance of PAX Unplugged on the horizon, although no dates yet.

We're definitely not done hunting for gamers though, especially folks interested in playing Dungeon Crawl Classics and Mutant Crawl Classics! In fact, if you are in the Philly area and are looking for some awesome gaming, please hit us up.