Sunday, January 12, 2014

Numenera - Vortex - Session 2

Numenera Session 2

“Vortex, Part 2”


Jen - Oswin, an Intelligent Nano who Fuses Flesh with Steel
Frank - Trevor, a Strong-Willed Nano who Commands Mental Powers
Nate - Lynq, a Rugged Glaive who Explores Dark Places
Tom - Torrent, a Clever Jack who Rides the Lightning
Sarah - Silus, a Stealthy Jack who Exists Partially Out of Phase


With a plan in mind the intrepid band of Numenera Hunters set out with the two Varjellen merchants and their pack animals to the expected location that the weird structure was expected to appear again.  Although they didn’t notice at first, once they started making camp on the first night they saw that their caravan was being followed by  six bandits... the visitant hating street toughs that caused them difficulty the day before.  The six were riding a slow, but steady moving caterpillar shaped creature called a gretzk.  The thugs called for the party to hand over the visitants, a demand that the adventurers just weren’t going to accept.  With a low growl Lynq stepped forward, followed by the rest of the party, and they prepared to throw down.  The thugs weren’t much of a match for the party and they quickly fell, leaving the crew one caterpillar richer.  

Eight days later and the party was still waiting for the structure to appear at the predetermined site.  Oswin spent a considerable amount of time scanning the field for the exact location, and eventually she sensed that the structure was slowly rising at the bottom of a hill.  Oswin grabbed Torrent, and the two waited for the structure to cut through the surface while Silus was nearby, out of phase.  About 500 feet out Lynq and Trevor waited out of sight.  When the structure was fully surfaced, before the party could react, a young blond girl opened the door and bolted out and started running across the field.  Lynq took off after her, and eventually got close enough to call out.  His imposing figure was rather intimidating, and when she started to question him, he preferred to defer until Trevor appeared.  Once everyone was together she explained that her name was Evanna, and she was an unwilling member of the Cult of the Vortex.  She and her brother Shome joined recently, against their will.  A terrible “beast of a man” named Abrassal ran the cult, which had been over the years becoming smaller and smaller.  Only a dozen or so members remained, and her brother was still down there.  She asked that the party would enter the structure, retrieve her brother, and bring him safely to the surface.  

With the key to the structure in hand, the party entered and took an elevator down into the bowels of a great chamber.  Once exiting the elevator they found themselves in a chamber that was 1,000 feet across with a central platform and 9 raised walkways stretching above an unfathomable drop into utter darkness.  Only one path was illuminated, as Evanna had explained, with candles and glow globes.  Oswin explored another possible path, but a trio of dead bodies and an unearthly nearly invisible sphere blocking the walkway made it a bit dangerous in appearance. 

Taking the chosen path towards the living area for the rest of the cultists Silus moved a bit ahead of the party, and once they were at a large circular chamber, the stealthy jack moved forward and investigated.  In the chamber was the large burly man that they had first encountered 10 days earlier, as well as several other cultists.  Since the large man, Gregor as Evanna had called him, was the primary threat, a plan was hatched where he would be quickly and fatally dispatched while Silus would speak to the rest of the cultists and force them to see the error of their ways.  Well the plan sort of worked.  Gregor was critically injured but not killed outright.  Silus’s speech kept some of the cultists out of combat, but two of the stronger folks started to join in the conflict.  Fast and brutal, Lynq leaped into action against the most deadly of the cultists, joined by the rest of the crew.  Gregor was killed, as was Fean, one of the cultist-in-arms who was wielding a powerful artifact.  Relle, the most deadly “ninja” in the cult put her weapons down once it appeared like she couldn’t win.  

Relle agreed to help the party against Abrassal, whom she explained was hated by most of the cultists, so long as she was left alone to stay in the chambers so that she could be near the Vortex.  Between Relle, and then Savra, a matronly woman who also agreed to help the party, they were told that Abrassal lived in a chamber below them, accessible by elevator, and near the Vortex.  The Vortex, a portal of light and fire, was worshipped by most of the cult, Savra included.  They were also warned that Abrassal had a barrier around himself that kept metal objects from coming within a close distance of him.   

It was confirmed that Abrassal had Shome trapped below in his chambers.  A plan to dispatch him quickly was put together.  With Savra’s help he was poisoned by Oswin with a drug to make him depressed.  The Numenera Hunters took the elevator below and broke into his room.  When Silus saw Abrassal, the silver tongue of the cult leader caused her to pause before she could do anything.  Well Lynq didn’t care about any sexy voice, so he charged forward and clubbed him like a baby seal with a table leg, followed up Oswin spraying him with a canister of aerosol lubricant.  Once on his back Torrent charged in and touched the cult leader with an electrified hand, shocking him greatly.  It didn’t take long to put him out of his misery at that point, and Trevor crushed his brain.  

It was then that Trevor heard the voice:  “The wall is gone.  The invitation is open.  If you come to where I am, any wish can be granted.  But you must dress for the party.”    


“Where is this fluid of which you speak?” - Jim asks Jen quizzically  
“Oh, it’s here somewhere...” - Jen goes to search her character sheet

“A two!” - Everyone’s die roll for the night.

“You are their dark place!” - Tom reflecting on Lynq’s ferocious combat abilities

“Who are you?” - Evanna to Lynq
“I don’t have any social skills, you’ll have to wait for my friend to come back.” - Lynq

“One hand on my sword... the other on my globes.” - Nate knows a great deal about glow globes.

“He died... he died sad covered in lube...” - Lynq’s words of wisdom.  

“Now this is when it turns into Castlevania, and you find out he was the decoy...” - Frank predicted the second act!


  1. “I don’t have any social skills, you’ll have to wait for my friend to come back.” - Lynq


  2. Sounds like a lot of fun. I am curious how the lube was to come into play. :)